El Seko

El Seko — CS2 Stats

76561199048903118[U:1:1088637390]Steam profile ↗✓ No bans

1,734Tracked matches53%Win rate2020Tracked since
3,970Hours in CS13Hrs last 2 wks
CSDB Rating6.1 SolidAll-Rounder
Premier CS Rating15,806Purple band · top ~25.2% of ranked players (population est.)
FaceitLevel 6 · 1,043 ELOTop 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,806 -1,470 13 Aug – 9 Nov · 42 days played
13,89318,019peak 18,01913 Aug9 Nov
Faceit ELO: 1,043 +0 1 Sept – 7 Nov · 4 observations
1,0431,043peak 1,0431 Sept7 Nov
18,052Peak Premier in tracked matches
1,043Highest Faceit ELO seen on CSDB
40Days played since 2026-08-13

Faceit ELO

  • At peak — 1,043
  • Next: Level 5 at 1,051 — 8 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-01
  • Level 3 first seen 2026-09-01

Premier CS Rating

  • 2,213 below peak (18,019)
  • +457 over 30 days · improving
  • -1,470 over 90 days
  • Next: Pink band at 20,000 — 4,194 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1——
Win rate0%——
K/D0.46——
Headshot %45%——

Measured 7 Nov 2026 → 15 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,777), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate50.0%44.8%45.7%above
Shot accuracy12.5%12.4%12.7%meets
Kill/death ratio1.081.031.05above
Match win rate48.2%45.2%45.7%above

Across every metric we can compare, this profile already matches the typical Level 7 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGEl SekoFACEITLevel 6 · 1,043 ELOSTANDINGTop 54.0% of rankedPREMIER15,806 · Purple bandPEAK ELO1,043csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning54
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY45–50–5Last 10045%Win rateLWWWWWLLLL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −1.0pp headshot accuracy · +30ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 600ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 633ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 618ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.6
Utility5.6
Positioning5.4
Opening Duels4.6
Clutch5.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.4
Utility5.6
Mechanics6.0
Opening Duels6.5
Win Impact6.1

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time619ms+14ms
first ⅓ avg 604ms → last ⅓ avg 619ms
Headshot accuracy17.8%−2.2%
first ⅓ avg 20.0% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–7 · nuke, 5 Sept →
73%Best headshot accuracy · 6–13 · nuke, 16 Aug →
422msFastest reaction time · 9–13 · mirage, 2 Sept →
13–2Biggest win · inferno, 25 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
9–4In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 64% over 11mirageWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
dust2B2613–1350%-0.03
infernoC229–1341%-0.02
mirageD144–1029%-0.03
nukeB147–750%-0.00
cacheA117–464%-0.02
ancientC83–538%-0.02
anubisC52–340%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 14). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

106,970Lifetime kills
1.08K/D · Top 50% of Level 6 players
5,205Matches
48.2%Match win rate · Top 25% of Level 6 players
50.0%Headshot % · Top 50% of Level 6 players
12.5%Shot accuracy · Top 50% of Level 6 players
15,109MVPs
2,161Hours (in match)
6,560Bombs planted
1,117Bombs defused

Most-used weapons

AK-4730,761
AWP11,990
MP94,297
MAC-102,537
FAMAS2,157

Lifetime map wins

22,016inferno
7,162dust2
3,316nuke
3,048vertigo
913train
452cbble
40office
19lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

816Matches
50%Win rate
1.17Avg K/D
77.3ADR
39%Headshot %

Clutches & streaks

45%1v1 clutch win
15%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3650%0.9615.6
Inferno3361%0.9914.8
Nuke1861%0.9415.1
Dust21258%0.8314.9
Ancient862%1.3317.1
Anubis540%0.7815.2
Cache580%1.1119.6
Overpass367%0.8014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
35.2%Accuracy (enemy spotted)
36.1%Spray accuracy
76.8%Counter-strafing
9.4°Preaim
619msReaction time
49.5%T opening success
62.6%CT opening success
0.49Enemies flashed / flash
6.7%Flash assists
7.49HE damage / grenade
11.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4897 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–16-0.0518%9 Nov →
nuke13–11-0.038%6 Nov →
ancient16–130.0124%5 Nov →
dust213–6-0.0116%5 Nov →
inferno16–12-0.0520%5 Nov →
inferno16–130.0717%4 Nov →
inferno8–13-0.0515%4 Nov →
inferno8–13-0.0224%4 Nov →
mirage8–130.0123%4 Nov →
inferno10–13-0.0311%1 Nov →
ancient9–13-0.0516%1 Nov →
dust25–130.0115%1 Nov →
dust213–7-0.0128%31 Oct →
inferno6–13-0.0217%30 Oct →
ancient5–13-0.097%30 Oct →
inferno13–70.0112%30 Oct →
cache13–110.0217%30 Oct →
inferno13–11-0.0219%27 Oct →
dust213–4-0.0424%27 Oct →
dust213–30.0431%27 Oct →
inferno13–20.0118%25 Oct →
inferno13–3-0.0121%23 Oct →
cache3–13-0.1020%22 Oct →
ancient13–70.0720%22 Oct →
ancient6–13-0.0133%22 Oct →
dust213–7-0.0311%22 Oct →
nuke6–130.0324%22 Oct →
ancient13–60.0117%22 Oct →
inferno10–13-0.0715%22 Oct →
dust27–13-0.077%21 Oct →
mirage7–13-0.0118%21 Oct →
dust213–5-0.0711%21 Oct →
dust26–13-0.0712%18 Oct →
nuke6–13-0.0123%18 Oct →
dust25–13-0.0711%17 Oct →
anubis13–100.0118%17 Oct →
inferno11–13-0.0011%30 Sept →
nuke13–100.0135%30 Sept →
dust24–13-0.0938%30 Sept →
dust216–12-0.0418%25 Sept →
cache13–11-0.0223%24 Sept →
nuke8–13-0.058%24 Sept →
dust213–16-0.0318%9 Sept →
nuke10–130.0223%9 Sept →
inferno10–13-0.0115%6 Sept →
nuke13–70.1233%5 Sept →
dust211–13-0.0621%5 Sept →
dust27–130.0214%3 Sept →
mirage9–13-0.0918%2 Sept →
anubis9–130.0016%1 Sept →
cache13–6-0.0128%1 Sept →
cache13–50.0220%1 Sept →
anubis8–13-0.0111%1 Sept →
cache3–13-0.0413%30 Aug →
nuke10–130.0130%30 Aug →
mirage13–9-0.0410%30 Aug →
ancient9–13-0.0319%29 Aug →
dust213–6-0.0513%28 Aug →
mirage6–13-0.0926%27 Aug →
dust215–15-0.0317%27 Aug →
cache13–10-0.0818%27 Aug →
mirage13–8-0.0518%26 Aug →
nuke13–11-0.0019%25 Aug →
dust29–13-0.0918%24 Aug →
inferno13–110.0335%24 Aug →
cache13–100.0517%24 Aug →
inferno7–13-0.0313%24 Aug →
dust213–10-0.0523%24 Aug →
mirage7–13-0.0111%24 Aug →
anubis12–160.0021%22 Aug →
inferno15–150.0123%22 Aug →
dust27–13-0.049%21 Aug →
anubis13–4-0.0428%21 Aug →
dust213–100.0017%21 Aug →
cache13–9-0.0113%21 Aug →
inferno14–160.0113%20 Aug →
mirage11–130.0024%20 Aug →
mirage8–13-0.0222%20 Aug →
inferno7–13-0.0441%19 Aug →
nuke13–9-0.057%18 Aug →
dust213–10-0.0227%18 Aug →
dust213–110.009%17 Aug →
cache15–15-0.0219%16 Aug →
inferno15–15-0.0313%16 Aug →
nuke6–13-0.0673%16 Aug →
cache8–13-0.0213%16 Aug →
mirage13–9-0.0215%15 Aug →
dust24–13-0.1018%15 Aug →
nuke13–100.0213%15 Aug →
mirage13–110.0612%15 Aug →
inferno1–13-0.0829%15 Aug →
dust210–13-0.036%15 Aug →
mirage7–13-0.0427%14 Aug →
nuke8–13-0.0628%13 Aug →
dust213–110.0221%13 Aug →
ancient15–15-0.0211%13 Aug →
inferno16–12-0.0418%13 Aug →
nuke13–100.0218%13 Aug →
mirage7–13-0.0124%13 Aug →
inferno13–40.0016%13 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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