Boba Chang

Boba Chang — CS2 Stats

HK76561198313231079[U:1:352965351]Steam profile ↗✓ No bans

1,280Tracked matches24%Win rate2020Tracked since
1,851Hours in CS
CSDB Rating5.9 SolidPositional Player
Premier CS Rating23,181Top 25% of 213,211 CSDB-tracked playersPink band · top ~5% of ranked players (population est.)
CSDB Leaderboard#41631 of 259896 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate42.6%46.9%49.3%6.7% short
Shot accuracy12.8%13.0%13.4%0.6% short
Kill/death ratio0.961.081.120.17 short
Match win rate33.8%46.7%48.5%14.7% short

This profile sits below the typical Red band player on every metric we can compare.

Widest gap: Match win rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGBoba ChangPREMIER23,181 · Pink bandcsdb.gg/stats

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Performance scores

Aim80
Positioning74
Utility24

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim8.0
Utility2.4
Positioning7.4
Opening Duels4.6
Clutch5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 80% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning7.4
Utility2.4
Mechanics6.5
Opening Duels6.1
Win Impact0.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

113,395Lifetime kills
0.96K/D
5,615Matches
33.8%Match win rate
42.6%Headshot %
12.8%Shot accuracy
10,112MVPs
1,851Hours (in match)
2,378Bombs planted
733Bombs defused

Most-used weapons

AK-4735,757
AWP23,804
SG 5531,842
Knife1,732
SSG 081,676

Lifetime map wins

5,227inferno
3,221nuke
2,534dust2
1,448vertigo
1,322train
641office
266cbble
139lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

350Matches
57%Win rate
1.28Avg K/D
95.6ADR
43%Headshot %

Clutches & streaks

45%1v1 clutch win
27%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7064%1.3019.2
Anubis4065%1.3718.2
Nuke3253%1.5421.0
Inferno3053%1.3017.9
Ancient2040%1.2618.4
Dust21759%1.4318.8
Overpass967%1.2320.3
Vertigo743%1.0316.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
34.2%Accuracy (enemy spotted)
36.4%Spray accuracy
79.4%Counter-strafing
9.3°Preaim
526msReaction time
60.6%T opening success
48.5%CT opening success
0.35Enemies flashed / flash
4.0%Flash assists
8.30HE damage / grenade
3.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3499 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.