Bastu Gollum

Bastu Gollum — CS2 Stats

FI76561198116762173[U:1:156496445]Steam profile ↗✓ No bans

447Tracked matches48%Win rate2022Tracked since
1,760Hours in CS1Hrs last 2 wks
CSDB Rating4.4 DevelopingPositional Player
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 447
−4.0ppWin rate · 52.0% → 48.0%

Rating over time

Premier CS Rating: 4,999 -6,929 4 Mar – 3 Jul · 28 days played
4,52311,928peak 11,9284 Mar3 Jul
11,928Peak Premier in tracked matches
946Highest Faceit ELO seen on CSDB
39Days played since 2026-03-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1——
Win rate0%——
K/D0.31——
Headshot %40%——

Measured 26 Sep 2026 → 3 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,269), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate31.4%40.9%41.3%9.9% short
Shot accuracy20.0%14.2%12.7%above
Kill/death ratio1.020.950.95above
Match win rate35.4%42.1%42.6%7.1% short

This profile matches the typical Level 2 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBastu GollumFACEITLevel 1STANDINGTop 100.0% of rankedPEAK ELO946csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning35
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY38–52–10Last 10038%Win rateLLWLLWWWWW

Last 10 vs previous 10: +40pp win rate · +0.00 avg rating · +0.2pp headshot accuracy · −3ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 656ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 645ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 647ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim5.2
Utility2.9
Positioning3.5
Opening Duels0.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 660ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning3.5
Utility2.9
Mechanics8.0
Opening Duels0.4
Win Impact4.3

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time656ms−45ms
first ⅓ avg 701ms → last ⅓ avg 656ms
Headshot accuracy11.7%−0.6%
first ⅓ avg 12.3% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 4–0 · cache, 3 Jun →
31%Best headshot accuracy · 4–0 · cache, 3 Jun →
531msFastest reaction time · 13–9 · cache, 3 Jul →
13–0Biggest win · mirage, 28 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
2–4In matches decided by ≤2 rounds
12Overtime games

Map breakdown

mirageBest map · 53% over 15dust2Weakest map · 8% over 12
MapGradePlayedRecordWin rateAvg rating
nukeC218–1338%-0.02
mirageB158–753%-0.02
cacheB136–746%-0.04
ancientD134–931%-0.02
dust2D121–118%-0.06
infernoD93–633%-0.03
overpassB63–350%-0.02
anubisD51–420%-0.01
train—32–167%-0.03
office—21–150%-0.03
vertigo—11–0100%-0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (8% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,745Lifetime kills
1.02K/D · Top 50% of Level 1 players
3,259Matches
35.4%Match win rate
31.4%Headshot %
20.0%Shot accuracy · Top 5% of Level 1 players
4,272MVPs
947Hours (in match)
2,166Bombs planted
449Bombs defused

Most-used weapons

AK-4710,796
AWP8,388
P2502,057
P901,475
Tec-91,459

Lifetime map wins

3,468dust2
1,781inferno
1,765cbble
1,331train
1,302nuke
206bank
161safehouse
158lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

176Matches
46%Win rate
0.99Avg K/D
55.7ADR
33%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient10%0.5512.0
Nuke1100%0.759.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
33.6%Accuracy (enemy spotted)
35.8%Spray accuracy
86.2%Counter-strafing
11.4°Preaim
660msReaction time
33.4%T opening success
27.7%CT opening success
0.44Enemies flashed / flash
2.7%Flash assists
6.00HE damage / grenade
4.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.4709% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4422 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.436% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust24–13-0.1424%27 Sept →
dust29–13-0.0313%26 Sept →
nuke13–80.0212%28 Jul →
inferno14–16-0.058%25 Jul →
nuke7–13-0.0113%24 Jul →
cache13–100.017%24 Jul →
mirage16–120.0213%17 Jul →
cache13–9-0.1112%3 Jul →
nuke13–110.0311%3 Jul →
cache13–7-0.0612%2 Jul →
nuke6–13-0.0314%30 Jun →
inferno13–10-0.0011%16 Jun →
mirage8–13-0.0313%16 Jun →
nuke10–13-0.0716%16 Jun →
cache12–12-0.0017%16 Jun →
overpass13–3-0.0819%16 Jun →
inferno10–13-0.038%16 Jun →
ancient12–12-0.056%16 Jun →
nuke7–13-0.0410%16 Jun →
nuke1–13-0.008%16 Jun →
mirage6–13-0.054%16 Jun →
cache9–13-0.085%16 Jun →
office10–13-0.050%15 Jun →
train13–4-0.0513%15 Jun →
train13–40.012%15 Jun →
nuke13–8-0.1016%15 Jun →
inferno12–12-0.0318%15 Jun →
cache13–10-0.1216%15 Jun →
mirage12–12-0.039%11 Jun →
dust212–12-0.0416%11 Jun →
vertigo13–5-0.076%11 Jun →
train9–13-0.0627%11 Jun →
cache13–7-0.079%11 Jun →
office13–6-0.0220%11 Jun →
nuke11–2-0.0425%11 Jun →
inferno9–60.0316%11 Jun →
mirage13–8-0.059%3 Jun →
cache4–13-0.087%3 Jun →
cache4–00.1231%3 Jun →
inferno16–14-0.0719%5 May →
nuke7–13-0.0916%5 May →
ancient13–10.0410%5 May →
mirage8–1-0.0327%5 May →
ancient5–13-0.0614%4 May →
mirage13–10-0.006%4 May →
nuke13–70.0914%4 May →
mirage9–13-0.0110%4 May →
nuke16–13-0.0110%3 May →
overpass8–13-0.0612%30 Apr →
ancient7–13-0.0612%30 Apr →
ancient13–4-0.0010%30 Apr →
cache10–13-0.059%29 Apr →
cache4–13-0.0228%29 Apr →
cache12–12-0.0816%29 Apr →
cache7–13-0.0614%29 Apr →
inferno15–150.0511%28 Apr →
nuke13–9-0.019%28 Apr →
overpass15–150.0016%28 Apr →
mirage13–00.0613%28 Apr →
nuke4–13-0.1023%27 Apr →
dust26–13-0.0918%27 Apr →
nuke13–100.0315%27 Apr →
inferno7–13-0.0520%24 Apr →
dust213–100.0215%23 Apr →
nuke14–160.0414%23 Apr →
overpass13–70.0010%15 Apr →
dust29–13-0.069%15 Apr →
inferno3–13-0.106%15 Apr →
dust24–13-0.0313%15 Apr →
mirage6–13-0.046%11 Apr →
ancient13–70.0710%11 Apr →
ancient15–15-0.0813%11 Apr →
anubis9–130.0119%8 Apr →
mirage13–00.0310%8 Apr →
dust210–13-0.1012%8 Apr →
ancient3–13-0.048%8 Apr →
nuke10–130.029%8 Apr →
mirage10–130.0127%7 Apr →
mirage13–4-0.0616%7 Apr →
dust25–13-0.0513%7 Apr →
dust26–13-0.077%6 Apr →
overpass7–13-0.0212%31 Mar →
overpass13–70.0213%31 Mar →
mirage9–1-0.0115%31 Mar →
ancient12–160.019%26 Mar →
ancient3–13-0.047%25 Mar →
nuke15–15-0.0214%25 Mar →
ancient10–130.0110%24 Mar →
nuke6–13-0.0613%24 Mar →
nuke10–13-0.0715%23 Mar →
anubis13–50.0615%16 Mar →
ancient5–13-0.0312%14 Mar →
mirage13–16-0.0716%12 Mar →
anubis3–13-0.0614%12 Mar →
dust210–13-0.0716%8 Mar →
nuke14–16-0.0411%7 Mar →
anubis11–13-0.0112%5 Mar →
dust22–13-0.1111%5 Mar →
ancient13–70.0013%4 Mar →
anubis4–13-0.0713%4 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.