金三胖的可怕导弹

金三胖的可怕导弹 — CS2 Stats

CN76561198441300786[U:1:481035058]Steam profile ↗✓ No bans

745Tracked matches50%Win rate2020Tracked since
3,620Hours in CS33Hrs last 2 wks
CSDB Rating6.8 SolidSupport
Premier CS Rating26,257Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#12099 of 261567 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−1000Premier CS Rating · 27,257 → 26,257

Rating over time

Premier CS Rating: 26,257 +1,242 11 Sept – 14 Nov · 41 days played
23,87827,463peak 27,46311 Sept14 Nov
27,463Peak Premier in tracked matches
56Days played since 2026-05-29

Premier CS Rating

  • 1,206 below peak (27,463)
  • -464 over 30 days · declining
  • Next: Gold band at 30,000 — 3,743 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-10-19
  • Pink band first seen 2026-10-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches65——
Win rate65%——
K/D1.01——
Headshot %57%——

Measured 19 Oct 2026 → 14 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate4.8%46.8%48.2%43.4% short
Shot accuracy13.6%13.0%13.2%above
Kill/death ratio11.531.061.07above
Match win rate30.5%46.3%46.9%16.4% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG金三胖的可怕导弹FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER26,257 · Red bandcsdb.gg/stats

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Performance scores

Aim92
Positioning49
Utility59

0–100 skill scores via Leetify.

Recent form

COLD53–46–1Last 10053%Win rateLLWWLWLLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +3.4pp headshot accuracy · +135ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 29%
  • Avg reaction 606ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 30%
  • Avg reaction 596ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 29%
  • Avg reaction 529ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim9.2
Utility5.9
Positioning4.9
Opening Duels1.1

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 44 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 43% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning4.9
Utility5.9
Mechanics7.9
Opening Duels1.6
Win Impact5.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time539ms+18ms
first ⅓ avg 521ms → last ⅓ avg 539ms
Headshot accuracy28.0%+3.9%
first ⅓ avg 24.1% → last ⅓ avg 28.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · dust2, 13 Sept →
64%Best headshot accuracy · 13–2 · inferno, 8 Sept →
344msFastest reaction time · 13–2 · inferno, 8 Sept →
13–1Biggest win · dust2, 13 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
15–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 83% over 6nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C3716–2143%0.00
mirageB2412–1250%-0.00
infernoS139–469%0.02
anubisS86–275%0.00
nukeD72–529%-0.01
ancientS65–183%0.01
cacheA53–260%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

596,916Lifetime kills
11.53K/D · Top 1% of Level 8 players
6,606Matches
30.5%Match win rate
4.8%Headshot %
13.6%Shot accuracy · Top 50% of Level 8 players
11,852MVPs
1,827Hours (in match)
5,073Bombs planted
650Bombs defused

Most-used weapons

Knife530,881
AK-4718,998
AWP12,177
MAG-72,365
MAC-101,604
MP91,509

Lifetime map wins

11,743dust2
6,518inferno
1,082nuke
904train
590vertigo
217office
101italy
100aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

