Pretty Distorted

Pretty Distorted — CS2 Stats

CA76561198040590666[U:1:80324938]Steam profile ↗✓ No bans

1,581Tracked matches53%Win rate2021Tracked since
1,747Hours in CS64Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 14 days played since 28 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,000 +3,403 28 Aug23 Sept · 18 days played
8,78315,747peak 15,74728 Aug23 Sept
16,260Peak Premier in tracked matches
14Days played since 2026-08-28

Premier CS Rating

  • 747 below peak (15,747)
  • +3,403 over 30 days · improving
  • Next: Pink band at 20,000 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches177
Win rate53%
K/D1.00
Headshot %40%

Measured 28 Aug 202624 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate35.3%44.3%46.9%11.7% short
Shot accuracy4.7%11.8%13.0%8.3% short
Kill/death ratio0.891.031.080.19 short
Match win rate45.8%45.2%46.7%meets

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPretty DistortedPREMIER15,000 · Purple bandcsdb.gg/stats

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Performance scores

Aim60
Positioning50
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY58393Last 10058%Win rateLWWWLWLLWW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −4.6pp headshot accuracy · +10ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 9%
  • Avg reaction 647ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 609ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim6.0
Utility2.8
Positioning5.0
Opening Duels0.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 61% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.0
Utility2.8
Mechanics5.4
Opening Duels4.9
Win Impact6.1

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time591ms+6ms
first ⅓ avg 585ms → last ⅓ avg 591ms
Headshot accuracy13.7%+1.8%
first ⅓ avg 11.9% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · inferno, 13 Sept
46%Best headshot accuracy · 13–5 · train, 17 Sept
398msFastest reaction time · 3–5 · nuke, 16 Sept
13–1Biggest win · anubis, 21 Sept

Across the last 100 tracked matches.

Highlights

10Longest win streak
49In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 75% over 8dust2Weakest map · 50% over 20
MapGradePlayedRecordWin rateAvg rating
nukeA25141156%-0.01
dust2B20101050%0.00
mirageA159660%-0.01
cacheA148657%-0.01
anubisB137654%0.00
infernoS86275%0.03
ancient32167%-0.00
vertigo110100%0.05
train110100%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (50% over 20). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,083Lifetime kills
0.89K/D
2,686Matches
45.8%Match win rate · Top 50% of Purple band
35.3%Headshot %
4.7%Shot accuracy
6,194MVPs
1,111Hours (in match)
2,305Bombs planted
582Bombs defused

Most-used weapons

Lifetime map wins

7,957dust2
3,934nuke
2,669inferno
579train
322vertigo
85office
36italy
11dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
33%Win rate
0.47Avg K/D
ADR
17%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
37.2%Accuracy (enemy spotted)
39.3%Spray accuracy
74.3%Counter-strafing
10.8°Preaim
601msReaction time
61.5%T opening success
37.9%CT opening success
0.40Enemies flashed / flash
5.4%Flash assists
6.75HE damage / grenade
2.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0281% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.395 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.9263% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
anubis7–130.029%23 Sept
nuke13–8-0.0613%23 Sept
dust213–10-0.026%23 Sept
vertigo13–60.053%23 Sept
nuke8–120.1016%23 Sept
cache13–50.0510%22 Sept
anubis1–13-0.0312%22 Sept
dust210–13-0.024%22 Sept
cache13–60.0212%22 Sept
nuke13–11-0.0216%22 Sept
mirage6–130.0312%22 Sept
anubis13–3-0.0817%22 Sept
cache13–100.0019%22 Sept
nuke11–13-0.0513%21 Sept
nuke10–13-0.0110%21 Sept
anubis13–10.0411%21 Sept
dust213–60.0932%21 Sept
dust20–13-0.085%21 Sept
dust213–110.0615%21 Sept
cache13–10.1013%21 Sept
dust213–4-0.0317%21 Sept
dust213–8-0.0711%21 Sept
cache7–13-0.058%20 Sept
cache7–13-0.1011%20 Sept
dust211–13-0.0113%18 Sept
mirage12–16-0.0314%18 Sept
cache13–5-0.0113%18 Sept
cache9–13-0.0422%18 Sept
nuke13–2-0.0716%18 Sept
dust210–13-0.0016%18 Sept
anubis13–50.0510%18 Sept
mirage3–13-0.0328%18 Sept
dust216–13-0.0324%18 Sept
mirage13–50.0523%18 Sept
mirage7–13-0.0212%17 Sept
train13–5-0.0246%17 Sept
anubis2–13-0.0018%17 Sept
anubis13–7-0.0513%17 Sept
dust23–13-0.066%17 Sept
dust25–13-0.0341%17 Sept
mirage3–13-0.118%17 Sept
nuke9–130.0921%17 Sept
nuke5–13-0.0720%17 Sept
dust213–8-0.0036%17 Sept
nuke3–13-0.0912%17 Sept
nuke13–4-0.0123%16 Sept
nuke3–0-0.030%16 Sept
nuke10–13-0.0324%16 Sept
dust211–13-0.0323%16 Sept
nuke3–50.0320%16 Sept
anubis13–8-0.0214%16 Sept
mirage11–13-0.0212%16 Sept
dust213–100.0118%16 Sept
nuke13–10-0.0115%16 Sept
dust213–50.0216%16 Sept
mirage13–100.0018%16 Sept
inferno9–20.1112%16 Sept
dust213–40.1314%16 Sept
mirage13–9-0.0120%15 Sept
nuke13–90.046%15 Sept
nuke13–4-0.0215%15 Sept
cache13–50.0312%15 Sept
nuke8–130.0611%15 Sept
mirage13–90.048%15 Sept
ancient13–7-0.027%15 Sept
nuke9–130.0717%15 Sept
dust26–13-0.006%15 Sept
nuke13–4-0.039%15 Sept
cache14–160.0312%15 Sept
ancient11–130.0115%15 Sept
nuke13–10-0.0614%15 Sept
inferno11–13-0.0011%14 Sept
anubis11–13-0.0013%14 Sept
mirage13–10-0.0323%14 Sept
inferno13–20.094%14 Sept
mirage13–9-0.0218%14 Sept
nuke15–15-0.068%14 Sept
cache13–6-0.076%14 Sept
anubis13–60.0616%14 Sept
anubis13–5-0.0111%13 Sept
mirage13–1-0.0621%13 Sept
cache16–12-0.0013%13 Sept
inferno13–20.1416%13 Sept
cache9–13-0.0211%12 Sept
inferno9–7-0.093%12 Sept
nuke13–5-0.028%11 Sept
nuke13–40.0321%11 Sept
mirage13–50.079%11 Sept
mirage13–90.0412%10 Sept
ancient13–10-0.0010%10 Sept
inferno13–100.0413%10 Sept
nuke13–60.0814%10 Sept
dust215–15-0.0014%10 Sept
anubis8–130.015%10 Sept
dust29–130.1213%10 Sept
nuke13–7-0.018%10 Sept
inferno8–8-0.057%10 Sept
inferno9–7-0.0010%10 Sept
cache9–13-0.0217%10 Sept
anubis8–130.018%8 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →