Maniac

Maniac — CS2 Stats

BB76561198441031684[U:1:480765956]Steam profile ↗✓ No bans

2,797Tracked matches54%Win rate2020Tracked since
4,943Hours in CS52Hrs last 2 wks
CSDB Rating6.7 SolidPositional Player
Premier CS Rating18,027Purple band · top ~16.4% of ranked players (population est.)
CSDB Leaderboard#98341 of 225464 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 21 days played since 26 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,027 +933 26 Aug15 Sept · 12 days played
16,74418,027peak 18,02726 Aug15 Sept
18,027Peak Premier in tracked matches
21Days played since 2026-08-26

Premier CS Rating

  • At peak — 18,027
  • Next: Pink band at 20,000 1,973 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches33330
Win rate42%58%−15pp
K/D1.331.47−0.14
Headshot %44%41%+3pp

Measured 13 Sep 202618 Sep 2026; previous 5 Sep 2026 → 13 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=35,214), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate36.6%44.3%47.0%10.3% short
Shot accuracy7.2%11.8%13.0%5.8% short
Kill/death ratio1.191.031.08above
Match win rate51.8%45.2%46.7%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGManiacPREMIER18,027 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning72
Utility35

0–100 skill scores via Leetify.

Recent form

COLD474310Last 10047%Win rateTWWLWTLLLL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −1.9pp headshot accuracy · +54ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 18%
  • Avg reaction 495ms

Last 10

  • 352 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 505ms

Last 20

  • 6104 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 478ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.8 against its own average).

Aim8.2
Utility3.5
Positioning7.2
Opening Duels3.3
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 60% on T to 45% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning7.2
Utility3.5
Mechanics7.3
Opening Duels5.6
Win Impact6.3

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time473ms−55ms
first ⅓ avg 528ms → last ⅓ avg 473ms
Headshot accuracy15.7%−0.3%
first ⅓ avg 16.1% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–0 · dust2, 27 Aug
30%Best headshot accuracy · 7–13 · dust2, 16 Sept
344msFastest reaction time · 7–13 · inferno, 14 Sept
13–0Biggest win · mirage, 28 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
55In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 60% over 10infernoWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA2213959%0.05
dust2C1981142%0.05
ancientD124833%0.02
nukeA106460%0.05
trainA106460%0.05
infernoD92722%0.01
cacheB63350%0.02
overpassC52340%0.04
vertigoC52340%0.03
anubis21150%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

117,743Lifetime kills
1.19K/D · Top 25% of Purple band
6,086Matches
51.8%Match win rate · Top 10% of Purple band
36.6%Headshot %
7.2%Shot accuracy
15,336MVPs
2,283Hours (in match)
5,680Bombs planted
1,355Bombs defused

Most-used weapons

Lifetime map wins

7,446dust2
7,280inferno
4,341vertigo
3,424nuke
1,050train
320office
155italy
30cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

447Matches
54%Win rate
1.02Avg K/D
84.6ADR
37%Headshot %

Clutches & streaks

39%1v1 clutch win
40%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8561%1.1516.0
Vertigo5862%1.0916.9
Ancient3266%1.0816.3
Inferno1937%1.0516.1
Overpass1856%0.8013.7
Nuke1735%1.2116.9
Dust21457%1.0816.0
Anubis1450%0.9413.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
34.4%Accuracy (enemy spotted)
37.5%Spray accuracy
83.0%Counter-strafing
8.3°Preaim
476msReaction time
60.3%T opening success
44.6%CT opening success
0.53Enemies flashed / flash
5.6%Flash assists
7.56HE damage / grenade
1.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.8254 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke12–120.0814%17 Sept
train13–100.0615%17 Sept
mirage13–20.046%17 Sept
dust27–130.0830%16 Sept
nuke13–50.0123%15 Sept
anubis12–12-0.0411%15 Sept
cache7–13-0.008%15 Sept
overpass11–130.0515%14 Sept
train9–13-0.0212%14 Sept
ancient5–13-0.048%14 Sept
inferno7–13-0.0215%14 Sept
overpass0–50.0419%14 Sept
inferno13–70.024%14 Sept
mirage13–90.0212%14 Sept
mirage2–13-0.0325%14 Sept
inferno4–13-0.0223%14 Sept
vertigo12–120.0313%14 Sept
train12–120.1212%13 Sept
nuke13–80.0513%13 Sept
ancient3–130.0226%13 Sept
mirage6–130.0427%13 Sept
nuke13–70.1212%12 Sept
ancient13–90.1017%12 Sept
ancient9–10.0820%12 Sept
nuke13–100.1419%12 Sept
train8–7-0.0320%12 Sept
mirage11–130.0216%12 Sept
dust213–50.1024%12 Sept
train13–110.0111%11 Sept
ancient13–100.1211%11 Sept
train13–100.0619%11 Sept
inferno12–120.036%11 Sept
ancient7–13-0.0114%11 Sept
dust210–13-0.0313%10 Sept
mirage12–120.0818%9 Sept
cache13–40.0519%9 Sept
dust26–130.0718%9 Sept
mirage13–20.1613%9 Sept
ancient13–70.0913%8 Sept
ancient6–13-0.007%8 Sept
dust23–110.0616%8 Sept
cache1–13-0.0524%7 Sept
mirage13–30.127%5 Sept
dust213–70.098%5 Sept
vertigo12–12-0.0114%5 Sept
nuke13–60.0510%5 Sept
mirage12–120.0520%5 Sept
dust26–13-0.038%5 Sept
cache13–100.0215%4 Sept
ancient7–13-0.0515%4 Sept
nuke9–130.0318%4 Sept
dust25–130.0513%2 Sept
vertigo13–30.0716%2 Sept
overpass13–5-0.039%2 Sept
mirage13–70.0915%2 Sept
train9–13-0.0411%2 Sept
ancient5–80.0417%1 Sept
inferno13–100.0625%1 Sept
dust23–130.0415%31 Aug
cache12–120.0712%31 Aug
train13–100.0811%31 Aug
mirage4–13-0.0220%31 Aug
inferno10–130.0010%31 Aug
vertigo9–130.0413%31 Aug
nuke13–110.0410%31 Aug
mirage13–60.0317%31 Aug
mirage13–8-0.0115%31 Aug
mirage13–30.067%31 Aug
anubis13–70.0214%30 Aug
dust212–120.0018%30 Aug
nuke11–130.0110%30 Aug
inferno9–130.0118%30 Aug
mirage10–13-0.0211%30 Aug
dust213–110.0615%30 Aug
overpass13–70.1225%30 Aug
train13–40.1613%30 Aug
overpass10–130.0214%30 Aug
mirage13–40.0623%29 Aug
mirage13–80.0522%29 Aug
ancient8–13-0.0510%29 Aug
train10–130.1116%29 Aug
dust23–13-0.0722%29 Aug
vertigo13–20.0320%29 Aug
dust213–110.0813%28 Aug
mirage13–00.0420%28 Aug
dust29–13-0.0117%28 Aug
mirage13–10.0616%28 Aug
dust216–13-0.0012%28 Aug
mirage11–130.0517%28 Aug
dust26–130.1117%28 Aug
inferno5–130.0216%28 Aug
dust213–10.1519%27 Aug
mirage13–100.0917%27 Aug
mirage11–130.1116%27 Aug
dust213–00.1830%27 Aug
nuke7–13-0.009%27 Aug
inferno5–13-0.0514%26 Aug
cache13–80.069%26 Aug
ancient3–13-0.0715%26 Aug
dust213–20.0715%26 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →