® MaH2

® MaH2 — CS2 Stats

SE76561198446991985[U:1:486726257]Steam profile ↗✓ No bans

3,454Tracked matches62%Win rate2023Tracked since
CSDB Rating6.1 SolidSupport
Premier CS Rating15,856Purple band · top ~25% of ranked players (population est.)
FaceitLevel 4 · 928 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,856 +5,857 28 Aug – 11 Oct · 14 days played
9,70916,131peak 16,13128 Aug11 Oct
Faceit ELO: 928 +0 28 Aug – 1 Sept · 2 observations
928928peak 92828 Aug1 Sept
16,229Peak Premier in tracked matches
928Highest Faceit ELO seen on CSDB
15Days played since 2026-08-28

Faceit ELO

  • At peak — 928
  • Next: Level 5 at 1,051 — 123 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-28
  • Level 3 first seen 2026-08-28

Premier CS Rating

  • 275 below peak (16,131)
  • Next: Pink band at 20,000 — 4,144 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GG® MaH2FACEITLevel 4 · 928 ELOSTANDINGTop 81.0% of rankedPREMIER15,856 · Purple bandPEAK ELO928csdb.gg/stats

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Performance scores

Aim63
Positioning47
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY55–44–1Last 10055%Win rateLWWWLLLLLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +2.2pp headshot accuracy · +34ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 630ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 592ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.8 against its own average).

Aim6.3
Utility6.6
Positioning4.7
Opening Duels1.2
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 55% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.7
Utility6.6
Mechanics6.7
Opening Duels3.6
Win Impact9.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.04
first ⅓ avg -0.04 → last ⅓ avg -0.00
Reaction time579ms−41ms
first ⅓ avg 620ms → last ⅓ avg 579ms
Headshot accuracy15.6%+2.2%
first ⅓ avg 13.3% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–1 · inferno, 3 Oct →
31%Best headshot accuracy · 13–1 · nuke, 5 Oct →
453msFastest reaction time · 13–6 · cache, 8 Oct →
13–1Biggest win · cache, 11 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–8In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 75% over 8dust2Weakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
infernoS2014–670%0.00
mirageB1910–953%-0.01
cacheA159–660%-0.02
nukeA159–660%-0.02
dust2D102–820%-0.05
ancientS86–275%-0.02
anubisC52–340%-0.05
overpass—41–325%-0.02
train—21–150%-0.02
poseidon—10–10%-0.05
vertigo—11–0100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

406Matches
50%Win rate
0.87Avg K/D
70.2ADR
37%Headshot %

Clutches & streaks

34%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno11557%0.9313.3
Mirage10443%0.8012.5
Ancient7056%0.9513.5
Dust23941%0.8312.3
Nuke3842%0.8512.6
Train1155%0.9214.4
Anubis956%0.8013.2
Vertigo650%0.8910.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
35.4%Accuracy (enemy spotted)
35.6%Spray accuracy
80.3%Counter-strafing
11.5°Preaim
586msReaction time
55.0%T opening success
33.9%CT opening success
0.58Enemies flashed / flash
4.9%Flash assists
9.59HE damage / grenade
11.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.894% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.0115%11 Oct →
cache13–10.0524%11 Oct →
ancient13–9-0.0118%11 Oct →
inferno13–7-0.0413%11 Oct →
anubis9–13-0.057%11 Oct →
mirage11–130.0318%11 Oct →
mirage4–130.0111%11 Oct →
mirage8–130.0317%11 Oct →
overpass10–13-0.0217%11 Oct →
mirage16–130.0122%10 Oct →
nuke13–6-0.0118%10 Oct →
nuke13–1-0.0111%10 Oct →
mirage15–15-0.0218%10 Oct →
mirage13–40.0821%10 Oct →
inferno2–130.0620%10 Oct →
inferno6–9-0.0412%10 Oct →
poseidon7–9-0.057%10 Oct →
dust29–13-0.059%9 Oct →
mirage11–13-0.0419%9 Oct →
mirage5–13-0.036%8 Oct →
cache13–6-0.0615%8 Oct →
ancient13–3-0.0612%7 Oct →
train13–9-0.0118%7 Oct →
mirage11–130.0315%6 Oct →
mirage13–80.0119%6 Oct →
inferno13–3-0.0216%6 Oct →
overpass4–9-0.018%6 Oct →
inferno13–70.0122%6 Oct →
ancient13–100.069%6 Oct →
vertigo13–80.0210%6 Oct →
ancient13–5-0.0224%5 Oct →
nuke13–10.0131%5 Oct →
mirage16–140.0015%5 Oct →
dust213–10-0.0319%5 Oct →
nuke10–13-0.0111%5 Oct →
nuke13–4-0.0222%5 Oct →
mirage10–13-0.0411%4 Oct →
inferno13–9-0.0327%4 Oct →
anubis13–30.0029%4 Oct →
inferno10–2-0.0117%4 Oct →
inferno11–130.0916%4 Oct →
dust23–13-0.086%4 Oct →
cache4–13-0.100%4 Oct →
inferno4–9-0.0618%4 Oct →
inferno9–70.0130%4 Oct →
inferno13–10.0620%3 Oct →
mirage16–140.0028%3 Oct →
dust22–13-0.0710%3 Oct →
anubis13–5-0.048%3 Oct →
nuke13–50.0311%3 Oct →
cache4–13-0.0311%3 Oct →
cache13–60.0715%3 Oct →
cache0–7-0.110%3 Oct →
ancient13–4-0.029%3 Oct →
train7–13-0.038%3 Oct →
inferno9–10.1829%3 Oct →
dust213–70.0018%3 Oct →
cache7–130.0223%3 Oct →
inferno13–70.0119%3 Oct →
nuke11–130.0113%3 Oct →
nuke9–130.0123%2 Oct →
nuke8–13-0.0617%2 Oct →
cache13–40.017%2 Oct →
inferno13–110.0010%2 Oct →
mirage13–11-0.0314%2 Oct →
inferno16–14-0.0315%2 Oct →
nuke13–10-0.0210%1 Oct →
cache13–8-0.0410%1 Oct →
nuke13–3-0.0413%1 Oct →
ancient4–13-0.085%1 Oct →
inferno5–13-0.067%1 Oct →
inferno9–2-0.080%1 Oct →
anubis4–13-0.0714%1 Oct →
nuke9–7-0.0521%1 Oct →
nuke6–9-0.1016%30 Sept →
mirage13–9-0.0311%30 Sept →
cache13–60.0113%30 Sept →
ancient11–13-0.0519%30 Sept →
inferno13–80.0114%30 Sept →
ancient13–30.0413%30 Sept →
mirage13–5-0.127%30 Sept →
nuke13–8-0.0222%30 Sept →
mirage13–10-0.0412%29 Sept →
overpass6–13-0.0712%29 Sept →
cache16–13-0.0413%29 Sept →
nuke11–13-0.0710%29 Sept →
cache8–130.0312%29 Sept →
mirage13–9-0.0524%28 Sept →
dust29–13-0.0816%28 Sept →
cache13–80.0025%28 Sept →
dust20–8-0.078%28 Sept →
overpass13–30.0416%28 Sept →
cache4–13-0.0416%28 Sept →
inferno13–80.0116%27 Sept →
mirage7–13-0.0417%27 Sept →
cache13–6-0.0921%27 Sept →
dust29–13-0.079%27 Sept →
dust25–13-0.0119%27 Sept →
anubis0–7-0.070%27 Sept →
dust25–13-0.0110%27 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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