MAX13666

MAX13666 — CS2 Stats

IT76561198356862181[U:1:396596453]Steam profile ↗✓ No bans

998Tracked matches48%Win rate2024Tracked since
756Hours in CS3Hrs last 2 wks
CSDB Rating2.3 LearningPositional Player
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches6
Win rate50%
K/D0.60
Headshot %51%

Measured 10 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim18
Positioning33
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY41509Last 10041%Win rateWLLWLWTLLW

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · −1.1pp headshot accuracy · −29ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 642ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 648ms

Last 20

  • 1172 · 55% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 663ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim1.8
Utility1.8
Positioning3.3
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 73% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 674ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.8
Positioning3.3
Utility1.8
Mechanics2.8
Opening Duels0.0
Win Impact4.4

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time664ms−31ms
first ⅓ avg 695ms → last ⅓ avg 664ms
Headshot accuracy14.9%+4.3%
first ⅓ avg 10.6% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–2 · anubis, 25 Aug
36%Best headshot accuracy · 13–7 · office, 19 May
328msFastest reaction time · 3–13 · inferno, 17 Sept
13–0Biggest win · office, 19 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
510In matches decided by ≤2 rounds
1Overtime games

Map breakdown

anubisBest map · 60% over 5dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
officeB22111150%-0.05
cacheC1761135%-0.04
infernoC135838%-0.05
dust2D82625%-0.06
nukeC83538%-0.06
overpassD62433%-0.06
vertigoD62433%-0.06
anubisA53260%-0.02
train42250%-0.05
ancient41325%-0.04
mirage42250%-0.07
italy32167%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,888Lifetime kills
0.67K/D
1,126Matches
46.6%Match win rate · Top 50% of tracked players
36.4%Headshot %
0.0%Shot accuracy
1,618MVPs
424Hours (in match)
938Bombs planted
97Bombs defused

Most-used weapons

Lifetime map wins

4,164office
1,270dust2
877inferno
781nuke
589vertigo
348train
306italy
13cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
26.7%Accuracy (enemy spotted)
31.6%Spray accuracy
62.7%Counter-strafing
13.9°Preaim
674msReaction time
24.1%T opening success
25.9%CT opening success
0.19Enemies flashed / flash
3.7%Flash assists
9.80HE damage / grenade
1.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.8644° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.617% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1883 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–7-0.0117%17 Sept
train10–13-0.0810%17 Sept
inferno3–13-0.0521%17 Sept
inferno13–1-0.064%15 Sept
inferno5–130.0018%10 Sept
italy13–10-0.0211%10 Sept
train12–12-0.0418%1 Sept
ancient8–13-0.0716%1 Sept
inferno9–13-0.0911%1 Sept
train13–6-0.0122%25 Aug
anubis13–20.099%25 Aug
nuke13–8-0.0513%24 Aug
anubis12–12-0.0819%21 Aug
inferno13–10-0.029%21 Aug
overpass13–9-0.0821%18 Aug
dust28–13-0.0431%8 Aug
mirage13–5-0.0311%8 Aug
dust213–10.0118%7 Aug
nuke6–13-0.0813%7 Aug
vertigo13–6-0.1114%4 Aug
vertigo13–9-0.0214%4 Aug
nuke11–13-0.0710%3 Aug
dust24–13-0.0718%28 Jul
cache12–12-0.0316%15 Jul
office11–13-0.0811%10 Jul
office5–13-0.0612%10 Jul
cache13–8-0.0213%8 Jul
vertigo8–13-0.0412%8 Jul
mirage10–13-0.1010%6 Jul
office11–13-0.0918%3 Jul
office13–8-0.0319%3 Jul
overpass3–13-0.0828%2 Jul
office13–11-0.065%30 Jun
nuke0–13-0.1217%30 Jun
office11–13-0.049%29 Jun
nuke13–50.009%27 Jun
office13–3-0.0617%26 Jun
inferno11–13-0.0716%26 Jun
office9–13-0.0714%26 Jun
office13–9-0.0119%26 Jun
office5–13-0.0912%24 Jun
office11–13-0.0219%21 Jun
office6–13-0.0517%21 Jun
office13–7-0.0617%17 Jun
office4–13-0.0616%17 Jun
office13–10-0.0016%16 Jun
vertigo11–13-0.085%5 Jun
cache6–13-0.008%5 Jun
inferno3–13-0.0527%5 Jun
ancient10–13-0.045%2 Jun
anubis4–13-0.043%2 Jun
dust23–13-0.1117%2 Jun
cache13–11-0.058%2 Jun
italy13–3-0.0812%2 Jun
inferno13–11-0.0616%1 Jun
dust212–12-0.0522%1 Jun
train13–8-0.058%1 Jun
overpass11–13-0.074%1 Jun
anubis13–10-0.078%28 May
italy10–13-0.077%28 May
office3–13-0.108%28 May
ancient12–12-0.106%23 May
office13–7-0.0336%19 May
office13–00.0135%19 May
overpass13–110.0011%12 May
office13–11-0.0523%12 May
office7–30.0110%12 May
office13–9-0.075%12 May
dust21–13-0.120%7 May
cache13–90.0314%7 May
cache3–13-0.0511%7 May
inferno13–6-0.0617%6 May
cache5–13-0.1118%6 May
cache5–13-0.0911%6 May
overpass8–13-0.0811%5 May
cache13–10.038%5 May
overpass5–13-0.0212%5 May
anubis13–10-0.0112%5 May
inferno5–13-0.0410%4 May
office4–13-0.0911%4 May
mirage4–13-0.0919%4 May
nuke13–7-0.063%4 May
cache13–90.0121%4 May
inferno8–13-0.0611%4 May
cache2–13-0.057%3 May
inferno12–12-0.085%2 May
vertigo9–13-0.0411%2 May
vertigo12–12-0.040%2 May
cache12–12-0.0513%1 May
nuke7–13-0.089%1 May
dust210–13-0.0921%1 May
inferno13–80.029%1 May
mirage13–5-0.075%30 Apr
cache12–12-0.036%30 Apr
cache4–13-0.076%30 Apr
cache13–5-0.0610%30 Apr
cache11–13-0.0724%30 Apr
ancient13–70.0411%30 Apr
nuke13–16-0.017%30 Apr
cache11–13-0.099%29 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →