dolfztol

dolfztol — CS2 Stats

NO76561198205421624[U:1:245155896]Steam profile ↗✓ No bans

1,026Tracked matches70%Win rate2020Tracked since
2,108Hours in CS
CSDB Rating7.7 StrongAll-Rounder
Premier CS Rating21,634Top 50% of 215,386 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#62060 of 261619 tracked
FaceitLevel 9 · 2,040 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,026 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,634 -4,543 29 May – 3 Nov · 8 days played
21,63426,177peak 26,17729 May3 Nov
Faceit ELO: 2,040 +0 30 Oct – 3 Nov · 2 observations
2,0402,040peak 2,04030 Oct3 Nov
26,478Peak Premier in tracked matches
2,040Highest Faceit ELO seen on CSDB
42Days played since 2026-05-26

Faceit ELO

  • At peak — 2,040
  • Next: 2,500 ELO at 2,500 — 460 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-10-30
  • Level 9 first seen 2026-10-30

Premier CS Rating

  • 4,543 below peak (26,177)
  • Next: Red band at 25,000 — 3,366 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-10-30
  • Purple band first seen 2026-10-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate52.2%48.2%50.9%above
Shot accuracy17.1%13.2%13.7%above
Kill/death ratio1.471.071.09above
Match win rate58.6%46.9%48.4%above

Across every metric we can compare, this profile already matches the typical Level 10 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGdolfztolFACEITLevel 9 · 2,040 ELOSTANDINGTop 20.7% of rankedPREMIER21,634 · Pink bandPEAK ELO2,040csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning67
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY56–42–2Last 10056%Win rateLLWLLWWWWW

Last 10 vs previous 10: −20pp win rate · +0.04 avg rating · +3.8pp headshot accuracy · +13ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 29%
  • Avg reaction 531ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 522ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 516ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.7
Utility6.2
Positioning6.7
Opening Duels6.6
Clutch6.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 95% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.7
Utility6.2
Mechanics7.1
Opening Duels5.7
Win Impact10.0

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.03
first ⅓ avg 0.05 → last ⅓ avg 0.02
Reaction time524ms−60ms
first ⅓ avg 584ms → last ⅓ avg 524ms
Headshot accuracy24.6%+0.5%
first ⅓ avg 24.1% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 13–2 · ancient, 26 May →
49%Best headshot accuracy · 13–9 · anubis, 8 Aug →
344msFastest reaction time · 4–13 · nuke, 3 Sept →
13–1Biggest win · vertigo, 7 Aug →

Across the last 100 tracked matches.

Highlights

10Longest win streak
L2Current streak
7–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 86% over 7infernoWeakest map · 42% over 26
MapGradePlayedRecordWin rateAvg rating
infernoC2611–1542%0.02
mirageB157–847%0.03
anubisC146–843%-0.01
nukeA117–464%0.04
cacheS76–186%0.03
overpassS76–186%0.08
ancientS65–183%0.08
vertigoS64–267%0.03
dust2—31–233%0.01
boulder—32–167%0.07
sanctum—11–0100%0.11
poseidon—10–10%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 26). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

132,485Lifetime kills
1.47K/D · Top 10% of Level 9 players
4,440Matches
58.6%Match win rate · Top 5% of Level 9 players
52.2%Headshot % · Top 50% of Level 9 players
17.1%Shot accuracy · Top 25% of Level 9 players
33,132MVPs
2,108Hours (in match)
6,424Bombs planted
4,732Bombs defused

Most-used weapons

AK-4747,111
AWP12,608
MAC-102,700
P2502,448
FAMAS2,297
Knife2,067

Lifetime map wins

14,720inferno
6,974vertigo
5,177nuke
5,089dust2
4,620train
2,532cbble
235lake
192shorttrain

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,081Matches
51%Win rate
1.19Avg K/D
88.0ADR
48%Headshot %

