paja

paja — CS2 Stats

76561198397616133[U:1:437350405]Steam profile ↗✓ No bans

1,034Tracked matches52%Win rate2020Tracked since
3,864Hours in CS1Hrs last 2 wks
CSDB Rating5.9 SolidAll-Rounder
CSDB Leaderboard#70977 of 251375 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 20,690 +1,929 17 Jan – 25 Jun · 24 days played
18,76123,239peak 23,23917 Jan25 Jun
23,369Peak Premier in tracked matches
45Days played since 2026-01-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches16——
Win rate56%——
K/D1.01——
Headshot %52%——

Measured 10 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim79
Positioning56
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY43–55–2Last 10043%Win rateLLLLWWWWTL

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · +7.2pp headshot accuracy · +7ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 34%
  • Avg reaction 574ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 552ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.9
Utility5.4
Positioning5.6
Opening Duels3.9
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.6
Utility5.4
Mechanics4.3
Opening Duels4.2
Win Impact5.6

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time564ms−59ms
first ⅓ avg 623ms → last ⅓ avg 564ms
Headshot accuracy20.4%+0.8%
first ⅓ avg 19.6% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–9 · train, 17 Apr →
55%Best headshot accuracy · 8–13 · cache, 1 Oct →
391msFastest reaction time · 9–13 · ancient, 19 Sept →
13–1Biggest win · nuke, 25 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
3–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 64% over 11overpassWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
nukeB189–950%0.00
mirageC145–936%-0.01
ancientC145–936%-0.00
cacheC114–736%0.01
dust2A117–464%0.00
anubisC114–736%-0.01
infernoB105–550%-0.01
overpassD62–433%0.02
office—21–150%0.08
train—11–0100%0.15
poseidon—10–10%0.01
alpine—10–10%-0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

84,004Lifetime kills
0.83K/D
5,186Matches
42.6%Match win rate
49.5%Headshot % · Top 25% of tracked players
17.2%Shot accuracy · Top 25% of tracked players
12,546MVPs
2,337Hours (in match)
3,453Bombs planted
1,277Bombs defused

Most-used weapons

AK-4728,504
AWP9,532
P2501,780
SSG 081,214
MP91,193
MAC-101,164

Lifetime map wins

5,018inferno
4,409nuke
4,384vertigo
2,618dust2
2,223office
1,833train
740cbble
451lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

707Matches
51%Win rate
1.04Avg K/D
87.4ADR
46%Headshot %

Clutches & streaks

44%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2959%0.9715.8
Ancient2752%1.1515.4
Nuke2450%1.2717.9
Vertigo1471%1.1217.3
Anubis1155%1.2817.4
Inferno1040%1.0216.1
Cache1060%1.4818.6
Dust2850%1.0513.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
37.1%Accuracy (enemy spotted)
46.1%Spray accuracy
69.6%Counter-strafing
8.9°Preaim
563msReaction time
45.6%T opening success
48.0%CT opening success
0.49Enemies flashed / flash
3.5%Flash assists
11.78HE damage / grenade
8.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4872 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache8–13-0.0955%1 Oct →
mirage9–130.0121%1 Oct →
ancient9–130.0320%19 Sept →
mirage5–130.0038%12 Sept →
ancient13–7-0.0434%12 Sept →
dust213–70.0118%12 Sept →
mirage13–8-0.0118%12 Sept →
mirage13–8-0.0119%12 Sept →
cache12–12-0.0317%11 Sept →
inferno1–13-0.028%11 Sept →
nuke7–13-0.0216%11 Sept →
inferno13–7-0.0123%11 Sept →
cache11–13-0.0616%5 Sept →
office13–20.1517%5 Sept →
nuke9–60.1530%5 Sept →
anubis5–130.0427%4 Sept →
ancient13–16-0.0812%4 Sept →
cache13–160.0114%4 Sept →
ancient9–13-0.037%4 Sept →
cache13–16-0.0215%3 Sept →
dust213–100.0917%2 Sept →
nuke13–60.0228%26 Aug →
dust213–5-0.0016%17 Aug →
nuke13–10.0226%25 Jun →
dust213–60.0221%31 May →
nuke13–7-0.017%22 May →
inferno5–13-0.0528%22 May →
cache13–7-0.0125%14 May →
cache11–130.0618%30 Apr →
ancient13–70.0312%29 Apr →
cache13–100.0214%29 Apr →
cache13–50.1118%29 Apr →
cache13–80.0918%29 Apr →
cache11–130.0314%26 Apr →
mirage13–5-0.059%26 Apr →
nuke13–110.0333%17 Apr →
nuke5–130.0622%17 Apr →
ancient7–130.1316%17 Apr →
train13–90.1519%17 Apr →
nuke7–130.0026%12 Apr →
dust213–90.0024%4 Apr →
nuke6–13-0.0921%31 Mar →
anubis13–11-0.0326%31 Mar →
anubis12–16-0.0421%30 Mar →
nuke10–00.0135%29 Mar →
mirage8–130.0429%29 Mar →
inferno9–60.1023%29 Mar →
dust22–13-0.0910%29 Mar →
overpass13–160.0314%28 Mar →
anubis13–60.0316%28 Mar →
office10–130.0234%27 Mar →
mirage5–13-0.0022%24 Mar →
poseidon8–80.0119%24 Mar →
anubis11–13-0.0518%24 Mar →
ancient9–130.024%24 Mar →
overpass13–70.0322%24 Mar →
nuke13–160.0223%20 Mar →
nuke13–7-0.0115%17 Mar →
overpass12–160.0120%14 Mar →
inferno6–13-0.0733%14 Mar →
anubis5–13-0.0319%13 Mar →
inferno6–13-0.0621%13 Mar →
nuke6–130.0517%13 Mar →
dust211–13-0.0424%7 Mar →
anubis13–50.0322%7 Mar →
overpass9–130.0215%7 Mar →
nuke13–5-0.0122%1 Mar →
ancient16–130.0616%1 Mar →
ancient7–13-0.0317%25 Feb →
alpine5–13-0.0247%19 Feb →
mirage4–13-0.0033%19 Feb →
ancient13–10-0.067%14 Feb →
ancient8–130.0033%14 Feb →
mirage1–130.0214%13 Feb →
mirage13–8-0.0129%13 Feb →
nuke3–13-0.0120%10 Feb →
anubis9–13-0.089%8 Feb →
anubis2–13-0.0120%6 Feb →
dust213–100.0216%2 Feb →
nuke9–13-0.0513%2 Feb →
anubis8–130.018%2 Feb →
inferno13–90.0331%1 Feb →
mirage5–13-0.0821%29 Jan →
ancient7–13-0.0810%29 Jan →
dust213–40.0015%29 Jan →
inferno8–13-0.0019%29 Jan →
inferno13–70.0031%29 Jan →
dust211–13-0.0219%25 Jan →
mirage7–13-0.0516%25 Jan →
overpass13–80.0222%24 Jan →
anubis13–80.0613%24 Jan →
nuke13–5-0.0117%24 Jan →
mirage5–13-0.0322%24 Jan →
ancient13–10.0416%24 Jan →
mirage13–9-0.029%24 Jan →
dust210–130.0815%17 Jan →
ancient9–13-0.0113%17 Jan →
inferno9–7-0.0143%17 Jan →
overpass9–130.0219%17 Jan →
nuke8–13-0.0815%17 Jan →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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