Bloupe

Bloupe — CS2 Stats

76561198360571776[U:1:400306048]Steam profile ↗✓ No bans

134Tracked matches50%Win rate2023Tracked since
724Hours in CS4Hrs last 2 wks
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating12,815Blue band · top ~40% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

−386Premier CS Rating · 13,201 → 12,815
+3Tracked matches · now 134
−5.2ppWin rate · 55.2% → 50.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 61 days played since 10 Jul 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,201 +7,879 10 Jul2 Sept · 26 days played
5,32213,957peak 13,95710 Jul2 Sept
14,318Peak Premier in tracked matches
61Days played since 2025-07-10

Premier CS Rating

  • 1,142 below peak (13,957)
  • -630 over 30 days · declining
  • +2,951 over 90 days
  • Next: Purple band at 15,000 2,185 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate37.9%41.9%44.3%6.4% short
Shot accuracy5.6%9.6%11.8%6.2% short
Kill/death ratio0.910.981.030.12 short
Match win rate37.7%43.8%45.2%7.5% short

This profile sits below the typical Purple band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBloupePREMIER12,815 · Blue bandcsdb.gg/stats

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Performance scores

Aim54
Positioning52
Utility40

0–100 skill scores via Leetify.

Recent form

COLD49474Last 10049%Win rateLTLLLLLWWW

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · +2.0pp headshot accuracy · −28ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 041 · 0% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 522ms

Last 10

  • 361 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 528ms

Last 20

  • 1091 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 542ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim5.4
Utility4.0
Positioning5.2
Opening Duels2.6
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.2
Utility4.0
Mechanics4.0
Opening Duels2.2
Win Impact5.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time558ms−95ms
first ⅓ avg 653ms → last ⅓ avg 558ms
Headshot accuracy13.5%−0.4%
first ⅓ avg 13.9% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–6 · inferno, 30 Oct
31%Best headshot accuracy · 9–1 · nuke, 12 Jul
453msFastest reaction time · 13–10 · ancient, 21 Aug
13–1Biggest win · overpass, 22 Mar

Across the last 100 tracked matches.

Highlights

6Longest win streak
97In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 70% over 10nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B179853%-0.01
mirageC1661038%0.00
ancientB158753%0.01
cacheA138562%0.02
anubisS107370%-0.00
infernoA95456%-0.00
nukeD82625%0.01
train41325%0.02
overpass41325%0.02
office2020%0.02
agency110100%0.00
jura110100%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

16,738Lifetime kills
0.91K/D
1,186Matches
37.7%Match win rate
37.9%Headshot %
5.6%Shot accuracy
2,298MVPs
550Hours (in match)
577Bombs planted
239Bombs defused

Most-used weapons

Lifetime map wins

1,320dust2
929inferno
678nuke
350office
309vertigo
231train
68italy
49safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.44Avg K/D
36.2ADR
43%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
33.8%Accuracy (enemy spotted)
37.5%Spray accuracy
68.0%Counter-strafing
10.7°Preaim
559msReaction time
35.4%T opening success
42.2%CT opening success
0.44Enemies flashed / flash
4.8%Flash assists
3.87HE damage / grenade
11.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9217% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4404 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.4377% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage4–130.0120%15 Sept
office12–120.035%2 Sept
mirage8–130.0711%31 Aug
dust26–13-0.0222%23 Aug
ancient9–130.0320%23 Aug
inferno7–130.019%22 Aug
dust24–13-0.0216%22 Aug
ancient13–11-0.0017%22 Aug
dust213–50.0119%22 Aug
anubis4–3-0.0622%22 Aug
ancient13–10-0.017%21 Aug
cache11–13-0.0213%21 Aug
ancient13–70.0418%20 Aug
cache13–70.0423%20 Aug
dust213–11-0.069%20 Aug
inferno4–00.1013%20 Aug
anubis11–40.1118%20 Aug
ancient4–13-0.067%17 Aug
mirage13–100.0313%17 Aug
cache10–13-0.0020%17 Aug
ancient6–13-0.0815%16 Aug
cache13–40.073%16 Aug
mirage13–80.0515%16 Aug
anubis13–60.0011%3 Aug
dust215–15-0.0413%3 Aug
mirage8–13-0.0413%30 Jul
cache13–100.0121%30 Jul
nuke11–130.0111%30 Jul
mirage2–13-0.109%30 Jul
mirage10–130.029%27 Jul
cache16–130.016%27 Jul
mirage13–11-0.0411%27 Jul
nuke5–13-0.045%27 Jul
mirage13–80.0613%26 Jul
mirage9–130.0324%25 Jul
train4–130.0116%25 Jul
nuke12–160.0116%23 Jul
mirage10–13-0.0123%22 Jul
ancient3–130.0719%20 Jul
cache2–13-0.083%17 Jul
dust27–13-0.0216%17 Jul
inferno2–13-0.1310%16 Jul
anubis13–40.0013%16 Jul
nuke3–130.0319%16 Jul
anubis13–90.0310%15 Jul
nuke13–110.018%15 Jul
nuke11–13-0.0419%14 Jul
ancient14–160.0117%14 Jul
cache13–80.0917%14 Jul
dust213–40.0918%14 Jul
dust213–70.0820%2 Jul
dust23–130.0111%2 Jul
cache3–130.0413%25 Jun
ancient13–100.049%25 Jun
mirage9–130.019%7 Jun
dust213–8-0.0111%6 Jun
nuke7–130.0222%6 Jun
overpass8–80.0113%6 Jun
ancient13–50.0413%5 Jun
cache3–130.0018%3 Jun
dust27–13-0.0310%2 Jun
anubis4–13-0.0612%2 Jun
mirage13–2-0.007%26 May
anubis13–70.057%24 May
cache13–90.0214%15 May
cache13–110.0510%8 May
cache13–20.027%29 Apr
train13–70.0616%28 Apr
inferno12–16-0.017%19 Apr
mirage13–110.0515%14 Apr
ancient13–6-0.0214%31 Mar
office6–130.0110%30 Mar
overpass13–10.0911%22 Mar
dust213–9-0.0513%15 Mar
inferno13–30.014%15 Mar
anubis13–6-0.0510%14 Mar
dust211–13-0.0216%28 Feb
overpass10–13-0.0512%17 Feb
ancient11–130.0313%15 Feb
ancient4–13-0.0815%8 Feb
overpass14–160.0119%18 Jan
inferno7–13-0.028%12 Dec
mirage7–13-0.0314%11 Dec
inferno13–3-0.0515%3 Dec
ancient13–50.044%30 Nov
train6–130.0521%30 Oct
inferno13–60.1214%30 Oct
dust213–20.0031%19 Sept
anubis9–13-0.0211%5 Sept
dust27–13-0.0314%29 Aug
anubis1–13-0.0514%20 Aug
agency13–80.0013%7 Aug
dust213–9-0.0212%30 Jul
jura13–110.0213%30 Jul
train12–12-0.0310%17 Jul
inferno13–8-0.0313%13 Jul
dust213–110.0022%12 Jul
nuke9–10.0531%12 Jul
ancient13–40.0613%12 Jul
mirage8–13-0.0613%10 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →