MINAMO

MINAMO — CS2 Stats

76561198766060926[U:1:805795198]Steam profile ↗✓ No bans

333Tracked matches68%Win rate2025Tracked since
422Hours in CS0Hrs last 2 wks
CSDB Rating8.4 StrongOpening Duellist
Premier CS Rating25,242Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#19794 of 261567 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (31 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,242 +4,818 20 Aug – 14 Oct · 19 days played
20,42425,419peak 25,41920 Aug14 Oct
25,613Peak Premier in tracked matches
26Days played since 2026-08-20

Premier CS Rating

  • 177 below peak (25,419)
  • +3,699 over 30 days · improving
  • Next: Gold band at 30,000 — 4,758 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate54.9%49.3%50.9%above
Shot accuracy0.0%13.4%11.8%11.8% short
Kill/death ratio1.351.121.18above
Match win rate61.7%48.5%51.9%above

This profile matches the typical Gold band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMINAMOPREMIER25,242 · Red bandcsdb.gg/stats

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Performance scores

Aim94
Positioning83
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY60–33–7Last 10060%Win rateLLWTLWWWLW

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · +0.3pp headshot accuracy · +39ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 552ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 28%
  • Avg reaction 520ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 28%
  • Avg reaction 500ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+2 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.4
Utility3.4
Positioning8.3
Opening Duels8.9

Sharp aimerStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 70% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

CT openings. 70% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 72% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning8.3
Utility3.4
Mechanics6.5
Opening Duels10.0
Win Impact10.0

Composite 8.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.05
Reaction time485ms+14ms
first ⅓ avg 472ms → last ⅓ avg 485ms
Headshot accuracy31.5%−6.7%
first ⅓ avg 38.2% → last ⅓ avg 31.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–13 · train, 7 Oct →
88%Best headshot accuracy · 7–2 · train, 3 Sept →
297msFastest reaction time · 2–13 · ancient, 3 Sept →
13–0Biggest win · cache, 24 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
7–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

vertigoBest map · 80% over 5mirageWeakest map · 55% over 20
MapGradePlayedRecordWin rateAvg rating
dust2A3520–1557%0.03
mirageA2011–955%0.03
infernoA149–564%0.05
cacheA106–460%0.02
ancientA85–363%0.03
vertigoS54–180%0.04
train—32–167%0.07
anubis—32–167%0.07
nuke—21–150%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (55% over 20). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

10,133Lifetime kills
1.35K/D · Top 25% of Red band
549Matches
61.7%Match win rate · Top 5% of Red band
54.9%Headshot % · Top 50% of Red band
0.0%Shot accuracy
1,580MVPs
202Hours (in match)
392Bombs planted
143Bombs defused

Most-used weapons

Lifetime map wins

1,723dust2
697inferno
442nuke
180train
133vertigo
129office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.0%Headshot accuracy
39.1%Accuracy (enemy spotted)
40.3%Spray accuracy
79.2%Counter-strafing
8.4°Preaim
488msReaction time
71.6%T opening success
69.6%CT opening success
0.39Enemies flashed / flash
5.5%Flash assists
5.73HE damage / grenade
5.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3895 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–130.0230%17 Oct →
cache11–13-0.0029%14 Oct →
mirage13–80.1516%14 Oct →
mirage15–15-0.0325%14 Oct →
dust210–130.0725%14 Oct →
vertigo13–50.0524%14 Oct →
ancient13–80.0927%14 Oct →
train13–60.0247%14 Oct →
dust25–130.0226%11 Oct →
mirage13–80.0633%11 Oct →
dust213–110.0722%11 Oct →
dust216–12-0.0421%11 Oct →
dust213–50.1053%11 Oct →
mirage13–7-0.0129%11 Oct →
dust213–110.0735%11 Oct →
mirage13–50.0626%11 Oct →
anubis13–90.1227%11 Oct →
dust213–110.1328%10 Oct →
dust28–130.0318%10 Oct →
ancient13–110.0521%10 Oct →
dust213–80.0225%10 Oct →
nuke10–130.0231%10 Oct →
inferno6–130.0940%10 Oct →
dust212–120.0828%8 Oct →
dust29–13-0.0456%8 Oct →
mirage13–50.1443%8 Oct →
vertigo13–20.0759%8 Oct →
cache13–7-0.0039%7 Oct →
train9–130.1630%7 Oct →
dust213–80.0138%7 Oct →
mirage13–90.0531%4 Oct →
dust210–13-0.0420%4 Oct →
dust213–8-0.0038%4 Oct →
inferno12–120.1429%4 Oct →
dust213–40.0832%4 Oct →
anubis13–60.0636%4 Oct →
dust213–10.0932%4 Oct →
mirage13–30.1338%3 Oct →
inferno8–130.0122%3 Oct →
dust213–100.0941%3 Oct →
cache13–100.0638%3 Oct →
inferno13–50.0626%3 Oct →
cache13–60.0333%3 Oct →
mirage13–110.0230%3 Oct →
dust213–50.0329%3 Oct →
inferno13–100.0524%3 Oct →
dust212–12-0.1332%3 Oct →
dust213–30.1223%29 Sept →
inferno13–70.0733%29 Sept →
inferno7–130.0348%26 Sept →
dust213–70.0542%26 Sept →
dust213–100.0435%25 Sept →
mirage9–130.0016%25 Sept →
mirage13–20.0724%25 Sept →
ancient13–30.0121%25 Sept →
inferno13–5-0.0126%25 Sept →
cache13–0-0.0247%24 Sept →
cache13–40.0620%24 Sept →
mirage6–130.0036%24 Sept →
ancient13–6-0.0411%24 Sept →
vertigo13–30.0119%24 Sept →
dust29–130.0123%24 Sept →
vertigo13–11-0.0418%23 Sept →
mirage13–70.0334%23 Sept →
mirage6–13-0.0443%23 Sept →
vertigo12–120.1034%23 Sept →
dust25–13-0.0142%19 Sept →
dust211–13-0.0533%16 Sept →
mirage5–13-0.0347%16 Sept →
dust213–30.1139%15 Sept →
ancient1–13-0.010%15 Sept →
dust23–130.0152%15 Sept →
cache11–130.0346%11 Sept →
inferno13–20.1350%11 Sept →
mirage13–4-0.0626%11 Sept →
dust213–11-0.0030%11 Sept →
inferno13–2-0.0121%8 Sept →
mirage2–13-0.1471%6 Sept →
cache12–120.0243%4 Sept →
inferno13–20.0623%4 Sept →
dust212–120.1644%3 Sept →
dust213–30.0852%3 Sept →
inferno13–60.0136%3 Sept →
train7–20.0488%3 Sept →
ancient2–13-0.0165%3 Sept →
cache13–70.1426%3 Sept →
dust213–4-0.0146%2 Sept →
dust25–13-0.0419%30 Aug →
nuke13–40.0243%30 Aug →
mirage9–130.0730%30 Aug →
cache1–13-0.0833%28 Aug →
ancient9–130.0623%28 Aug →
inferno5–13-0.0224%28 Aug →
inferno13–70.0827%28 Aug →
dust213–100.0529%26 Aug →
anubis11–130.0329%26 Aug →
mirage4–13-0.0119%26 Aug →
ancient13–70.0730%26 Aug →
dust22–70.0478%20 Aug →
dust210–130.0139%20 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.