Stormblast87

Stormblast87 — CS2 Stats

FI76561199057625068[U:1:1097359340]Steam profile ↗✓ No bans

1,166Tracked matches40%Win rate2020Tracked since
4,216Hours in CS65Hrs last 2 wks
CSDB Rating5.7 SolidSupport
Premier CS Rating15,099Purple band · top ~28% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,099 -10 29 May – 10 Oct · 16 days played
14,56417,826peak 17,82629 May10 Oct
18,030Peak Premier in tracked matches
34Days played since 2026-05-29

Premier CS Rating

  • 2,727 below peak (17,826)
  • -2,336 over 30 days · declining
  • -889 over 90 days
  • Next: Pink band at 20,000 — 4,901 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches201——
Win rate18%——
K/D3.75——
Headshot %71%——

Measured 14 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,888), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate57.0%43.7%44.8%above
Shot accuracy11.3%12.0%12.4%1.2% short
Kill/death ratio2.601.021.03above
Match win rate33.6%44.7%45.2%11.7% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGStormblast87FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,099 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning57
Utility75

0–100 skill scores via Leetify.

Recent form

COLD37–61–2Last 10037%Win rateWLLWWLLLLL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −3.5pp headshot accuracy · +16ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 733ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 742ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 734ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim5.6
Utility7.5
Positioning5.7
Opening Duels1.1
Clutch6.0

Excellent counter-strafingHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 64% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 711ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.7
Utility7.5
Mechanics8.5
Opening Duels3.1
Win Impact1.7

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time724ms−36ms
first ⅓ avg 759ms → last ⅓ avg 724ms
Headshot accuracy17.1%−4.6%
first ⅓ avg 21.8% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 6–13 · mirage, 3 Jun →
44%Best headshot accuracy · 3–13 · cache, 27 Jun →
484msFastest reaction time · 19–16 · inferno, 8 Oct →
13–2Biggest win · nuke, 1 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–4In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 60% over 20ancientWeakest map · 14% over 14
MapGradePlayedRecordWin rateAvg rating
infernoC249–1538%0.00
nukeA2012–860%0.02
ancientD142–1214%-0.01
anubisD113–827%-0.01
mirageC104–640%-0.01
cacheD72–529%0.02
dust2D62–433%0.03
overpassB63–350%0.03
boulder—10–10%-0.00
vertigo—10–10%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

208,309Lifetime kills
2.60K/D · Top 1% of Level 5 players
5,151Matches
33.6%Match win rate
57.0%Headshot % · Top 10% of Level 5 players
11.3%Shot accuracy
12,236MVPs
1,883Hours (in match)
2,891Bombs planted
1,380Bombs defused

Most-used weapons

Lifetime map wins

7,506inferno
5,327nuke
2,906dust2
1,309vertigo
644train
18cbble
17office
8militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

125Matches
49%Win rate
1.31Avg K/D
81.0ADR
46%Headshot %

Clutches & streaks

50%1v1 clutch win
15%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke2548%1.1316.4
Inferno2050%1.1115.0
Mirage1656%1.1514.9
Dust21540%1.9014.5
Anubis1338%1.1315.6
Ancient956%1.1916.9
Cache560%1.2918.6
Vertigo2100%1.8022.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
33.4%Accuracy (enemy spotted)
32.7%Spray accuracy
88.4%Counter-strafing
10.6°Preaim
711msReaction time
45.9%T opening success
38.9%CT opening success
0.69Enemies flashed / flash
8.7%Flash assists
12.70HE damage / grenade
14.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 711.3788ms — above the 700ms mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.8922% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–5-0.0213%12 Oct →
anubis7–13-0.028%10 Oct →
anubis6–130.0018%10 Oct →
anubis13–110.0124%10 Oct →
mirage13–110.0311%10 Oct →
mirage7–13-0.0514%10 Oct →
dust26–130.0017%10 Oct →
boulder11–13-0.0011%10 Oct →
ancient5–13-0.0414%10 Oct →
mirage4–13-0.0419%9 Oct →
inferno7–13-0.0116%9 Oct →
anubis4–13-0.058%9 Oct →
dust210–13-0.0219%9 Oct →
nuke11–13-0.0128%9 Oct →
inferno2–13-0.0623%9 Oct →
nuke13–110.0420%9 Oct →
inferno6–13-0.1227%9 Oct →
nuke13–10-0.0615%9 Oct →
dust22–130.009%9 Oct →
cache13–70.0419%8 Oct →
inferno19–160.0012%8 Oct →
inferno13–8-0.0032%6 Oct →
nuke13–11-0.0218%1 Oct →
ancient5–13-0.0815%30 Sept →
mirage5–13-0.0013%29 Sept →
mirage13–8-0.0521%29 Sept →
mirage13–10-0.0223%29 Sept →
dust213–10-0.026%29 Sept →
cache5–130.0618%29 Sept →
anubis6–13-0.0112%25 Sept →
nuke9–130.1123%25 Sept →
inferno10–130.0119%25 Sept →
nuke5–13-0.0223%25 Sept →
inferno13–50.0529%23 Sept →
ancient6–13-0.0428%16 Sept →
mirage13–60.0621%16 Sept →
nuke13–100.0112%16 Sept →
ancient7–130.0920%16 Sept →
inferno8–130.0420%15 Sept →
nuke13–110.0220%12 Sept →
cache13–60.0720%12 Sept →
inferno13–70.0011%12 Sept →
ancient19–16-0.0419%9 Sept →
inferno11–130.029%8 Sept →
cache5–13-0.0416%7 Sept →
inferno1–13-0.0519%7 Sept →
cache9–130.0324%7 Sept →
inferno5–130.0922%7 Sept →
ancient15–15-0.0222%7 Sept →
inferno5–130.0237%7 Sept →
cache15–150.0310%1 Sept →
anubis8–13-0.0413%1 Sept →
ancient10–13-0.0627%24 Aug →
ancient3–13-0.0511%8 Aug →
ancient8–130.0910%8 Aug →
nuke11–130.1428%8 Aug →
anubis13–70.0216%8 Aug →
nuke10–130.0118%5 Aug →
anubis7–13-0.0323%2 Aug →
mirage1–13-0.0631%2 Aug →
inferno3–13-0.0316%28 Jul →
ancient9–130.0721%28 Jul →
inferno3–13-0.0535%27 Jul →
nuke13–100.0018%9 Jul →
mirage1–13-0.084%9 Jul →
nuke13–10-0.0814%9 Jul →
inferno13–30.0418%9 Jul →
nuke13–70.0837%9 Jul →
inferno13–5-0.0011%8 Jul →
dust213–70.0532%8 Jul →
inferno5–13-0.0019%2 Jul →
anubis4–13-0.0614%1 Jul →
ancient8–13-0.0522%1 Jul →
nuke13–40.0415%1 Jul →
inferno8–130.0517%1 Jul →
anubis13–40.0724%1 Jul →
nuke13–20.0419%1 Jul →
ancient13–100.0331%29 Jun →
nuke13–70.0315%29 Jun →
overpass13–70.0023%29 Jun →
nuke7–130.0420%27 Jun →
inferno13–90.0624%27 Jun →
overpass7–13-0.0416%27 Jun →
vertigo10–13-0.0618%27 Jun →
cache3–13-0.0544%27 Jun →
anubis6–13-0.0215%12 Jun →
ancient8–13-0.0611%12 Jun →
inferno13–50.0216%12 Jun →
ancient3–130.0227%12 Jun →
dust25–130.1427%12 Jun →
nuke8–13-0.0417%4 Jun →
nuke7–130.0727%4 Jun →
inferno6–130.0634%3 Jun →
overpass9–130.0131%3 Jun →
nuke13–80.0117%3 Jun →
overpass3–130.018%3 Jun →
inferno0–13-0.0524%3 Jun →
mirage6–130.1524%3 Jun →
overpass13–90.1421%2 Jun →
overpass13–70.0322%29 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.