mickn

mickn — CS2 Stats

IS76561198350189796[U:1:389924068]Steam profile ↗✓ No bans

1,671Tracked matches53%Win rate2020Tracked since
1,995Hours in CS
CSDB Rating6.0 SolidPositional Player
Premier CS Rating21,727Top 50% of 208,191 CSDB-tracked playersPink band · top ~6.6% of ranked players (population est.)
CSDB Leaderboard#58654 of 255816 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,727 -1,155 5 May – 30 Sept · 27 days played
20,00022,882peak 22,8825 May30 Sept
22,984Peak Premier in tracked matches
40Days played since 2026-05-04

Premier CS Rating

  • 1,155 below peak (22,882)
  • Next: Red band at 25,000 — 3,273 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches46——
Win rate61%——
K/D1.12——
Headshot %42%——

Measured 20 Sep 2026 → 21 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate46.1%46.9%49.3%3.2% short
Shot accuracy15.6%13.0%13.4%above
Kill/death ratio1.131.081.12meets
Match win rate48.3%46.7%48.5%meets

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmicknPREMIER21,727 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning53
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY45–53–2Last 10045%Win rateLLWLLLWWWL

Last 10 vs previous 10: −30pp win rate · −0.06 avg rating · −1.7pp headshot accuracy · +6ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 517ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 508ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 505ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim7.7
Utility4.3
Positioning5.3
Opening Duels3.2
Clutch4.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 96% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.3
Utility4.3
Mechanics5.2
Opening Duels4.4
Win Impact6.1

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time504ms−84ms
first ⅓ avg 588ms → last ⅓ avg 504ms
Headshot accuracy17.0%−4.6%
first ⅓ avg 21.6% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–4 · dust2, 25 Sept →
44%Best headshot accuracy · 6–13 · nuke, 18 Jul →
328msFastest reaction time · 5–13 · mirage, 26 Sept →
13–2Biggest win · dust2, 20 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
5–8In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 57% over 14anubisWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB3116–1552%0.02
dust2B178–947%-0.01
nukeA148–657%0.01
ancientB105–550%0.01
cacheD102–820%0.01
infernoC94–544%0.00
anubisD70–70%-0.01
overpass—22–0100%0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

100,244Lifetime kills
1.13K/D · Top 50% of Pink band
4,432Matches
48.3%Match win rate · Top 50% of Pink band
46.1%Headshot %
15.6%Shot accuracy · Top 50% of Pink band
14,012MVPs
1,995Hours (in match)
4,310Bombs planted
1,486Bombs defused

Most-used weapons

AK-4732,614
AWP13,332
P2502,266
MP92,064
Nova1,632
MAC-101,465

Lifetime map wins

4,253inferno
3,905dust2
2,468vertigo
2,457nuke
455train
127cbble
117office
27lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

787Matches
53%Win rate
1.30Avg K/D
81.8ADR
44%Headshot %

Clutches & streaks

42%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9857%1.3218.9
Vertigo6362%1.2318.6
Ancient3749%1.2017.1
Nuke2339%1.3918.6
Overpass2250%1.2920.4
Anubis2259%1.4618.9
Inferno2227%1.1017.1
Dust21242%0.9916.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
38.3%Accuracy (enemy spotted)
43.7%Spray accuracy
73.6%Counter-strafing
10.7°Preaim
510msReaction time
38.6%T opening success
56.4%CT opening success
0.45Enemies flashed / flash
3.0%Flash assists
10.47HE damage / grenade
6.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4481 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.5557% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis3–13-0.0725%30 Sept →
mirage7–13-0.0323%30 Sept →
mirage13–6-0.0018%30 Sept →
mirage5–13-0.105%26 Sept →
mirage0–5-0.050%26 Sept →
anubis5–13-0.056%26 Sept →
nuke13–70.0412%26 Sept →
dust213–6-0.0114%26 Sept →
mirage13–100.0213%26 Sept →
anubis14–160.059%25 Sept →
dust213–40.1714%25 Sept →
anubis14–16-0.0213%24 Sept →
nuke16–140.037%24 Sept →
inferno13–90.0611%24 Sept →
mirage11–13-0.012%23 Sept →
ancient13–9-0.0110%23 Sept →
anubis10–13-0.057%23 Sept →
nuke13–50.0523%23 Sept →
inferno13–60.1226%23 Sept →
nuke13–90.0227%22 Sept →
inferno10–13-0.0516%22 Sept →
mirage13–40.0314%22 Sept →
cache7–130.0223%22 Sept →
anubis3–130.0019%21 Sept →
inferno2–13-0.0621%20 Sept →
mirage13–40.1638%20 Sept →
dust213–20.0643%20 Sept →
ancient6–13-0.0221%20 Sept →
mirage13–110.0618%20 Sept →
dust213–6-0.0034%20 Sept →
inferno10–13-0.058%20 Sept →
nuke13–8-0.0126%20 Sept →
dust27–13-0.0118%19 Sept →
mirage13–90.1225%19 Sept →
dust26–13-0.0019%19 Sept →
inferno13–90.0314%19 Sept →
dust213–80.0420%18 Sept →
ancient7–13-0.0118%20 Aug →
inferno13–110.0116%28 Jul →
nuke6–13-0.0144%18 Jul →
mirage11–13-0.0624%4 Jul →
dust210–13-0.090%3 Jul →
cache8–130.0537%20 Jun →
nuke4–13-0.0323%19 Jun →
dust213–30.0126%6 Jun →
mirage16–12-0.0113%6 Jun →
nuke7–13-0.0215%5 Jun →
overpass5–10.0243%5 Jun →
mirage6–13-0.0620%4 Jun →
nuke13–80.0815%4 Jun →
mirage6–10.0713%4 Jun →
ancient8–13-0.0110%2 Jun →
ancient8–13-0.0615%1 Jun →
nuke7–13-0.0425%31 May →
nuke5–110.0328%31 May →
ancient13–80.0316%29 May →
mirage13–90.1019%29 May →
cache9–13-0.0120%27 May →
mirage7–130.0124%27 May →
mirage13–70.0219%26 May →
mirage13–70.0216%26 May →
mirage13–90.0530%26 May →
ancient13–60.0224%25 May →
inferno4–13-0.0738%24 May →
mirage7–13-0.0224%24 May →
dust27–13-0.0611%24 May →
mirage10–130.0119%24 May →
nuke8–13-0.0121%24 May →
mirage13–100.0514%23 May →
anubis10–130.0727%23 May →
dust211–13-0.0615%22 May →
mirage10–130.0421%22 May →
mirage6–130.0127%22 May →
dust213–10-0.0433%21 May →
nuke13–110.0310%21 May →
ancient13–90.0723%20 May →
mirage11–130.1126%20 May →
dust213–110.0821%20 May →
mirage15–150.0216%19 May →
mirage6–130.0018%19 May →
mirage13–90.0023%17 May →
overpass13–80.0918%17 May →
cache5–13-0.0536%17 May →
cache13–80.0218%17 May →
cache11–13-0.0027%17 May →
cache6–130.0121%16 May →
cache12–120.0427%16 May →
inferno7–130.0319%15 May →
mirage4–13-0.0533%15 May →
mirage13–30.0032%15 May →
ancient13–30.029%15 May →
dust24–13-0.0638%15 May →
mirage13–5-0.027%14 May →
ancient11–130.0621%14 May →
dust23–13-0.0520%6 May →
dust24–13-0.0918%6 May →
cache8–13-0.0212%6 May →
dust23–13-0.0618%5 May →
nuke13–8-0.0018%5 May →
cache13–80.0227%4 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.