Axticy ζ

Axticy ζ — CS2 Stats

NO76561198274898553[U:1:314632825]Steam profile ↗✓ No bans

1,469Tracked matches53%Win rate2020Tracked since
2,313Hours in CS5Hrs last 2 wks
CSDB Rating6.0 SolidOpening Duellist
Premier CS Rating20,238Top 50% of 210,584 CSDB-tracked playersPink band · top ~8.2% of ranked players (population est.)
CSDB Leaderboard#79032 of 257641 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,238 +300 5 Jul – 22 Oct · 25 days played
17,50921,447peak 21,4475 Jul22 Oct
Faceit ELO: 1,421 +0 30 Aug – 3 Sept · 2 observations
1,4211,421peak 1,42130 Aug3 Sept
21,675Peak Premier in tracked matches
1,421Highest Faceit ELO seen on CSDB
25Days played since 2026-07-05

Faceit ELO

  • At peak — 1,421
  • Next: Level 8 at 1,531 — 110 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-30
  • Level 6 first seen 2026-08-30

Premier CS Rating

  • 1,209 below peak (21,447)
  • -1,148 over 30 days · declining
  • +562 over 90 days
  • Next: Red band at 25,000 — 4,762 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate50.7%46.9%49.3%above
Shot accuracy14.3%13.0%13.4%above
Kill/death ratio1.231.081.12above
Match win rate44.0%46.7%48.5%4.5% short

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAxticy ζPREMIER20,238 · Pink bandPEAK ELO1,421csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning57
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY48–48–4Last 10048%Win rateLLWWLLLWLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −1.5pp headshot accuracy · −1ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 625ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 594ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 594ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.0
Utility2.8
Positioning5.7
Opening Duels6.0
Clutch5.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.7
Utility2.8
Mechanics5.5
Opening Duels4.9
Win Impact6.1

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time576ms−32ms
first ⅓ avg 608ms → last ⅓ avg 576ms
Headshot accuracy24.8%+1.9%
first ⅓ avg 22.9% → last ⅓ avg 24.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–6 · inferno, 19 Jul →
50%Best headshot accuracy · 4–13 · mirage, 19 Jul →
422msFastest reaction time · 9–13 · inferno, 8 Sept →
13–2Biggest win · mirage, 14 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
5–5In matches decided by ≤2 rounds
16Overtime games

Map breakdown

infernoBest map · 60% over 25mirageWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
ancientB2513–1252%-0.00
infernoA2515–1060%-0.01
anubisC197–1237%-0.00
nukeA116–555%-0.00
cacheC104–640%-0.02
mirageD62–433%0.00
dust2—41–325%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

74,381Lifetime kills
1.23K/D · Top 25% of Pink band
2,870Matches
44.0%Match win rate
50.7%Headshot % · Top 50% of Pink band
14.3%Shot accuracy · Top 50% of Pink band
6,487MVPs
1,521Hours (in match)
3,095Bombs planted
708Bombs defused

Most-used weapons

AK-4735,516
AWP2,468
FAMAS1,703
MAC-101,209
MP91,063

Lifetime map wins

6,722inferno
3,578vertigo
2,409dust2
1,891train
1,879nuke
163cbble
55lake
12office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

125Matches
58%Win rate
1.09Avg K/D
85.4ADR
51%Headshot %

Clutches & streaks

47%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1567%1.0716.5
Ancient1573%1.6415.0
Inferno1136%0.8015.1
Vertigo850%1.1114.3
Anubis757%1.4018.7
Dust2560%0.9815.2
Nuke5100%1.6318.8
Train1100%1.0715.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
35.5%Accuracy (enemy spotted)
39.9%Spray accuracy
74.7%Counter-strafing
8.9°Preaim
578msReaction time
45.1%T opening success
54.3%CT opening success
0.26Enemies flashed / flash
3.7%Flash assists
7.16HE damage / grenade
2.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2568 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis9–13-0.0133%22 Oct →
ancient9–13-0.0019%22 Oct →
dust213–100.0131%15 Oct →
ancient13–80.0121%15 Oct →
anubis8–13-0.0317%14 Oct →
ancient9–13-0.0813%14 Oct →
cache6–13-0.0621%14 Oct →
nuke13–80.0027%1 Oct →
inferno9–13-0.0226%1 Oct →
inferno13–50.0222%28 Sept →
dust28–13-0.0026%28 Sept →
anubis13–16-0.0222%21 Sept →
ancient13–10-0.0329%21 Sept →
nuke13–100.0130%21 Sept →
anubis13–160.0227%21 Sept →
inferno13–110.0122%9 Sept →
ancient12–16-0.0326%9 Sept →
inferno13–80.0519%9 Sept →
nuke13–60.0520%9 Sept →
nuke16–12-0.0223%8 Sept →
inferno6–2-0.0927%8 Sept →
anubis13–80.0319%8 Sept →
inferno9–130.0540%8 Sept →
ancient16–130.0124%4 Sept →
ancient13–80.0533%17 Aug →
anubis16–120.0118%17 Aug →
ancient13–40.0427%17 Aug →
nuke8–13-0.0129%17 Aug →
inferno11–130.0029%15 Aug →
nuke12–16-0.0235%15 Aug →
cache13–7-0.0520%15 Aug →
inferno7–13-0.0228%15 Aug →
ancient13–100.0618%15 Aug →
anubis15–15-0.0219%15 Aug →
anubis13–7-0.0123%14 Aug →
ancient10–13-0.0213%14 Aug →
nuke7–13-0.0127%14 Aug →
anubis9–13-0.0316%14 Aug →
mirage13–9-0.0214%14 Aug →
ancient11–13-0.0320%14 Aug →
mirage13–20.0339%14 Aug →
ancient14–16-0.0322%13 Aug →
nuke13–110.0535%13 Aug →
ancient8–13-0.094%13 Aug →
inferno13–8-0.0423%13 Aug →
anubis13–80.0134%13 Aug →
nuke13–110.0028%12 Aug →
inferno13–50.0012%12 Aug →
cache13–160.0127%12 Aug →
anubis13–70.0126%12 Aug →
anubis13–60.0317%12 Aug →
inferno16–140.0018%12 Aug →
inferno13–9-0.0424%7 Aug →
ancient13–90.0329%4 Aug →
cache11–13-0.0125%4 Aug →
anubis14–160.0322%3 Aug →
mirage10–130.0324%3 Aug →
anubis7–130.0117%3 Aug →
inferno5–13-0.0325%3 Aug →
cache7–13-0.0030%3 Aug →
inferno9–13-0.0735%3 Aug →
ancient13–40.0122%3 Aug →
ancient13–90.0526%3 Aug →
anubis7–13-0.0333%2 Aug →
anubis15–150.0017%26 Jul →
ancient8–13-0.0320%26 Jul →
inferno13–9-0.0013%26 Jul →
inferno13–70.0317%26 Jul →
ancient8–13-0.0218%26 Jul →
cache13–80.0028%25 Jul →
dust27–130.0122%25 Jul →
nuke9–13-0.0616%25 Jul →
mirage15–15-0.0110%25 Jul →
inferno13–110.0030%25 Jul →
cache8–13-0.1231%25 Jul →
inferno13–60.1022%19 Jul →
ancient13–70.0716%19 Jul →
anubis13–40.0222%19 Jul →
inferno13–10-0.0133%19 Jul →
dust212–16-0.0121%19 Jul →
ancient7–130.0324%19 Jul →
nuke5–13-0.0426%19 Jul →
inferno8–13-0.0227%19 Jul →
ancient13–2-0.0632%19 Jul →
mirage4–13-0.0150%19 Jul →
cache13–9-0.0225%19 Jul →
inferno13–6-0.0319%19 Jul →
ancient2–13-0.0816%19 Jul →
inferno10–13-0.0624%9 Jul →
ancient13–6-0.0126%9 Jul →
inferno4–13-0.0032%9 Jul →
ancient13–60.0719%9 Jul →
anubis7–13-0.0126%9 Jul →
cache13–40.0822%9 Jul →
cache10–13-0.0111%7 Jul →
inferno13–10-0.0314%6 Jul →
anubis5–13-0.0219%6 Jul →
inferno6–13-0.0724%6 Jul →
ancient8–130.0118%6 Jul →
mirage15–15-0.0216%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.