mickn

mickn — CS2 Stats

IS76561198350189796[U:1:389924068]Steam profile ↗✓ No bans

1,635Tracked matches43%Win rate2020Tracked since
4,152Hours in CS1Hrs last 2 wks
CSDB Rating5.1 DevelopingClutch Specialist
CSDB Leaderboard#54925 of 227914 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 45 days played since 3 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 21,625 -964 3 Apr6 Jun · 29 days played
20,00023,327peak 23,3273 Apr6 Jun
23,343Peak Premier in tracked matches
45Days played since 2026-04-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim79
Positioning43
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY44506Last 10044%Win rateWLWLLLLLWW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +2.0pp headshot accuracy · −75ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 594ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 508ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.2 against its own average).

Aim7.9
Utility3.0
Positioning4.3
Opening Duels1.0
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.3
Utility3.0
Mechanics6.5
Opening Duels1.2
Win Impact2.8

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time553ms+2ms
first ⅓ avg 552ms → last ⅓ avg 553ms
Headshot accuracy21.1%−1.3%
first ⅓ avg 22.5% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 11–13 · mirage, 20 May
50%Best headshot accuracy · 6–3 · dust2, 28 Apr
422msFastest reaction time · 13–7 · mirage, 4 Apr
13–1Biggest win · cache, 1 May

Across the last 100 tracked matches.

Highlights

4Longest win streak
39In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 60% over 5nukeWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB28141450%0.01
cacheC2191243%-0.00
dust2C1661038%-0.02
nukeD1651131%0.01
ancientB115645%0.01
infernoA53260%-0.00
overpass220100%0.06
anubis1010%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

99,460Lifetime kills
1.13K/D · Top 50% of tracked players
4,379Matches
48.2%Match win rate · Top 50% of tracked players
46.1%Headshot % · Top 50% of tracked players
15.7%Shot accuracy · Top 25% of tracked players
13,892MVPs
1,978Hours (in match)
4,269Bombs planted
1,471Bombs defused

Most-used weapons

AK-4732,352
AWP13,270
P2502,266
MP92,047
Nova1,576
MAC-101,441

Lifetime map wins

4,179inferno
3,841dust2
2,468vertigo
2,363nuke
455train
127cbble
117office
27lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

787Matches
53%Win rate
1.30Avg K/D
81.8ADR
44%Headshot %

Clutches & streaks

42%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9857%1.3218.9
Vertigo6362%1.2318.6
Ancient3749%1.2017.1
Nuke2339%1.3918.6
Anubis2259%1.4618.9
Overpass2250%1.2920.4
Inferno2227%1.1017.1
Dust21242%0.9916.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
37.2%Accuracy (enemy spotted)
42.1%Spray accuracy
79.0%Counter-strafing
10.4°Preaim
572msReaction time
28.1%T opening success
39.7%CT opening success
0.37Enemies flashed / flash
1.7%Flash assists
6.99HE damage / grenade
5.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3683 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.0536% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–80.0420%18 Sept
ancient7–13-0.0118%20 Aug
inferno13–110.0116%28 Jul
nuke6–13-0.0144%18 Jul
mirage11–13-0.0624%4 Jul
dust210–13-0.090%3 Jul
cache8–130.0537%20 Jun
nuke4–13-0.0323%19 Jun
dust213–30.0126%6 Jun
mirage16–12-0.0113%6 Jun
nuke7–13-0.0215%5 Jun
overpass5–10.0243%5 Jun
mirage6–13-0.0620%4 Jun
nuke13–80.0815%4 Jun
mirage6–10.0713%4 Jun
ancient8–13-0.0110%2 Jun
ancient8–13-0.0615%1 Jun
nuke7–13-0.0425%31 May
nuke5–110.0328%31 May
ancient13–80.0316%29 May
mirage13–90.1019%29 May
cache9–13-0.0120%27 May
mirage7–130.0124%27 May
mirage13–70.0219%26 May
mirage13–70.0216%26 May
mirage13–90.0530%26 May
ancient13–60.0224%25 May
inferno4–13-0.0738%24 May
mirage7–13-0.0224%24 May
dust27–13-0.0611%24 May
mirage10–130.0119%24 May
nuke8–13-0.0121%24 May
mirage13–100.0514%23 May
anubis10–130.0727%23 May
dust211–13-0.0615%22 May
mirage10–130.0421%22 May
mirage6–130.0127%22 May
dust213–10-0.0433%21 May
nuke13–110.0310%21 May
ancient13–90.0723%20 May
mirage11–130.1126%20 May
dust213–110.0821%20 May
mirage15–150.0216%19 May
mirage6–130.0018%19 May
mirage13–90.0023%17 May
overpass13–80.0918%17 May
cache5–13-0.0536%17 May
cache13–80.0218%17 May
cache11–13-0.0027%17 May
cache6–130.0121%16 May
cache12–120.0427%16 May
inferno7–130.0319%15 May
mirage4–13-0.0533%15 May
mirage13–30.0032%15 May
ancient13–30.029%15 May
dust24–13-0.0638%15 May
mirage13–5-0.027%14 May
ancient11–130.0621%14 May
dust23–13-0.0520%6 May
dust24–13-0.0918%6 May
cache8–13-0.0212%6 May
dust23–13-0.0618%5 May
nuke13–8-0.0018%5 May
cache13–80.0227%4 May
cache13–3-0.0521%4 May
cache12–12-0.039%4 May
mirage0–13-0.1119%4 May
cache13–90.0020%4 May
dust213–60.0210%3 May
ancient11–13-0.0317%2 May
cache13–6-0.0118%2 May
cache7–13-0.0420%2 May
cache13–10.0626%1 May
cache13–3-0.0218%1 May
cache13–8-0.0322%1 May
mirage15–150.0418%30 Apr
dust21–60.0038%30 Apr
cache13–10.0114%30 Apr
cache5–13-0.0315%30 Apr
cache2–12-0.0214%29 Apr
cache12–120.0230%29 Apr
nuke11–13-0.0013%28 Apr
dust26–30.0050%28 Apr
nuke15–150.0517%26 Apr
inferno13–60.0314%26 Apr
ancient13–30.0411%26 Apr
dust211–13-0.0128%25 Apr
inferno13–5-0.0113%25 Apr
nuke5–130.0228%25 Apr
mirage16–130.0019%25 Apr
nuke8–13-0.0337%24 Apr
ancient11–13-0.0026%24 Apr
mirage13–80.0716%23 Apr
dust29–13-0.0144%23 Apr
mirage5–13-0.0525%11 Apr
nuke13–5-0.0115%5 Apr
mirage13–7-0.0228%4 Apr
nuke13–60.0325%4 Apr
nuke9–130.0225%3 Apr
mirage13–40.0428%3 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →