Melik

Melik — CS2 Stats

US76561198296544086[U:1:336278358]Steam profile ↗✓ No bans

1,585Tracked matches40%Win rate2023Tracked since
2,462Hours in CS0Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating20,537Top 50% of 194,975 CSDB-tracked playersPink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#71243 of 242875 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 26 days played since 26 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,537 -4,039 26 Jul – 7 Sept · 13 days played
20,53724,831peak 24,83126 Jul7 Sept
24,999Peak Premier in tracked matches
26Days played since 2026-07-26

Premier CS Rating

  • 4,294 below peak (24,831)
  • -3,629 over 30 days · declining
  • Next: Red band at 25,000 — 4,463 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,280), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate48.2%45.7%46.8%above
Shot accuracy6.3%12.7%13.0%6.7% short
Kill/death ratio1.111.051.06above
Match win rate42.4%45.7%46.3%3.9% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMelikFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER20,537 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning49
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY46–54Last 10046%Win rateLLLWLWLLWW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +5.3pp headshot accuracy · +23ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 552ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 555ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.1
Utility3.8
Positioning4.9
Opening Duels2.4
Clutch4.0

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.8° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning4.9
Utility3.8
Mechanics8.8
Opening Duels2.0
Win Impact1.7

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time552ms−59ms
first ⅓ avg 612ms → last ⅓ avg 552ms
Headshot accuracy19.9%−0.4%
first ⅓ avg 20.3% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 10–13 · anubis, 24 Aug →
43%Best headshot accuracy · 7–13 · mirage, 1 Aug →
438msFastest reaction time · 5–13 · inferno, 21 Aug →
13–1Biggest win · anubis, 4 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
8–14In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 60% over 15mirageWeakest map · 39% over 28
MapGradePlayedRecordWin rateAvg rating
mirageC2811–1739%0.01
anubisB1910–953%0.03
ancientA159–660%0.05
dust2C125–742%0.00
nukeC125–742%0.03
cacheC104–640%-0.01
vertigo—22–0100%0.08
inferno—20–20%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (39% over 28). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,040Lifetime kills
1.11K/D · Top 50% of Level 7 players
2,502Matches
42.4%Match win rate
48.2%Headshot % · Top 50% of Level 7 players
6.3%Shot accuracy
5,622MVPs
933Hours (in match)
2,365Bombs planted
731Bombs defused

Most-used weapons

Lifetime map wins

2,819nuke
2,811inferno
2,106dust2
1,164vertigo
371train
165cbble
51lake
42office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

207Matches
51%Win rate
1.23Avg K/D
86.7ADR
52%Headshot %

Clutches & streaks

40%1v1 clutch win
26%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient5751%1.2818.7
Mirage3749%1.2718.5
Anubis3554%1.2616.3
Dust22654%1.2017.9
Nuke2361%1.1518.0
Cache1225%1.0116.0
Inferno1155%1.0116.4
Overpass425%1.1617.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
37.6%Accuracy (enemy spotted)
35.3%Spray accuracy
89.6%Counter-strafing
10.8°Preaim
561msReaction time
32.7%T opening success
43.2%CT opening success
0.41Enemies flashed / flash
2.3%Flash assists
8.66HE damage / grenade
6.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4101 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.6627% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 28 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0126%7 Sept →
dust29–13-0.0024%7 Sept →
anubis4–13-0.0229%26 Aug →
vertigo13–70.0622%25 Aug →
mirage2–13-0.0025%25 Aug →
dust213–9-0.0224%25 Aug →
mirage7–130.0322%25 Aug →
ancient5–13-0.0026%25 Aug →
ancient13–100.0427%24 Aug →
mirage13–90.0723%24 Aug →
anubis10–130.2223%24 Aug →
anubis9–13-0.0220%24 Aug →
ancient13–11-0.0020%23 Aug →
mirage4–13-0.0422%23 Aug →
nuke6–13-0.0322%23 Aug →
cache13–70.0119%23 Aug →
mirage14–160.0219%23 Aug →
anubis13–50.0113%23 Aug →
mirage7–130.0013%22 Aug →
dust213–100.0223%22 Aug →
dust211–13-0.0317%22 Aug →
dust213–9-0.0020%22 Aug →
cache13–100.0721%22 Aug →
anubis8–13-0.048%22 Aug →
mirage5–13-0.0428%22 Aug →
nuke12–16-0.0022%22 Aug →
cache16–13-0.0715%21 Aug →
inferno5–13-0.0118%21 Aug →
cache14–16-0.0312%21 Aug →
mirage13–7-0.0116%20 Aug →
dust213–11-0.037%20 Aug →
mirage11–130.0013%20 Aug →
anubis11–13-0.0517%20 Aug →
mirage6–13-0.0213%20 Aug →
mirage6–13-0.0913%20 Aug →
ancient13–110.0616%20 Aug →
anubis9–130.0517%20 Aug →
mirage13–80.0315%20 Aug →
anubis13–50.1312%19 Aug →
anubis13–80.0316%19 Aug →
nuke8–130.0422%19 Aug →
mirage13–110.0314%19 Aug →
anubis13–100.0117%19 Aug →
nuke13–16-0.0115%19 Aug →
anubis13–60.0718%18 Aug →
mirage13–60.1418%18 Aug →
ancient13–100.1812%18 Aug →
mirage13–100.0423%18 Aug →
cache11–13-0.0312%17 Aug →
nuke3–130.0225%17 Aug →
dust28–130.0717%17 Aug →
ancient10–13-0.0211%17 Aug →
anubis16–120.0212%16 Aug →
cache3–13-0.0418%16 Aug →
nuke13–100.0317%16 Aug →
ancient13–100.0419%16 Aug →
ancient13–40.1517%16 Aug →
mirage13–60.0513%16 Aug →
anubis3–13-0.0324%16 Aug →
inferno6–13-0.0418%16 Aug →
mirage11–130.0820%15 Aug →
anubis13–70.0620%12 Aug →
cache8–13-0.0419%12 Aug →
mirage1–10-0.0117%12 Aug →
nuke16–140.1218%11 Aug →
mirage13–70.0317%11 Aug →
ancient13–90.0919%11 Aug →
dust29–130.0126%10 Aug →
mirage10–13-0.0016%10 Aug →
mirage13–100.0418%10 Aug →
cache14–160.0111%10 Aug →
anubis13–60.0618%10 Aug →
vertigo13–30.1118%10 Aug →
mirage22–200.0017%9 Aug →
ancient7–13-0.0724%9 Aug →
dust210–13-0.0017%8 Aug →
anubis7–13-0.0613%8 Aug →
ancient17–190.0115%8 Aug →
mirage4–130.0218%7 Aug →
nuke14–16-0.0615%6 Aug →
ancient8–130.0719%6 Aug →
nuke6–13-0.029%6 Aug →
mirage6–13-0.0110%6 Aug →
dust214–160.0128%5 Aug →
ancient13–100.1212%5 Aug →
nuke13–70.1130%4 Aug →
anubis13–10.1829%4 Aug →
nuke13–80.0328%4 Aug →
mirage7–130.0519%4 Aug →
anubis14–160.0217%2 Aug →
ancient13–90.0221%2 Aug →
dust213–110.0122%2 Aug →
anubis13–80.0211%2 Aug →
ancient6–130.0621%2 Aug →
cache13–60.0027%2 Aug →
mirage7–13-0.0743%1 Aug →
mirage16–140.0518%29 Jul →
nuke13–80.1329%29 Jul →
cache11–130.0417%26 Jul →
mirage11–13-0.0134%26 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →