BenZer

BenZer — CS2 Stats

76561198195719741[U:1:235454013]Steam profile ↗✓ No bans

3,552Tracked matches47%Win rate2020Tracked since
6,846Hours in CS12Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating24,346Top 25% of 204,150 CSDB-tracked playersPink band · top ~3.7% of ranked players (population est.)
CSDB Leaderboard#28081 of 251266 tracked
FaceitLevel 10 · 2,384 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

−654Premier CS Rating · 25,000 → 24,346

Rating over time

Premier CS Rating: 24,346 -754 12 May – 11 Oct · 24 days played
24,34626,362peak 26,36212 May11 Oct
Faceit ELO: 2,384 +0 31 Aug – 12 Sept · 2 observations
2,3842,384peak 2,38431 Aug12 Sept
26,391Peak Premier in tracked matches
2,384Highest Faceit ELO seen on CSDB
41Days played since 2026-05-12

Faceit ELO

  • At peak — 2,384
  • Next: 2,500 ELO at 2,500 — 116 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-31
  • Level 9 first seen 2026-08-31

Premier CS Rating

  • 2,016 below peak (26,362)
  • -1,377 over 30 days · declining
  • -1,956 over 90 days
  • Next: Red band at 25,000 — 654 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-31
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches42——
Win rate55%——
K/D1.34——
Headshot %55%——

Measured 12 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate48.1%50.9%
Shot accuracy16.4%13.7%
Kill/death ratio1.141.09
Match win rate61.8%48.4%

Share this profile

CSDB.GGBenZerFACEITLevel 10 · 2,384 ELOSTANDINGTop 12.4% of rankedPREMIER24,346 · Pink bandPEAK ELO2,384csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning66
Utility31

0–100 skill scores via Leetify.

Recent form

COLD51–42–7Last 10051%Win rateLLLLWWLWLL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +2.0pp headshot accuracy · +60ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 24%
  • Avg reaction 628ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 617ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim8.2
Utility3.1
Positioning6.6
Opening Duels4.3
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 85% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.6
Utility3.1
Mechanics7.3
Opening Duels5.5
Win Impact3.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time576ms−28ms
first ⅓ avg 604ms → last ⅓ avg 576ms
Headshot accuracy23.4%+0.8%
first ⅓ avg 22.7% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 9–0 · overpass, 3 Jun →
46%Best headshot accuracy · 5–9 · inferno, 14 Aug →
430msFastest reaction time · 9–6 · inferno, 15 May →
13–1Biggest win · mirage, 8 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
7–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 71% over 14nukeWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA2515–1060%0.02
ancientB147–750%0.02
cacheS1410–471%0.00
dust2C145–936%0.01
nukeD92–722%-0.00
anubisA95–456%0.01
overpassA74–357%0.05
infernoD62–433%0.00
debris—10–10%-0.13
poseidon—11–0100%0.11

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

208,561Lifetime kills
1.14K/D · Top 50% of Level 10 players
13,775Matches
61.8%Match win rate · Top 5% of Level 10 players
48.1%Headshot %
16.4%Shot accuracy · Top 25% of Level 10 players
29,717MVPs
3,909Hours (in match)
6,509Bombs planted
2,333Bombs defused

Most-used weapons

AK-4766,543
AWP20,178
P2504,764
SG 5534,349
P903,923
MP93,483

Lifetime map wins

8,872dust2
7,071inferno
2,926train
2,831cbble
2,065nuke
1,723vertigo
304lake
267office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,594Matches
52%Win rate
1.06Avg K/D
79.7ADR
47%Headshot %

Clutches & streaks

33%1v1 clutch win
19%1v2 clutch win
15Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage17550%1.0116.5
Ancient17150%1.0316.4
Anubis15258%1.0416.1
Dust211951%0.9415.1
Overpass4665%1.0115.4
Vertigo1735%0.9418.8
Nuke1650%0.8412.7
Inferno1030%0.7412.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
37.1%Accuracy (enemy spotted)
38.4%Spray accuracy
82.8%Counter-strafing
9.8°Preaim
572msReaction time
52.7%T opening success
51.1%CT opening success
0.32Enemies flashed / flash
3.7%Flash assists
6.82HE damage / grenade
4.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3164 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–160.0119%11 Oct →
inferno10–130.0232%11 Oct →
ancient11–130.0212%8 Oct →
mirage4–130.0820%8 Oct →
cache13–80.0737%8 Oct →
mirage13–10.1729%8 Oct →
cache3–13-0.0615%3 Oct →
cache13–10-0.0523%3 Oct →
nuke3–13-0.0421%3 Oct →
cache1–13-0.1029%3 Oct →
dust213–11-0.0124%3 Oct →
dust23–13-0.0515%21 Sept →
nuke8–130.0033%21 Sept →
mirage4–130.0227%21 Sept →
cache13–90.0528%14 Sept →
dust27–130.0217%14 Sept →
ancient13–110.0610%14 Sept →
nuke11–13-0.0121%7 Sept →
ancient13–11-0.0021%1 Sept →
ancient11–13-0.0321%30 Aug →
dust213–30.0924%30 Aug →
mirage13–10-0.0222%22 Aug →
nuke2–9-0.0120%18 Aug →
debris1–9-0.1320%18 Aug →
anubis13–110.0121%17 Aug →
anubis16–14-0.0510%15 Aug →
anubis13–70.0726%15 Aug →
inferno5–9-0.0446%14 Aug →
anubis13–100.0017%9 Aug →
dust213–100.0741%9 Aug →
mirage11–13-0.0119%9 Aug →
ancient17–190.0529%8 Aug →
dust28–130.0427%8 Aug →
mirage2–13-0.0245%6 Aug →
mirage16–120.0320%6 Aug →
mirage13–30.0321%27 Jul →
mirage13–20.0829%27 Jul →
overpass13–80.0423%27 Jul →
dust212–12-0.0118%27 Jul →
cache13–5-0.059%27 Jul →
ancient12–12-0.0328%27 Jul →
anubis12–12-0.0324%26 Jul →
mirage6–130.0015%26 Jul →
nuke3–130.0325%16 Jul →
dust25–13-0.0230%15 Jul →
cache13–80.0420%15 Jul →
dust215–150.0430%15 Jul →
dust213–50.0930%15 Jul →
cache13–6-0.0021%14 Jul →
cache13–40.0924%13 Jul →
ancient5–130.039%13 Jul →
ancient13–5-0.0133%13 Jul →
dust215–15-0.0615%10 Jul →
cache13–50.1234%10 Jul →
cache5–13-0.0327%9 Jul →
mirage13–50.0821%9 Jul →
dust213–9-0.0121%9 Jul →
overpass12–12-0.0216%8 Jul →
mirage13–40.0124%8 Jul →
mirage13–7-0.0827%6 Jul →
cache13–9-0.0527%6 Jul →
ancient13–90.1229%3 Jul →
ancient13–30.0421%2 Jul →
overpass3–13-0.0026%1 Jul →
ancient4–130.0223%1 Jul →
nuke8–13-0.0224%30 Jun →
anubis7–13-0.0722%30 Jun →
mirage13–80.1029%30 Jun →
anubis13–50.0914%29 Jun →
nuke13–90.0421%29 Jun →
anubis12–160.0034%25 Jun →
dust25–13-0.0423%13 Jun →
mirage13–8-0.0133%13 Jun →
ancient13–100.0320%13 Jun →
mirage11–50.0114%13 Jun →
mirage13–70.0119%13 Jun →
mirage15–15-0.0020%10 Jun →
mirage13–100.0321%10 Jun →
inferno9–130.056%9 Jun →
mirage13–50.1519%9 Jun →
inferno1–9-0.1219%7 Jun →
mirage4–130.0431%7 Jun →
ancient9–13-0.0221%7 Jun →
cache11–130.0118%5 Jun →
ancient16–140.0521%5 Jun →
nuke13–11-0.0323%4 Jun →
mirage9–13-0.0410%4 Jun →
overpass5–13-0.0436%4 Jun →
mirage10–13-0.0539%4 Jun →
overpass9–00.3523%3 Jun →
poseidon9–60.1124%3 Jun →
overpass13–100.0721%15 May →
anubis9–130.0217%15 May →
inferno9–60.0532%15 May →
mirage2–13-0.0422%15 May →
mirage13–90.0029%12 May →
inferno13–50.0623%12 May →
dust210–130.0422%12 May →
overpass13–10-0.0512%12 May →
cache13–3-0.0234%12 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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