Clutches & streaks

54%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno4363%1.2118.3
Nuke2245%1.2217.9
Anubis2045%1.1616.9
Mirage1631%1.2215.5
Overpass1471%1.4517.6
Cache1362%1.3520.4
Ancient1040%0.9815.5
Vertigo250%1.4328.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.5%Headshot accuracy
37.2%Accuracy (enemy spotted)
40.5%Spray accuracy
82.1%Counter-strafing
9.5°Preaim
525msReaction time
50.5%T opening success
55.2%CT opening success
0.46Enemies flashed / flash
8.3%Flash assists
10.16HE damage / grenade
8.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4627 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.0532%14 Sept →
inferno8–130.0331%14 Sept →
inferno13–50.1027%13 Sept →
nuke9–130.1035%11 Sept →
mirage8–130.0720%10 Sept →
anubis13–30.0824%10 Sept →
inferno13–11-0.0019%10 Sept →
anubis13–9-0.0116%9 Sept →
ancient13–100.0522%9 Sept →
mirage13–30.0730%9 Sept →
cache13–100.0237%9 Sept →
inferno13–8-0.0415%8 Sept →
inferno13–60.0434%8 Sept →
nuke13–110.0113%8 Sept →
anubis8–13-0.0321%8 Sept →
anubis16–13-0.0420%8 Sept →
mirage13–90.0718%7 Sept →
anubis14–160.0523%3 Sept →
vertigo13–11-0.0319%3 Sept →
cache13–110.0218%3 Sept →
nuke4–13-0.0442%3 Sept →
inferno13–9-0.0123%2 Sept →
inferno17–190.0120%2 Sept →
nuke13–70.1128%31 Aug →
nuke13–80.0318%31 Aug →
anubis13–10-0.0014%31 Aug →
ancient16–130.0424%31 Aug →
inferno10–13-0.0524%29 Aug →
inferno13–6-0.0625%29 Aug →
inferno13–80.0330%28 Aug →
mirage0–12-0.0532%27 Aug →
nuke13–90.0632%24 Aug →
inferno13–90.0730%24 Aug →
ancient16–120.0832%23 Aug →
mirage13–160.0622%23 Aug →
anubis4–13-0.0915%22 Aug →
cache13–80.0328%21 Aug →
mirage9–130.0411%21 Aug →
inferno7–130.0424%21 Aug →
mirage13–100.0324%21 Aug →
dust23–13-0.0619%21 Aug →
anubis6–13-0.0617%20 Aug →
inferno6–13-0.0728%16 Aug →
nuke14–160.0516%15 Aug →
mirage13–70.0347%15 Aug →
overpass13–70.0630%14 Aug →
vertigo10–130.0118%14 Aug →
mirage13–60.0129%14 Aug →
anubis9–13-0.0630%14 Aug →
inferno1–13-0.0724%13 Aug →
vertigo13–80.0428%13 Aug →
nuke10–60.0827%13 Aug →
ancient13–40.0338%12 Aug →
boulder13–100.1233%12 Aug →
anubis13–80.0223%11 Aug →
dust213–50.0531%11 Aug →
mirage7–130.0436%10 Aug →
inferno7–130.0231%9 Aug →
inferno11–130.0230%8 Aug →
anubis13–90.0449%8 Aug →
boulder6–130.0430%8 Aug →
vertigo13–110.0734%8 Aug →
overpass10–4-0.0533%8 Aug →
inferno13–40.0621%8 Aug →
vertigo13–10.0315%7 Aug →
cache13–70.0132%7 Aug →
boulder13–100.0621%6 Aug →
cache13–80.0229%6 Aug →
nuke13–100.0729%6 Aug →
mirage13–7-0.0323%6 Aug →
overpass13–20.1818%5 Aug →
anubis2–13-0.0738%4 Aug →
cache8–130.1031%26 Jul →
cache13–50.0130%18 Jul →
overpass13–100.0928%7 Jul →
inferno13–110.0529%3 Jul →
dust27–130.0427%23 Jun →
inferno2–13-0.0120%8 Jun →
overpass9–50.2013%8 Jun →
nuke9–20.0231%8 Jun →
vertigo8–80.0413%8 Jun →
inferno5–90.0419%8 Jun →
sanctum9–30.1123%8 Jun →
poseidon5–90.0620%8 Jun →
inferno1–9-0.0214%2 Jun →
anubis3–130.0416%31 May →
mirage3–13-0.0528%31 May →
ancient13–160.0028%31 May →
inferno9–130.0220%31 May →
inferno9–130.0728%30 May →
overpass6–130.0010%30 May →
inferno3–130.0822%30 May →
mirage8–130.0723%30 May →
inferno6–130.0330%30 May →
overpass9–20.1025%30 May →
inferno13–110.0825%29 May →
mirage11–130.0827%29 May →
mirage13–80.0226%26 May →
ancient13–20.2733%26 May →
anubis12–120.0619%26 May →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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