panpqn

panpqn — CS2 Stats

US76561198313575294[U:1:353309566]Steam profile ↗✓ No bans

290Tracked matches52%Win rate2020Tracked since
497Hours in CS
CSDB Rating5.5 SolidPositional Player
Premier CS Rating11,652Blue band · top ~46.1% of ranked players (population est.)
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 30 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,652 -161 30 Jul – 24 Sept · 27 days played
9,48411,884peak 11,88430 Jul24 Sept
11,884Peak Premier in tracked matches
25Days played since 2026-07-30

Premier CS Rating

  • 232 below peak (11,884)
  • -187 over 30 days · steady
  • Next: Purple band at 15,000 — 3,348 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches14——
Win rate50%——
K/D0.87——
Headshot %67%——

Measured 28 Aug 2026 → 25 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate46.1%41.9%44.3%above
Shot accuracy20.5%9.6%11.8%above
Kill/death ratio1.050.981.03meets
Match win rate44.8%43.8%45.2%meets

Across every metric we can compare, this profile already matches the typical Purple band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGpanpqnPREMIER11,652 · Blue bandcsdb.gg/stats

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Performance scores

Aim81
Positioning52
Utility8

0–100 skill scores via Leetify.

Recent form

STEADY46–47–7Last 10046%Win rateLWWLTLWWLL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +1.1pp headshot accuracy · +40ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 628ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 28%
  • Avg reaction 655ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 27%
  • Avg reaction 635ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.1
Utility0.8
Positioning5.2
Opening Duels3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 81% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.2
Utility0.8
Mechanics8.0
Opening Duels4.7
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time627ms−40ms
first ⅓ avg 667ms → last ⅓ avg 627ms
Headshot accuracy26.2%−1.6%
first ⅓ avg 27.8% → last ⅓ avg 26.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · nuke, 6 Aug →
67%Best headshot accuracy · 6–13 · ancient, 6 Aug →
422msFastest reaction time · 10–13 · nuke, 2 Aug →
13–1Biggest win · mirage, 17 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
3–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 56% over 9ancientWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageC198–1142%-0.01
dust2B1910–953%-0.02
nukeB178–947%-0.02
ancientD134–931%-0.02
anubisA116–555%-0.02
infernoB105–550%-0.03
cacheA95–456%0.01
vertigo—20–20%-0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,819Lifetime kills
1.05K/D · Top 50% of Blue band
1,374Matches
44.8%Match win rate · Top 50% of Blue band
46.1%Headshot % · Top 50% of Blue band
20.5%Shot accuracy · Top 5% of Blue band
3,524MVPs
497Hours (in match)
1,206Bombs planted
255Bombs defused

Most-used weapons

Lifetime map wins

2,983dust2
1,448inferno
1,217nuke
429train
348vertigo
104lake
71cbble
39office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

67Matches
45%Win rate
1.07Avg K/D
—ADR
38%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.4%Headshot accuracy
36.7%Accuracy (enemy spotted)
33.7%Spray accuracy
86.0%Counter-strafing
9.8°Preaim
635msReaction time
49.4%T opening success
48.4%CT opening success
0.09Enemies flashed / flash
0.0%Flash assists
10.70HE damage / grenade
0.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0896 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0527%24 Sept →
mirage13–9-0.0122%21 Sept →
dust213–60.0432%21 Sept →
mirage5–13-0.0724%19 Sept →
ancient15–150.0423%19 Sept →
inferno9–13-0.0717%19 Sept →
ancient13–10-0.0137%19 Sept →
nuke16–120.0040%19 Sept →
mirage5–13-0.0329%19 Sept →
mirage9–13-0.0424%18 Sept →
nuke9–13-0.0532%17 Sept →
mirage13–7-0.0130%17 Sept →
inferno9–3-0.0338%16 Sept →
dust213–110.0737%16 Sept →
mirage10–130.0555%16 Sept →
dust213–5-0.0819%21 Aug →
ancient13–8-0.0623%21 Aug →
mirage9–13-0.0711%21 Aug →
vertigo7–9-0.176%21 Aug →
vertigo8–80.0313%21 Aug →
anubis13–100.0621%20 Aug →
mirage13–80.0629%20 Aug →
dust213–7-0.0233%20 Aug →
mirage8–130.0226%20 Aug →
mirage13–5-0.0323%19 Aug →
inferno13–7-0.0331%19 Aug →
ancient8–13-0.0130%19 Aug →
mirage7–130.0124%19 Aug →
cache11–130.0333%19 Aug →
nuke16–13-0.0230%18 Aug →
ancient1–13-0.086%18 Aug →
mirage10–13-0.0419%18 Aug →
anubis13–6-0.0221%18 Aug →
dust213–60.0026%18 Aug →
anubis6–13-0.1013%18 Aug →
nuke13–6-0.087%18 Aug →
cache13–90.0736%18 Aug →
nuke7–13-0.0434%18 Aug →
anubis1–10-0.1017%18 Aug →
nuke5–13-0.0525%17 Aug →
nuke15–15-0.0328%17 Aug →
cache13–90.0447%17 Aug →
mirage13–10.0437%17 Aug →
mirage13–20.0825%17 Aug →
cache13–90.0354%16 Aug →
anubis13–7-0.0731%16 Aug →
mirage16–12-0.0428%15 Aug →
cache11–13-0.0434%15 Aug →
inferno1–13-0.0447%13 Aug →
nuke7–13-0.0344%13 Aug →
nuke13–8-0.0325%13 Aug →
cache4–13-0.0152%13 Aug →
nuke13–8-0.0229%13 Aug →
anubis13–8-0.0327%13 Aug →
dust24–13-0.0140%12 Aug →
dust27–13-0.0121%12 Aug →
nuke3–13-0.0226%12 Aug →
anubis15–150.0323%12 Aug →
inferno5–13-0.0421%11 Aug →
inferno13–80.0912%11 Aug →
dust213–40.0647%11 Aug →
dust24–13-0.0532%10 Aug →
cache11–130.0359%10 Aug →
inferno13–5-0.0429%10 Aug →
dust213–70.0343%9 Aug →
mirage7–13-0.120%9 Aug →
dust210–13-0.0919%9 Aug →
dust27–13-0.0723%7 Aug →
dust213–50.0153%7 Aug →
ancient6–13-0.1267%6 Aug →
dust213–8-0.0717%6 Aug →
ancient15–15-0.0215%6 Aug →
nuke13–50.1424%6 Aug →
dust213–16-0.0423%5 Aug →
mirage11–130.0224%5 Aug →
nuke13–8-0.0139%5 Aug →
dust213–50.0113%5 Aug →
nuke7–130.0144%5 Aug →
ancient7–13-0.0733%5 Aug →
nuke13–4-0.0131%5 Aug →
ancient9–130.0630%3 Aug →
nuke9–13-0.0529%3 Aug →
anubis7–13-0.0427%3 Aug →
mirage13–5-0.0222%3 Aug →
mirage10–130.0223%3 Aug →
inferno13–7-0.0422%3 Aug →
dust211–13-0.0815%2 Aug →
nuke10–13-0.0642%2 Aug →
cache13–6-0.0050%2 Aug →
inferno15–15-0.0618%2 Aug →
cache13–5-0.0323%2 Aug →
inferno11–13-0.0516%31 Jul →
dust29–13-0.0435%31 Jul →
anubis13–100.1132%30 Jul →
anubis13–11-0.0023%30 Jul →
ancient5–130.0227%30 Jul →
ancient13–50.0116%30 Jul →
dust29–13-0.0419%30 Jul →
anubis15–15-0.0119%30 Jul →
ancient13–11-0.0324%30 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →