notPearL

notPearL — CS2 Stats

GL76561198416769580[U:1:456503852]Steam profile ↗✓ No bans

844Tracked matches64%Win rate2025Tracked since
1,249Hours in CS10Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating11,861Blue band · top ~45% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 11,861 → 11,861
+1Tracked matches · now 844
+3.6ppWin rate · 60.7% → 64.3%

Rating over time

Premier CS Rating: 11,861 -253 17 Aug – 13 Nov · 18 days played
11,38814,308peak 14,30817 Aug13 Nov
14,866Peak Premier in tracked matches
34Days played since 2026-08-12

Premier CS Rating

  • 2,447 below peak (14,308)
  • -253 over 90 days
  • Next: Purple band at 15,000 — 3,139 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-05
  • Light Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate51.9%42.7%43.8%above
Shot accuracy3.3%11.2%12.0%8.7% short
Kill/death ratio0.880.991.020.13 short
Match win rate48.9%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGnotPearLFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER11,861 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning50
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY55–41–4Last 10055%Win rateWTWLLWWLWW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +2.2pp headshot accuracy · +6ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 30%
  • Avg reaction 608ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 28%
  • Avg reaction 637ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 634ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim7.6
Utility3.2
Positioning5.0
Opening Duels1.6
Clutch1.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 52% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 629ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.0
Utility3.2
Mechanics7.1
Opening Duels3.3
Win Impact9.8

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.03
first ⅓ avg -0.03 → last ⅓ avg -0.00
Reaction time638ms−17ms
first ⅓ avg 655ms → last ⅓ avg 638ms
Headshot accuracy23.9%+10.0%
first ⅓ avg 14.0% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–2 · dust2, 11 Sept →
42%Best headshot accuracy · 8–13 · ancient, 12 Sept →
406msFastest reaction time · 13–6 · inferno, 29 Aug →
13–0Biggest win · nuke, 17 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 75% over 8anubisWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB2211–1150%-0.02
mirageB2211–1150%-0.02
cacheA148–657%-0.01
nukeA127–558%-0.04
dust2A95–456%0.00
anubisC94–544%-0.01
ancientS86–275%-0.02
overpass—22–0100%0.01
vertigo—21–150%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,557Lifetime kills
0.88K/D
1,130Matches
48.9%Match win rate · Top 25% of Level 4 players
51.9%Headshot % · Top 25% of Level 4 players
3.3%Shot accuracy
2,890MVPs
464Hours (in match)
1,409Bombs planted
962Bombs defused

Most-used weapons

Lifetime map wins

2,053inferno
1,502nuke
1,499dust2
398vertigo
143train
56militia
47cbble
10office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

85Matches
48%Win rate
0.91Avg K/D
64.3ADR
50%Headshot %

Clutches & streaks

28%1v1 clutch win
22%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2540%0.9312.3
Inferno1958%0.7812.3
Cache1457%1.2116.1
Anubis1145%0.8611.7
Nuke862%0.8414.4
Ancient333%0.7210.0
Vertigo30%0.8716.3
Dust2250%0.7510.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
35.7%Accuracy (enemy spotted)
33.0%Spray accuracy
82.2%Counter-strafing
9.0°Preaim
629msReaction time
52.3%T opening success
33.9%CT opening success
0.31Enemies flashed / flash
3.9%Flash assists
8.42HE damage / grenade
8.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3142 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.9194% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient11–4-0.0423%11 Nov →
nuke15–150.0336%1 Nov →
inferno13–110.0125%1 Nov →
dust24–13-0.0340%31 Oct →
anubis3–130.0027%31 Oct →
mirage13–30.0526%31 Oct →
cache13–100.0027%31 Oct →
cache5–13-0.0428%5 Oct →
nuke13–6-0.0021%4 Oct →
inferno13–70.0321%2 Oct →
mirage13–100.0237%21 Sept →
overpass9–60.0322%14 Sept →
dust212–120.0231%14 Sept →
anubis13–100.0726%13 Sept →
inferno13–50.0816%13 Sept →
mirage13–100.0228%13 Sept →
ancient8–13-0.0542%12 Sept →
inferno8–13-0.0115%12 Sept →
nuke9–13-0.0917%11 Sept →
dust213–20.1019%11 Sept →
mirage8–13-0.0533%10 Sept →
anubis13–3-0.0314%10 Sept →
dust213–90.0121%10 Sept →
dust213–70.0322%10 Sept →
cache14–160.0323%9 Sept →
cache13–10-0.0530%9 Sept →
dust213–9-0.0324%3 Sept →
inferno13–9-0.069%2 Sept →
inferno17–19-0.0715%2 Sept →
mirage6–13-0.0619%31 Aug →
inferno13–80.0312%31 Aug →
mirage1–13-0.0423%31 Aug →
mirage13–50.0115%30 Aug →
inferno10–13-0.0028%29 Aug →
inferno13–60.0121%29 Aug →
inferno13–8-0.0411%28 Aug →
mirage11–130.0817%28 Aug →
mirage13–3-0.0313%28 Aug →
mirage0–12-0.0820%27 Aug →
inferno12–12-0.0217%26 Aug →
dust212–120.0119%26 Aug →
nuke13–9-0.0728%24 Aug →
inferno13–9-0.0420%24 Aug →
ancient16–12-0.0521%23 Aug →
mirage13–16-0.0613%23 Aug →
nuke3–13-0.065%23 Aug →
cache11–130.0118%23 Aug →
nuke16–14-0.0517%23 Aug →
inferno6–13-0.0112%23 Aug →
ancient13–10-0.0316%23 Aug →
anubis4–13-0.097%22 Aug →
anubis7–13-0.0141%22 Aug →
mirage13–3-0.0217%22 Aug →
ancient13–7-0.0520%22 Aug →
inferno13–110.0019%21 Aug →
cache8–13-0.0117%21 Aug →
cache13–80.0123%21 Aug →
mirage9–13-0.0518%21 Aug →
inferno7–13-0.044%21 Aug →
mirage13–10-0.0410%21 Aug →
dust213–10-0.0212%21 Aug →
mirage13–10.0719%20 Aug →
anubis13–10.099%20 Aug →
ancient13–110.0210%20 Aug →
mirage5–130.0121%20 Aug →
inferno8–13-0.0910%20 Aug →
cache13–10-0.0314%19 Aug →
anubis13–7-0.0424%19 Aug →
cache12–3-0.0412%19 Aug →
ancient13–7-0.0114%19 Aug →
dust211–13-0.0621%18 Aug →
inferno7–13-0.0618%18 Aug →
nuke13–11-0.0113%17 Aug →
nuke13–00.0519%17 Aug →
cache11–130.0310%17 Aug →
mirage13–8-0.018%17 Aug →
inferno8–13-0.0412%17 Aug →
ancient7–130.018%17 Aug →
inferno12–4-0.028%17 Aug →
anubis8–13-0.0415%17 Aug →
inferno13–40.0127%17 Aug →
mirage4–13-0.128%17 Aug →
mirage10–13-0.0216%16 Aug →
inferno6–13-0.0913%16 Aug →
cache13–100.0019%16 Aug →
cache13–10-0.123%16 Aug →
mirage8–130.0119%16 Aug →
nuke14–16-0.098%15 Aug →
mirage13–7-0.0616%15 Aug →
overpass13–7-0.015%14 Aug →
vertigo10–13-0.0515%14 Aug →
mirage13–6-0.049%14 Aug →
nuke11–13-0.0621%14 Aug →
anubis9–13-0.066%14 Aug →
nuke13–7-0.0526%13 Aug →
cache13–16-0.0114%13 Aug →
inferno1–13-0.070%13 Aug →
vertigo13–80.0216%13 Aug →
nuke10–6-0.0826%13 Aug →
cache13–20.0515%12 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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