2008 Audi S4 Avant

2008 Audi S4 Avant — CS2 Stats

US76561198155392141[U:1:195126413]Steam profile ↗✓ No bans

593Tracked matches57%Win rate2023Tracked since
1,607Hours in CS2Hrs last 2 wks
CSDB Rating4.9 DevelopingSupport
Premier CS Rating1,000Grey band · top ~95.8% of ranked players (population est.)
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Oct 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 1,000 -1,135 5 Sept – 20 Oct · 12 days played
1,0003,144peak 3,1445 Sept20 Oct
3,395Peak Premier in tracked matches
34Days played since 2026-07-18

Premier CS Rating

  • 2,144 below peak (3,144)
  • -809 over 30 days · declining
  • Next: Light Blue band at 5,000 — 4,000 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate37.0%38.2%39.9%2.9% short
Shot accuracy0.9%3.6%7.0%6.0% short
Kill/death ratio0.690.830.920.23 short
Match win rate39.6%40.2%42.3%2.6% short

This profile sits below the typical Light Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG2008 Audi S4 AvantPREMIER1,000 · Grey bandcsdb.gg/stats

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Performance scores

Aim69
Positioning37
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY52–44–4Last 10052%Win rateWWLLLTWLWL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +1.6pp headshot accuracy · −2ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 725ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 675ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 676ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim6.9
Utility3.8
Positioning3.7
Opening Duels0.0

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning3.7
Utility3.8
Mechanics8.9
Opening Duels0.0
Win Impact7.4

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.03
Reaction time641ms−73ms
first ⅓ avg 713ms → last ⅓ avg 641ms
Headshot accuracy18.5%+0.0%
first ⅓ avg 18.4% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 1–3 · cache, 1 Aug →
57%Best headshot accuracy · 4–7 · anubis, 4 Sept →
453msFastest reaction time · 13–11 · nuke, 5 Oct →
13–1Biggest win · nuke, 18 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
7–10In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 57% over 70mirageWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
nukeA7040–3057%-0.02
mirageD62–433%0.00
ancientD62–433%-0.01
cache—42–250%0.04
inferno—42–250%0.01
anubis—41–325%-0.05
dust2—32–167%-0.00
vertigo—31–233%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,804Lifetime kills
0.69K/D
1,363Matches
39.6%Match win rate
37.0%Headshot %
0.9%Shot accuracy
1,843MVPs
468Hours (in match)
1,211Bombs planted
186Bombs defused

Most-used weapons

Lifetime map wins

6,319nuke
1,887vertigo
720dust2
253inferno
127office
18train
3italy
3ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
35.8%Accuracy (enemy spotted)
40.2%Spray accuracy
90.0%Counter-strafing
12.7°Preaim
632msReaction time
29.4%T opening success
27.9%CT opening success
0.42Enemies flashed / flash
4.8%Flash assists
4.48HE damage / grenade
6.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6599° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4163 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.038%3 Nov →
nuke13–4-0.0414%27 Oct →
dust27–80.0842%20 Oct →
cache0–6-0.110%20 Oct →
vertigo5–13-0.0528%20 Oct →
nuke12–12-0.0926%18 Oct →
nuke13–2-0.0443%18 Oct →
nuke11–13-0.0620%17 Oct →
nuke13–20.0225%17 Oct →
nuke6–13-0.0311%17 Oct →
nuke13–50.008%17 Oct →
nuke13–2-0.0427%17 Oct →
nuke13–3-0.0215%16 Oct →
nuke12–12-0.0214%12 Oct →
nuke11–13-0.0726%12 Oct →
nuke2–13-0.0348%11 Oct →
nuke13–8-0.0210%11 Oct →
nuke9–13-0.0123%11 Oct →
nuke11–13-0.0716%11 Oct →
nuke13–30.0715%11 Oct →
nuke13–6-0.017%11 Oct →
nuke7–13-0.0632%10 Oct →
nuke8–13-0.0511%10 Oct →
nuke13–70.0516%9 Oct →
nuke13–11-0.055%8 Oct →
nuke13–8-0.027%5 Oct →
nuke13–11-0.0612%5 Oct →
nuke13–2-0.0518%5 Oct →
nuke8–130.0016%23 Sept →
nuke13–80.0217%23 Sept →
nuke9–13-0.0419%23 Sept →
nuke8–13-0.0114%23 Sept →
vertigo13–10-0.0518%22 Sept →
mirage8–130.028%22 Sept →
mirage8–13-0.099%22 Sept →
nuke7–130.0410%20 Sept →
ancient13–11-0.0415%20 Sept →
nuke0–4-0.060%19 Sept →
nuke13–11-0.0510%19 Sept →
nuke5–13-0.1313%19 Sept →
nuke8–13-0.058%19 Sept →
nuke13–7-0.0516%19 Sept →
nuke13–4-0.014%18 Sept →
nuke13–1-0.0114%18 Sept →
nuke13–2-0.018%18 Sept →
nuke13–8-0.0810%18 Sept →
nuke12–2-0.0213%17 Sept →
nuke9–50.0129%10 Sept →
dust213–7-0.0211%9 Sept →
nuke8–130.0044%9 Sept →
mirage14–16-0.0531%9 Sept →
inferno11–13-0.0118%9 Sept →
ancient5–13-0.110%8 Sept →
anubis3–13-0.150%8 Sept →
nuke13–1-0.0512%7 Sept →
nuke13–50.028%7 Sept →
nuke11–13-0.0313%7 Sept →
mirage15–150.0118%7 Sept →
nuke3–130.0018%7 Sept →
nuke13–70.098%7 Sept →
inferno13–70.0924%7 Sept →
nuke11–13-0.047%7 Sept →
nuke13–9-0.0421%6 Sept →
nuke13–110.0110%6 Sept →
nuke12–16-0.0318%5 Sept →
anubis13–11-0.0113%5 Sept →
cache13–30.0410%5 Sept →
mirage13–70.0434%5 Sept →
inferno0–20.000%5 Sept →
mirage13–30.0914%5 Sept →
nuke13–6-0.0422%5 Sept →
ancient5–13-0.0415%4 Sept →
anubis4–7-0.0157%4 Sept →
cache8–20.0125%4 Sept →
dust213–7-0.0612%4 Sept →
ancient6–30.0710%31 Aug →
ancient6–130.0011%31 Aug →
nuke9–3-0.0421%31 Aug →
inferno8–3-0.036%31 Aug →
ancient13–60.0914%29 Aug →
nuke8–40.0038%29 Aug →
nuke12–12-0.0215%28 Aug →
nuke13–80.0115%28 Aug →
nuke13–4-0.0121%28 Aug →
anubis13–16-0.0511%9 Aug →
nuke5–13-0.0318%9 Aug →
nuke4–13-0.038%8 Aug →
nuke6–13-0.0612%8 Aug →
nuke6–13-0.0313%8 Aug →
vertigo8–13-0.0023%6 Aug →
nuke4–5-0.0423%6 Aug →
cache1–30.2457%1 Aug →
nuke7–13-0.0519%22 Jul →
nuke6–130.046%22 Jul →
nuke13–80.1418%18 Jul →
nuke13–50.0617%18 Jul →
nuke13–7-0.0112%18 Jul →
nuke13–70.077%18 Jul →
nuke13–5-0.0017%18 Jul →
nuke6–13-0.0319%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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