Iso — CS2 Stats

76561199826590098[U:1:1866324370]

256Tracked matches60%Win rate2025Tracked since
CSDB Rating6.2 SolidHybrid Rifler
Premier CS Rating25,852Top 25% of 819 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#1493 of 12805 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

Rating over time

25,852Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 25,852
  • Next: Gold band at 30,000 4,148 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGIsoPREMIER25,852 · Red bandcsdb.gg/stats

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Performance scores

Aim97
Positioning49
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY7327Last 10073%Win rateLLWWLWWWWL

Last 10 vs previous 10: -30pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim9.7
Aggression5.3
Utility2.5
Positioning4.9
Opening Duels1.3

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 48 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning4.9
Utility2.5
Mechanics4.6
Opening Duels1.3
Win Impact8.3

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.05
Reaction time458ms−106ms
first ⅓ avg 564ms → last ⅓ avg 458ms
Headshot accuracy30.4%+11.2%
first ⅓ avg 19.2% → last ⅓ avg 30.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.42Best rating — inferno 9–2
130Biggest win — dust2
17Longest win streak
L2Current streak
74In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 86% over 14nukeWeakest map · 58% over 19
MapGradePlayedRecordWin rateAvg rating
dust2S2823582%0.02
nukeA1911858%0.02
mirageA1710759%0.01
infernoS1412286%0.07
ancientS108280%0.05
cacheS65183%0.01
vertigo220100%-0.02
anubis2020%-0.00
poseidon110100%0.04
eldorado110100%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (58% over 19). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.7%Headshot accuracy
47.4%Accuracy (enemy spotted)
50.4%Spray accuracy
70.6%Counter-strafing
6.7°Preaim
501msReaction time
31.5%T opening success
38.9%CT opening success
0.37Enemies flashed / flash
3.9%Flash assists
9.32HE damage / grenade
2.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3681 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.4563% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
nuke0–20.000%25 Aug
inferno1–13-0.0810%25 Aug
mirage7–2-0.030%22 Aug
dust213–6-0.0911%15 Aug
nuke3–130.1288%8 Aug
nuke9–60.1524%5 Aug
poseidon9–30.0450%5 Aug
inferno9–20.4276%5 Aug
inferno9–3-0.0175%5 Aug
nuke7–6-0.1314%3 Aug
dust213–100.0369%2 Aug
ancient13–40.0758%2 Aug
dust213–40.0936%2 Aug
cache13–50.0222%2 Aug
mirage13–50.0242%2 Aug
ancient13–70.0841%2 Aug
dust27–130.0848%1 Aug
eldorado9–70.0415%1 Aug
inferno9–50.0514%1 Aug
nuke9–40.1910%1 Aug
nuke2–13-0.079%1 Aug
nuke4–130.0021%1 Aug
inferno9–30.0453%30 Jul
vertigo9–5-0.0660%30 Jul
inferno9–60.0826%30 Jul
dust213–70.0118%30 Jul
dust213–11-0.024%30 Jul
ancient13–110.0715%30 Jul
ancient13–90.1117%30 Jul
inferno9–70.1914%30 Jul
inferno9–10.104%29 Jul
cache13–50.0118%29 Jul
dust213–30.0642%29 Jul
inferno6–130.0014%29 Jul
mirage10–130.0519%29 Jul
ancient6–13-0.0318%29 Jul
mirage7–130.0626%29 Jul
inferno9–4-0.0115%29 Jul
vertigo9–40.0313%29 Jul
dust213–00.0627%26 Jul
nuke8–10.0215%26 Jul
nuke13–30.0217%26 Jul
anubis13–160.0615%26 Jul
mirage13–30.0517%26 Jul
dust25–00.1125%26 Jul
ancient13–20.1019%26 Jul
cache4–13-0.0734%26 Jul
dust20–13-0.010%26 Jul
anubis2–13-0.0718%26 Jul
mirage2–13-0.0814%26 Jul
dust24–10.0567%26 Jul
dust213–50.018%26 Jul
nuke16–140.0121%25 Jul
inferno13–2-0.0324%25 Jul
nuke13–20.016%25 Jul
inferno13–3-0.0415%25 Jul
ancient10–130.0224%25 Jul
mirage13–8-0.0025%25 Jul
dust213–40.0120%25 Jul
dust25–13-0.0131%23 Jul
nuke8–130.0112%23 Jul
mirage13–90.0138%22 Jul
dust213–20.035%22 Jul
mirage13–60.0220%22 Jul
nuke14–160.1122%19 Jul
dust20–13-0.060%19 Jul
dust213–60.0324%19 Jul
ancient13–100.0317%19 Jul
nuke13–4-0.0012%19 Jul
dust213–50.0019%19 Jul
ancient13–80.0615%18 Jul
dust213–60.1125%18 Jul
dust213–3-0.0442%18 Jul
nuke13–20.007%18 Jul
dust22–00.1050%18 Jul
cache13–100.0217%18 Jul
nuke13–40.0121%18 Jul
dust213–60.0135%17 Jul
dust216–13-0.033%17 Jul
mirage13–70.0216%12 Jul
dust24–0-0.030%12 Jul
nuke13–40.049%12 Jul
dust213–5-0.0215%12 Jul
dust214–160.0225%12 Jul
mirage13–20.0920%12 Jul
nuke1–13-0.0525%12 Jul
ancient13–10-0.0217%12 Jul
mirage2–9-0.0533%12 Jul
mirage0–7-0.120%12 Jul
mirage13–70.0422%11 Jul
dust216–140.0718%11 Jul
cache13–100.0413%11 Jul
inferno13–50.1636%11 Jul
inferno13–60.0915%11 Jul
mirage8–13-0.0122%11 Jul
nuke13–70.0111%11 Jul
cache13–20.0415%11 Jul
dust213–90.1021%11 Jul
mirage13–30.0124%10 Jul
mirage8–130.0813%10 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches17-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →