bonkbonkbonkbonk — CS2 Stats
76561198131603449[U:1:171337721]✓ No bans
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like ropz 81% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLLWLW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Ancient | 67 | 46% | 0.74 | 11.7 |
| Nuke | 45 | 44% | 0.77 | 12.3 |
| Mirage | 41 | 44% | 0.69 | 11.1 |
| Overpass | 30 | 43% | 0.80 | 12.3 |
| Anubis | 25 | 44% | 0.78 | 12.3 |
| Inferno | 24 | 38% | 0.85 | 12.4 |
| Dust2 | 22 | 50% | 0.64 | 9.1 |
| Cache | 11 | 45% | 0.86 | 10.6 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced MechanicsAim Training →
Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.
Preaim 12.1234° — above the 12° mark we flag
- Best CS2 CrosshairAim Training →
Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.
Headshot accuracy 13.1372% — below the 15% mark we flag
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.4883 — below the 0.5 mark we flag