Adrian — CS2 Stats

76561199003143749[U:1:1042878021]

379Tracked matches83%Win rate2024Tracked since
238Hours in CS
CSDB Rating8.4 StrongAggressive Rifler
Premier CS Rating29,222Top 5% of 17,162 CSDB-tracked playersRed band · top ~1% of ranked players (population est.)
CSDB Leaderboard#213 of 29537 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=1,873), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band median
Headshot rate45.1%49.9%
Shot accuracy0.4%13.4%
Kill/death ratio1.691.12
Match win rate63.2%48.4%

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CSDB.GGAdrianPREMIER29,222 · Red bandcsdb.gg/stats

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Performance scores

Aim97
Positioning76
Utility42

0–100 skill scores via Leetify.

Recent form

HOT74224Last 10074%Win rateWWWLWWWWWW

Last 10 vs previous 10: +20pp win rate · +0.06 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.7
Aggression10.0
Utility4.2
Positioning7.6
Opening Duels5.8

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning7.6
Utility4.2
Mechanics9.2
Opening Duels5.8
Win Impact10.0

Composite 8.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.11−0.02
first ⅓ avg 0.14 → last ⅓ avg 0.11
Reaction time398ms−133ms
first ⅓ avg 531ms → last ⅓ avg 398ms
Headshot accuracy22.7%+6.1%
first ⅓ avg 16.7% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.54Best rating — ancient 1–1
130Biggest win — ancient
11Longest win streak
W3Current streak
33In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 89% over 19mirageWeakest map · 60% over 10
MapGradePlayedRecordWin rateAvg rating
infernoS1917289%0.15
dust2S1815383%0.12
ancientS139469%0.11
nukeA117464%0.12
mirageA106460%0.06
trainS65183%0.13
cacheS64267%0.07
poseidon440100%0.22
office43175%0.10
anubis21150%0.00
vertigo220100%0.31
debris110100%0.14
italy1010%-0.04
warden1010%0.01
alpine1010%0.06
overpass1010%0.11

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (60% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,727Lifetime kills
1.69K/D · Top 5% of Red band
958Matches
63.2%Match win rate · Top 5% of Red band
45.1%Headshot %
0.4%Shot accuracy
2,630MVPs
238Hours (in match)
1,263Bombs planted
253Bombs defused

Most-used weapons

Lifetime map wins

1,172dust2
1,094inferno
947nuke
676vertigo
307train
221office
68italy
4cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
44.2%Accuracy (enemy spotted)
43.0%Spray accuracy
91.4%Counter-strafing
7.3°Preaim
445msReaction time
45.7%T opening success
60.5%CT opening success
0.34Enemies flashed / flash
3.5%Flash assists
25.33HE damage / grenade
2.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3366 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
dust25–00.1083%25 Aug
mirage7–20.1640%22 Aug
inferno9–20.140%19 Aug
inferno6–9-0.0267%18 Aug
inferno9–40.1821%18 Aug
debris9–50.1420%17 Aug
train13–100.0912%17 Aug
train13–20.0815%17 Aug
dust28–00.2529%15 Aug
nuke13–40.0826%13 Aug
anubis13–2-0.0138%13 Aug
mirage13–30.0818%13 Aug
inferno13–10.1512%13 Aug
inferno9–10.2621%13 Aug
ancient13–10.1228%12 Aug
cache2–13-0.066%9 Aug
ancient1–13-0.060%9 Aug
cache1–13-0.057%9 Aug
ancient2–0-0.010%9 Aug
inferno7–30.1619%8 Aug
inferno13–50.0111%5 Aug
inferno13–20.2424%5 Aug
ancient13–00.1822%5 Aug
dust22–00.1533%5 Aug
dust213–20.3043%3 Aug
dust213–50.1211%3 Aug
ancient13–80.078%3 Aug
nuke13–90.0713%3 Aug
nuke7–60.227%3 Aug
dust213–00.1636%2 Aug
inferno9–30.1829%30 Jul
vertigo9–50.2335%30 Jul
anubis9–130.0217%27 Jul
ancient13–10.0815%27 Jul
dust213–20.1123%21 Jul
nuke13–60.1917%21 Jul
ancient13–20.1519%21 Jul
nuke13–80.2120%20 Jul
dust20–13-0.0010%19 Jul
dust213–60.0721%19 Jul
ancient13–100.1121%19 Jul
nuke13–40.147%19 Jul
dust213–50.1229%19 Jul
mirage0–5-0.050%19 Jul
cache13–10.1119%19 Jul
ancient0–13-0.15100%19 Jul
ancient13–80.1813%18 Jul
dust213–40.0418%6 Jul
nuke10–130.0011%6 Jul
cache13–50.1313%1 Jul
cache13–90.146%1 Jul
dust21–6-0.0133%27 Jun
inferno13–60.0818%27 Jun
train13–50.268%24 Jun
poseidon9–70.0521%23 Jun
inferno9–40.2710%23 Jun
nuke9–60.0918%23 Jun
poseidon9–20.4230%23 Jun
poseidon9–50.056%23 Jun
inferno9–20.1321%23 Jun
inferno9–20.3324%23 Jun
ancient13–20.075%23 Jun
inferno13–70.0613%23 Jun
inferno5–13-0.0513%23 Jun
italy0–3-0.04100%23 Jun
warden6–130.0128%23 Jun
inferno9–30.135%23 Jun
alpine12–120.069%23 Jun
dust213–90.0314%22 Jun
train13–50.0610%22 Jun
cache13–40.169%22 Jun
dust213–80.1027%22 Jun
overpass12–160.1132%22 Jun
dust213–100.0519%21 Jun
train12–120.1215%17 Jun
train13–40.1912%17 Jun
nuke0–13-0.028%14 Jun
dust213–60.0922%13 Jun
office13–20.1817%13 Jun
ancient12–120.1218%13 Jun
ancient1–10.5413%13 Jun
dust213–30.1817%11 Jun
mirage9–13-0.0618%10 Jun
poseidon9–40.3512%10 Jun
inferno9–20.2420%10 Jun
vertigo9–20.3818%9 Jun
mirage13–20.1213%7 Jun
mirage13–90.0512%28 May
office8–13-0.1110%24 May
mirage13–9-0.0417%24 May
nuke9–13-0.0323%21 May
office13–50.1521%21 May
dust212–120.2618%21 May
mirage11–130.1223%20 May
office13–100.2015%20 May
mirage2–130.1228%20 May
nuke9–50.3214%19 May
inferno13–70.0915%19 May
mirage13–40.1011%18 May
inferno10–20.2221%18 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches11-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →