Lampada

Lampada — CS2 Stats

IT76561199083004921[U:1:1122739193]Steam profile ↗✓ No bans

852Tracked matches66%Win rate2023Tracked since
956Hours in CS6Hrs last 2 wks
CSDB Rating4.9 DevelopingClutch Specialist
Premier CS Rating26,330Top 10% of 180,525 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#9784 of 225600 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 26,330 → 26,330
+1Tracked matches · now 852
0.0ppWin rate · 65.5% → 65.5%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 3 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 26,330 +4,312 5 Jun18 Sept · 14 days played
21,94926,687peak 26,6875 Jun18 Sept
26,687Peak Premier in tracked matches
52Days played since 2026-06-03

Premier CS Rating

  • 357 below peak (26,687)
  • -357 over 30 days · steady
  • +3,749 over 90 days
  • Next: Gold band at 30,000 3,670 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-09
  • Pink band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches6
Win rate67%
K/D1.26
Headshot %48%

Measured 9 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=12,691), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate50.5%49.2%50.3%meets
Shot accuracy4.5%13.3%11.7%7.3% short
Kill/death ratio1.131.131.180.05 short
Match win rate51.6%48.5%51.8%meets

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLampadaPREMIER26,330 · Red bandcsdb.gg/stats

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Performance scores

Aim51
Positioning48
Utility20

0–100 skill scores via Leetify.

Recent form

HOT53434Last 10053%Win rateWWLWWWWWLW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −1.7pp headshot accuracy · +49ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 563ms

Last 10

  • 82 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 598ms

Last 20

  • 1451 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 574ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2.5 against its own average).

Aim5.1
Utility2.0
Positioning4.8
Opening Duels1.2
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning4.8
Utility2.0
Mechanics4.9
Opening Duels1.0
Win Impact10.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time586ms−21ms
first ⅓ avg 607ms → last ⅓ avg 586ms
Headshot accuracy16.4%−4.7%
first ⅓ avg 21.1% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–0 · mirage, 14 Sept
44%Best headshot accuracy · 3–13 · mirage, 15 Aug
352msFastest reaction time · 13–6 · inferno, 15 Aug
13–0Biggest win · mirage, 14 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
68In matches decided by ≤2 rounds
1Overtime games

Map breakdown

italyBest map · 83% over 6cacheWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
dust2S2013765%0.00
infernoS1812667%-0.01
cacheD134931%-0.01
anubisB105550%-0.00
mirageB105550%0.00
nukeB84450%-0.02
italyS65183%-0.00
ancientD62433%-0.05
office220100%-0.02
train2020%0.00
overpass21150%-0.02
vertigo2020%0.05
shelter1010%0.02

Across the last 100 tracked matches.

Lifetime stats

29,586Lifetime kills
1.13K/D · Top 50% of Red band
1,780Matches
51.6%Match win rate · Top 50% of Red band
50.5%Headshot % · Top 50% of Red band
4.5%Shot accuracy
4,172MVPs
562Hours (in match)
968Bombs planted
307Bombs defused

Most-used weapons

Lifetime map wins

2,584dust2
2,119inferno
1,573nuke
640office
620train
598vertigo
330italy
23safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