48Matches
75%Win rate
1.46Avg K/D
—ADR
55%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2171%1.4015.9
Inferno1782%1.5718.1
Anubis475%1.5622.0
Nuke3100%1.5613.3
Ancient20%0.9417.0
Vertigo1100%0.9110.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.6%Headshot accuracy
37.6%Accuracy (enemy spotted)
42.3%Spray accuracy
85.6%Counter-strafing
9.5°Preaim
500msReaction time
23.6%T opening success
43.0%CT opening success
0.61Enemies flashed / flash
5.9%Flash assists
8.39HE damage / grenade
9.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.6181% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage1–6-0.0625%14 Nov →
inferno7–13-0.0225%13 Nov →
dust213–11-0.0125%12 Nov →
mirage13–60.0132%11 Nov →
nuke13–160.0040%10 Nov →
dust213–20.0040%9 Nov →
dust20–13-0.100%6 Nov →
cache8–130.0718%4 Nov →
dust23–13-0.0450%4 Nov →
dust20–5-0.0250%4 Nov →
nuke11–13-0.0419%1 Nov →
dust213–110.0327%1 Nov →
mirage9–13-0.0415%31 Oct →
anubis13–11-0.0138%31 Oct →
ancient13–7-0.0220%31 Oct →
dust213–60.0935%29 Oct →
mirage13–6-0.0134%28 Oct →
inferno4–13-0.0625%28 Oct →
dust26–130.0124%28 Oct →
dust216–13-0.0133%26 Oct →
ancient13–110.0722%26 Oct →
ancient10–13-0.0227%25 Oct →
dust213–50.0036%20 Oct →
mirage10–13-0.0721%20 Oct →
nuke16–140.0229%19 Oct →
dust26–130.0418%19 Oct →
mirage13–110.0125%18 Oct →
dust213–50.1135%18 Oct →
dust26–13-0.0222%18 Oct →
inferno13–20.0728%18 Oct →
mirage8–130.0627%17 Oct →
cache13–50.0526%17 Oct →
nuke4–13-0.1031%17 Oct →
anubis16–12-0.0011%17 Oct →
inferno13–40.0428%16 Oct →
inferno13–6-0.0341%15 Oct →
dust213–40.0928%11 Oct →
dust213–160.0225%10 Oct →
dust29–13-0.0444%8 Oct →
anubis8–130.0526%8 Oct →
anubis13–60.0326%7 Oct →
inferno13–20.1244%6 Oct →
mirage13–110.1037%5 Oct →
ancient13–8-0.0124%3 Oct →
dust213–11-0.0013%2 Oct →
anubis13–10-0.0336%29 Sept →
dust212–5-0.0129%29 Sept →
nuke8–13-0.0138%29 Sept →
inferno10–13-0.0824%28 Sept →
anubis11–13-0.0620%28 Sept →
mirage13–20.0133%25 Sept →
ancient13–30.0235%25 Sept →
inferno13–5-0.0216%25 Sept →
dust24–13-0.0635%21 Sept →
dust22–13-0.0925%21 Sept →
mirage14–16-0.0114%20 Sept →
dust215–15-0.0225%19 Sept →
dust210–13-0.0229%18 Sept →
mirage13–110.0436%18 Sept →
cache16–13-0.0133%18 Sept →
mirage13–60.0234%17 Sept →
dust26–130.0019%17 Sept →
anubis13–11-0.0021%17 Sept →
dust211–130.0121%16 Sept →
mirage5–13-0.0329%16 Sept →
dust23–13-0.0323%15 Sept →
dust25–130.0545%15 Sept →
dust22–130.0133%14 Sept →
mirage13–10-0.0222%13 Sept →
ancient13–90.0122%13 Sept →
dust213–10.1545%13 Sept →
inferno10–13-0.0124%13 Sept →
mirage7–13-0.0233%12 Sept →
cache11–13-0.0211%11 Sept →
inferno13–20.0717%11 Sept →
mirage13–40.0217%11 Sept →
dust213–11-0.0224%11 Sept →
anubis16–130.039%11 Sept →
dust213–60.0416%9 Sept →
nuke13–11-0.0126%8 Sept →
inferno13–20.0364%8 Sept →
inferno13–60.1511%8 Sept →
mirage9–130.0916%8 Sept →
dust213–11-0.0319%31 Aug →
mirage13–6-0.0326%26 Aug →
dust20–2-0.0114%16 Aug →
mirage13–20.0217%30 Jul →
dust213–4-0.0428%30 Jun →
nuke1–80.0921%14 Jun →
mirage14–16-0.0134%12 Jun →
mirage9–13-0.0520%9 Jun →
inferno13–100.0226%9 Jun →
dust210–13-0.047%9 Jun →
mirage2–13-0.0212%7 Jun →
dust22–13-0.0627%31 May →
cache13–90.0443%30 May →
dust213–110.0333%30 May →
dust25–130.0020%30 May →
mirage8–13-0.0330%30 May →
mirage13–11-0.0225%29 May →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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