bumsen420

bumsen420 — CS2 Stats

PS76561199403294407[U:1:1443028679]Steam profile ↗✓ No bans

1,668Tracked matches52%Win rate2023Tracked since
CSDB Rating6.8 SolidPositional Player
Premier CS Rating19,266Top 50% of 204,219 CSDB-tracked playersPurple band · top ~11.4% of ranked players (population est.)
CSDB Leaderboard#92418 of 251276 tracked
FaceitLevel 8 · 1,408 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,266 -458 28 Aug – 8 Oct · 23 days played
18,42719,724peak 19,72428 Aug8 Oct
Faceit ELO: 1,408 +0 28 Aug – 15 Sept · 5 observations
1,4081,408peak 1,40828 Aug15 Sept
19,865Peak Premier in tracked matches
1,408Highest Faceit ELO seen on CSDB
29Days played since 2026-08-28

Faceit ELO

  • At peak — 1,408
  • Next: Level 8 at 1,531 — 123 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-28
  • Level 6 first seen 2026-08-28

Premier CS Rating

  • 458 below peak (19,724)
  • +191 over 30 days · steady
  • Next: Pink band at 20,000 — 734 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGbumsen420FACEITLevel 8 · 1,408 ELOSTANDINGTop 31.2% of rankedPREMIER19,266 · Purple bandPEAK ELO1,408csdb.gg/stats

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Performance scores

Aim81
Positioning69
Utility43

0–100 skill scores via Leetify.

Recent form

COLD48–45–7Last 10048%Win rateLLLLLWWLLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −2.4pp headshot accuracy · −47ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 378ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 456ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 480ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.1
Utility4.3
Positioning6.9
Opening Duels5.1
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 96% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.9
Utility4.3
Mechanics7.2
Opening Duels6.7
Win Impact5.6

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time495ms−20ms
first ⅓ avg 516ms → last ⅓ avg 495ms
Headshot accuracy17.3%−1.5%
first ⅓ avg 18.8% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–4 · train, 12 Sept →
100%Best headshot accuracy · 1–5 · inferno, 7 Sept →
375msFastest reaction time · 0–7 · cache, 3 Oct →
13–2Biggest win · ancient, 24 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L5Current streak
10–10In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 70% over 10dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA2415–963%0.04
cacheB179–853%0.03
infernoB137–654%0.01
mirageD123–925%0.03
ancientS107–370%0.06
anubisD92–722%-0.00
overpassD62–433%0.05
dust2D51–420%-0.07
poseidon—20–20%-0.00
train—22–0100%0.14

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

227Matches
53%Win rate
1.18Avg K/D
89.1ADR
40%Headshot %

Clutches & streaks

35%1v1 clutch win
26%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7748%1.1617.8
Inferno4151%1.1917.5
Ancient3669%1.3418.6
Nuke2339%1.1217.3
Dust22357%1.1017.8
Anubis944%1.0712.9
Overpass771%1.2516.1
Train667%1.1818.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
37.9%Accuracy (enemy spotted)
43.6%Spray accuracy
82.3%Counter-strafing
11.1°Preaim
515msReaction time
58.6%T opening success
55.2%CT opening success
0.41Enemies flashed / flash
6.7%Flash assists
5.11HE damage / grenade
8.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4074 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis0–13-0.088%10 Oct →
nuke4–13-0.0317%10 Oct →
poseidon7–9-0.0329%10 Oct →
dust29–13-0.110%9 Oct →
mirage5–130.0110%8 Oct →
cache13–60.1215%8 Oct →
train13–90.0532%7 Oct →
nuke7–13-0.0213%6 Oct →
mirage11–13-0.0213%6 Oct →
anubis13–90.039%6 Oct →
ancient13–100.0317%6 Oct →
nuke6–130.0322%5 Oct →
nuke10–13-0.0118%5 Oct →
nuke13–40.0915%5 Oct →
nuke12–120.0121%3 Oct →
cache0–7-0.0813%3 Oct →
ancient13–40.0614%3 Oct →
nuke13–10-0.0119%3 Oct →
nuke13–100.0321%3 Oct →
nuke8–13-0.019%2 Oct →
cache13–40.0325%2 Oct →
inferno6–90.0924%2 Oct →
nuke13–100.1024%1 Oct →
cache13–80.0522%1 Oct →
nuke13–30.1425%1 Oct →
anubis4–13-0.079%1 Oct →
nuke9–70.0625%1 Oct →
mirage13–90.119%30 Sept →
cache13–60.0514%30 Sept →
ancient11–130.0411%30 Sept →
mirage6–130.1021%29 Sept →
mirage13–100.0321%29 Sept →
nuke11–130.0122%29 Sept →
cache8–130.0520%29 Sept →
cache13–80.0418%28 Sept →
dust20–8-0.056%28 Sept →
overpass13–30.0910%28 Sept →
mirage13–110.0315%28 Sept →
cache4–13-0.0314%28 Sept →
cache13–60.1215%27 Sept →
dust25–13-0.0614%27 Sept →
anubis0–70.0225%27 Sept →
dust213–11-0.0623%27 Sept →
nuke13–11-0.0021%26 Sept →
dust26–13-0.069%26 Sept →
cache13–110.0615%26 Sept →
inferno13–110.0133%25 Sept →
nuke13–110.0119%24 Sept →
ancient13–20.0327%24 Sept →
anubis14–160.0518%23 Sept →
cache3–130.0324%23 Sept →
inferno6–130.0318%23 Sept →
anubis1–13-0.1013%23 Sept →
overpass12–120.0118%23 Sept →
cache11–130.0117%23 Sept →
ancient3–13-0.115%20 Sept →
cache5–130.0323%19 Sept →
anubis7–130.0122%19 Sept →
poseidon7–90.0312%18 Sept →
inferno9–40.0332%18 Sept →
nuke13–9-0.0220%18 Sept →
cache12–120.0112%15 Sept →
ancient13–30.0320%12 Sept →
anubis22–250.0817%12 Sept →
train13–40.2333%12 Sept →
nuke13–50.1116%12 Sept →
nuke13–40.1218%11 Sept →
overpass13–50.1115%11 Sept →
cache13–70.0719%10 Sept →
inferno15–15-0.0118%10 Sept →
ancient9–130.0617%9 Sept →
inferno13–90.0416%9 Sept →
nuke13–20.0913%9 Sept →
anubis13–50.0212%9 Sept →
mirage11–13-0.0312%9 Sept →
mirage9–13-0.0219%9 Sept →
overpass8–80.0915%9 Sept →
nuke9–60.0714%9 Sept →
mirage11–130.0412%8 Sept →
nuke13–110.0715%8 Sept →
ancient13–20.1619%8 Sept →
overpass10–130.0318%8 Sept →
nuke9–20.2213%8 Sept →
inferno9–30.0931%8 Sept →
ancient13–70.1918%7 Sept →
cache13–11-0.0222%7 Sept →
inferno13–100.0713%7 Sept →
ancient13–110.0716%7 Sept →
inferno1–5-0.01100%7 Sept →
mirage14–160.1212%7 Sept →
inferno9–5-0.0219%7 Sept →
cache8–13-0.0417%6 Sept →
nuke9–13-0.0417%6 Sept →
mirage10–130.0220%6 Sept →
inferno13–70.0420%6 Sept →
inferno2–9-0.1520%6 Sept →
nuke12–120.0519%5 Sept →
inferno3–9-0.050%5 Sept →
overpass8–8-0.0217%5 Sept →
mirage7–13-0.0613%5 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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