13Matches
69%Win rate
1.24Avg K/D
87.0ADR
52%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3100%1.1815.3
Inferno250%1.7422.5
Dust22100%1.1014.5
Cache1100%2.3321.0
Overpass1100%1.0617.0
Nuke1100%1.0715.0
Ancient10%0.7213.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
27.8%Accuracy (enemy spotted)
34.4%Spray accuracy
72.0%Counter-strafing
9.8°Preaim
571msReaction time
34.3%T opening success
33.9%CT opening success
0.21Enemies flashed / flash
5.8%Flash assists
7.36HE damage / grenade
1.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2081 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.3171% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis13–80.0211%16 Sept
mirage13–00.1724%14 Sept
inferno5–13-0.0420%10 Sept
italy13–100.0419%10 Sept
italy13–7-0.076%7 Sept
cache13–9-0.0412%7 Sept
inferno13–4-0.0812%6 Sept
dust213–50.0717%5 Sept
dust29–130.0113%4 Sept
office13–0-0.017%4 Sept
office13–9-0.0221%4 Sept
cache13–4-0.039%3 Sept
ancient1–13-0.090%3 Sept
dust213–60.0610%3 Sept
train12–120.0719%1 Sept
dust213–20.0219%1 Sept
inferno10–130.0320%29 Aug
cache5–13-0.0224%29 Aug
italy3–20.0021%29 Aug
inferno13–30.0616%28 Aug
italy13–5-0.0011%25 Aug
ancient13–16-0.0525%23 Aug
dust22–5-0.038%23 Aug
inferno13–10-0.0326%21 Aug
inferno10–13-0.0720%20 Aug
inferno13–6-0.1010%15 Aug
dust20–2-0.050%15 Aug
mirage3–13-0.0844%15 Aug
cache13–90.0523%15 Aug
dust213–10-0.0114%13 Aug
dust213–4-0.0524%10 Aug
anubis11–130.0015%10 Aug
dust28–130.0120%8 Aug
mirage13–50.0313%8 Aug
nuke13–100.0017%7 Aug
dust213–10.0916%7 Aug
nuke6–13-0.0515%7 Aug
nuke11–130.0714%3 Aug
cache8–13-0.027%3 Aug
mirage13–1-0.0425%24 Jul
anubis9–13-0.0419%24 Jul
anubis11–13-0.048%24 Jul
dust23–130.0623%22 Jul
mirage13–60.0320%22 Jul
cache4–6-0.0236%21 Jul
anubis13–110.0014%21 Jul
cache12–120.0315%15 Jul
nuke13–10-0.0732%15 Jul
dust213–80.0215%13 Jul
inferno8–13-0.1311%13 Jul
anubis13–40.0317%12 Jul
dust212–12-0.0215%12 Jul
inferno13–40.0017%11 Jul
anubis13–30.0116%9 Jul
shelter10–130.0226%9 Jul
overpass9–13-0.0315%6 Jul
mirage10–130.0516%6 Jul
dust213–110.0417%1 Jul
dust213–7-0.0013%1 Jul
ancient5–13-0.0726%28 Jun
dust213–8-0.036%28 Jun
vertigo9–130.0521%25 Jun
ancient13–8-0.0411%21 Jun
italy13–5-0.037%20 Jun
cache3–13-0.0916%19 Jun
overpass13–2-0.0124%18 Jun
inferno13–110.1020%18 Jun
inferno13–60.0724%18 Jun
cache9–130.0025%18 Jun
anubis2–12-0.0618%17 Jun
train7–13-0.0611%17 Jun
italy8–130.0420%17 Jun
cache4–130.0327%16 Jun
mirage11–13-0.0513%16 Jun
cache13–110.0227%16 Jun
nuke9–13-0.0425%15 Jun
dust213–80.0714%15 Jun
anubis13–90.0413%14 Jun
ancient9–13-0.0418%14 Jun
mirage11–130.0325%14 Jun
nuke13–9-0.0318%13 Jun
dust26–13-0.0721%12 Jun
nuke5–13-0.0133%12 Jun
cache7–130.0030%12 Jun
mirage12–12-0.0521%11 Jun
inferno2–9-0.1217%11 Jun
dust213–6-0.0815%10 Jun
ancient13–60.0027%10 Jun
anubis10–130.0129%9 Jun
mirage13–10-0.0422%9 Jun
inferno13–60.0514%8 Jun
inferno13–10-0.0025%7 Jun
nuke13–8-0.0222%6 Jun
inferno13–9-0.0224%5 Jun
vertigo11–130.0621%5 Jun
cache6–13-0.0226%5 Jun
inferno3–13-0.0218%5 Jun
inferno13–50.1233%5 Jun
inferno13–9-0.0611%4 Jun
dust213–11-0.0710%3 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →