rapUwU tang

rapUwU tang — CS2 Stats

FI76561198140037963[U:1:179772235]Steam profile ↗✓ No bans

2,454Tracked matches50%Win rate2020Tracked since
14,312Hours in CS34Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
CSDB Leaderboard#8762 of 251515 tracked
FaceitLevel 10 · 2,378 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (33 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,378 → 2,378
+31Tracked matches · now 2,454
−5.2ppWin rate · 55.2% → 50.0%

Rating over time

Premier CS Rating: 26,552 -319 22 May – 11 Sept · 12 days played
26,55227,859peak 27,85922 May11 Sept
Faceit ELO: 2,378 +0 8 Sept – 11 Sept · 2 observations
2,3782,378peak 2,3788 Sept11 Sept
27,894Peak Premier in tracked matches
2,378Highest Faceit ELO seen on CSDB
36Days played since 2026-05-20

Faceit ELO

  • At peak — 2,378
  • Next: 2,500 ELO at 2,500 — 122 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-08
  • Level 9 first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches34——
Win rate47%——
K/D0.86——
Headshot %59%——

Measured 11 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,846), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate47.8%50.9%
Shot accuracy13.3%13.7%
Kill/death ratio0.891.09
Match win rate41.0%48.4%

Share this profile

CSDB.GGrapUwU tangFACEITLevel 10 · 2,378 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,378csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning59
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY48–45–7Last 10048%Win rateWLWLWWLWLL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +0.4pp headshot accuracy · −4ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 547ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 536ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 538ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.6
Utility3.7
Positioning5.9
Opening Duels3.2
Clutch3.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.9
Utility3.7
Mechanics8.3
Opening Duels3.5
Win Impact5.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time543ms−35ms
first ⅓ avg 577ms → last ⅓ avg 543ms
Headshot accuracy25.1%−1.1%
first ⅓ avg 26.2% → last ⅓ avg 25.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–2 · cache, 2 Jun →
50%Best headshot accuracy · 6–13 · cache, 25 May →
422msFastest reaction time · 13–8 · ancient, 8 Jun →
13–1Biggest win · cache, 9 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
7–4In matches decided by ≤2 rounds
10Overtime games

Map breakdown

vertigoBest map · 80% over 5mirageWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
cacheB4724–2351%0.02
mirageD175–1229%-0.01
ancientA116–555%0.01
infernoA85–363%0.02
vertigoS54–180%0.05
anubis—41–325%0.01
nuke—32–167%0.01
dust2—31–233%-0.03
overpass—20–20%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 17). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

195,307Lifetime kills
0.89K/D
8,754Matches
41.0%Match win rate
47.8%Headshot %
13.3%Shot accuracy
19,453MVPs
26,039Hours (in match)
7,532Bombs planted
2,399Bombs defused

Most-used weapons

AK-4791,690
AWP23,159
MAC-102,838
MP92,837
Knife2,128
FAMAS1,383

Lifetime map wins

12,443inferno
11,871vertigo
4,155nuke
3,453dust2
2,868train
508lake
177cbble
72office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,260Matches
51%Win rate
1.11Avg K/D
80.2ADR
50%Headshot %

Clutches & streaks

39%1v1 clutch win
23%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient27856%1.2116.7
Mirage20548%1.0515.6
Inferno15546%1.0615.2
Nuke11550%1.0115.8
Vertigo11166%1.2616.8
Anubis8048%1.1015.4
Overpass5147%1.2216.2
Train4068%1.4617.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.6%Headshot accuracy
35.0%Accuracy (enemy spotted)
37.2%Spray accuracy
87.2%Counter-strafing
9.3°Preaim
528msReaction time
41.0%T opening success
47.1%CT opening success
0.46Enemies flashed / flash
2.7%Flash assists
10.90HE damage / grenade
2.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4565 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke16–120.0231%12 Oct →
mirage4–13-0.0321%12 Oct →
vertigo16–13-0.0217%10 Oct →
ancient9–130.0330%10 Oct →
vertigo13–70.0128%10 Oct →
inferno13–110.0432%10 Oct →
mirage7–13-0.0727%10 Oct →
inferno13–6-0.0423%10 Oct →
inferno15–19-0.0114%10 Oct →
vertigo14–16-0.0223%10 Oct →
dust28–130.0118%10 Oct →
cache6–13-0.0242%10 Oct →
mirage13–70.0231%10 Oct →
cache13–10.0414%9 Oct →
mirage7–13-0.0526%8 Oct →
vertigo13–20.1747%8 Oct →
inferno15–15-0.0116%8 Oct →
cache12–12-0.0324%8 Oct →
ancient3–13-0.066%3 Oct →
cache13–6-0.0416%21 Sept →
anubis14–160.0321%6 Sept →
vertigo13–40.1037%5 Sept →
ancient13–70.0326%5 Sept →
anubis14–16-0.0225%5 Sept →
cache13–60.0327%5 Sept →
ancient13–70.0228%5 Sept →
mirage9–130.0025%5 Sept →
cache13–16-0.0326%5 Sept →
mirage10–13-0.0223%11 Aug →
anubis13–20.0428%9 Jul →
inferno8–130.0424%5 Jul →
mirage7–130.0426%4 Jul →
inferno13–90.0325%4 Jul →
ancient13–100.0125%1 Jul →
mirage2–13-0.0428%1 Jul →
cache7–13-0.0918%17 Jun →
cache13–10-0.0517%16 Jun →
cache13–40.1126%11 Jun →
cache13–11-0.0123%10 Jun →
cache12–12-0.0115%9 Jun →
cache13–90.0119%9 Jun →
ancient13–80.0124%8 Jun →
ancient13–160.0113%8 Jun →
mirage9–13-0.0520%8 Jun →
mirage13–8-0.0241%8 Jun →
mirage2–13-0.0627%5 Jun →
cache13–70.1325%5 Jun →
cache13–10-0.0120%5 Jun →
ancient2–13-0.0620%5 Jun →
mirage13–110.0527%5 Jun →
nuke7–13-0.0611%4 Jun →
cache13–90.0328%4 Jun →
inferno13–20.0935%4 Jun →
cache12–120.1020%3 Jun →
cache12–12-0.0129%3 Jun →
cache13–20.1625%3 Jun →
mirage6–13-0.0419%2 Jun →
mirage3–13-0.0619%2 Jun →
cache13–110.0421%2 Jun →
cache13–20.1826%2 Jun →
overpass5–13-0.0714%1 Jun →
ancient13–110.0931%1 Jun →
anubis6–130.0027%31 May →
cache13–10-0.0125%30 May →
cache9–13-0.0621%29 May →
cache5–13-0.0825%29 May →
cache13–80.0829%29 May →
cache8–13-0.0113%29 May →
dust213–7-0.098%28 May →
mirage13–50.1132%28 May →
mirage13–60.0019%27 May →
mirage15–150.0536%27 May →
inferno13–110.0148%26 May →
cache13–60.0625%26 May →
cache10–130.0632%26 May →
cache13–30.1611%26 May →
cache6–13-0.0250%25 May →
cache11–130.0828%25 May →
cache13–80.0430%24 May →
cache5–13-0.0424%24 May →
nuke13–60.0736%24 May →
cache13–80.0618%24 May →
cache9–13-0.0442%23 May →
ancient6–13-0.029%23 May →
ancient13–20.0634%23 May →
cache9–13-0.0224%23 May →
overpass9–130.0425%22 May →
dust28–13-0.0317%22 May →
cache5–130.0626%22 May →
cache13–90.0323%22 May →
cache9–130.0516%22 May →
cache12–120.0022%22 May →
cache13–11-0.0119%22 May →
cache8–13-0.0326%21 May →
cache2–13-0.0621%21 May →
cache6–130.0125%21 May →
cache10–13-0.0141%21 May →
cache13–70.1020%20 May →
cache13–50.1026%20 May →
cache13–70.0837%20 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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