L4wrenceb0b

L4wrenceb0b — CS2 Stats

FI76561198300145833[U:1:339880105]Steam profile ↗✓ No bans

2,895Tracked matches63%Win rate2020Tracked since
9,838Hours in CS20Hrs last 2 wks
CSDB Rating8.5 ElitePositional Player
Premier CS Rating28,570Top 1% of 201,122 CSDB-tracked playersRed band · top ~1.3% of ranked players (population est.)
CSDB Leaderboard#1675 of 247969 tracked
FaceitLevel 10 · 2,571 ELOTop 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,570 +2,383 29 Jul – 30 Sept · 26 days played
26,18728,964peak 28,96429 Jul30 Sept
Faceit ELO: 2,571 +0 30 Aug – 23 Sept · 9 observations
2,5712,571peak 2,57130 Aug23 Sept
28,964Peak Premier in tracked matches
2,571Highest Faceit ELO seen on CSDB
44Days played since 2026-07-27

Faceit ELO

  • At peak — 2,571
  • 0 over 30 days · steady
  • Next: 3,000 ELO at 3,000 — 429 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-30
  • Level 10 first seen 2026-08-30

Premier CS Rating

  • 394 below peak (28,964)
  • +869 over 30 days · improving
  • Next: Gold band at 30,000 — 1,430 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches47——
Win rate62%——
K/D0.83——
Headshot %50%——

Measured 4 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,274), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate48.7%50.9%
Shot accuracy18.3%13.8%
Kill/death ratio0.991.09
Match win rate52.1%48.4%

Share this profile

CSDB.GGL4wrenceb0bFACEITLevel 10 · 2,571 ELOSTANDINGTop 12.4% of rankedPREMIER28,570 · Red band30 DAYS0 ELOPEAK ELO2,571csdb.gg/stats

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Performance scores

Aim97
Positioning75
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY54–38–8Last 10054%Win rateLTLWLWWLWL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +4.6pp headshot accuracy · +62ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 27%
  • Avg reaction 505ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 33%
  • Avg reaction 520ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 31%
  • Avg reaction 489ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim9.7
Utility5.1
Positioning7.5
Opening Duels7.1
Clutch3.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: aim profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning7.5
Utility5.1
Mechanics8.2
Opening Duels7.3
Win Impact9.3

Composite 8.5/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.01
first ⅓ avg 0.05 → last ⅓ avg 0.06
Reaction time503ms−6ms
first ⅓ avg 509ms → last ⅓ avg 503ms
Headshot accuracy27.7%+4.7%
first ⅓ avg 23.0% → last ⅓ avg 27.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–2 · cache, 1 Aug →
75%Best headshot accuracy · 3–0 · nuke, 27 Sept →
367msFastest reaction time · 13–4 · inferno, 9 Aug →
13–1Biggest win · train, 23 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–5In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 70% over 10ancientWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB2815–1354%0.04
cacheA148–657%0.04
mirageB147–750%0.05
infernoC125–742%0.06
anubisS107–370%0.08
trainS64–267%0.08
ancientC52–340%0.03
vertigo—31–233%0.02
dust2—31–233%0.11
overpass—22–0100%0.02
italy—11–0100%0.10
debris—11–0100%0.07
boulder—10–10%-0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

392,864Lifetime kills
0.99K/D
10,206Matches
52.1%Match win rate · Top 25% of Level 10 players
48.7%Headshot %
18.3%Shot accuracy · Top 25% of Level 10 players
38,042MVPs
9,321Hours (in match)
9,660Bombs planted
4,133Bombs defused

Most-used weapons

AK-47128,873
AWP90,790
P2507,198
SG 5535,313
MAC-104,671
SSG 084,646

Lifetime map wins

16,845dust2
15,983train
15,354nuke
9,476inferno
1,887cbble
1,715vertigo
310dust
254office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,315Matches
55%Win rate
1.60Avg K/D
101.8ADR
42%Headshot %

Clutches & streaks

39%1v1 clutch win
39%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke7163%2.0421.6
Anubis5478%1.7920.2
Ancient5153%1.4420.1
Mirage3949%1.5120.7
Overpass1771%2.1122.1
Cache1258%1.5921.2
Train850%1.6828.6
Inferno633%1.3721.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.6%Headshot accuracy
42.5%Accuracy (enemy spotted)
50.1%Spray accuracy
86.9%Counter-strafing
8.6°Preaim
496msReaction time
60.6%T opening success
57.8%CT opening success
0.43Enemies flashed / flash
9.3%Flash assists
12.34HE damage / grenade
4.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4346 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache4–60.0732%30 Sept →
nuke12–120.0220%30 Sept →
anubis10–130.1337%30 Sept →
train13–30.2126%30 Sept →
nuke11–13-0.0119%29 Sept →
nuke13–60.0931%27 Sept →
nuke3–00.0275%27 Sept →
mirage9–13-0.0030%26 Sept →
anubis13–50.1121%26 Sept →
nuke8–13-0.0645%25 Sept →
nuke13–60.0532%25 Sept →
vertigo12–120.0420%23 Sept →
train13–10.1544%23 Sept →
cache13–100.0727%23 Sept →
inferno6–130.0110%23 Sept →
mirage13–60.0519%22 Sept →
inferno2–130.0139%21 Sept →
nuke13–70.1023%21 Sept →
nuke13–160.1525%20 Sept →
train13–20.0650%18 Sept →
nuke13–80.0422%18 Sept →
nuke13–90.0535%16 Sept →
ancient13–60.0825%16 Sept →
mirage7–13-0.0328%16 Sept →
ancient7–130.0828%15 Sept →
italy13–100.1027%15 Sept →
overpass13–1-0.0118%15 Sept →
cache13–10.0312%15 Sept →
inferno12–120.0325%14 Sept →
train13–110.0111%14 Sept →
nuke13–110.0515%13 Sept →
anubis13–50.1219%13 Sept →
inferno13–80.0729%13 Sept →
nuke6–130.0828%12 Sept →
inferno8–80.0918%12 Sept →
nuke13–50.0924%11 Sept →
inferno9–130.0925%11 Sept →
mirage13–20.0432%10 Sept →
nuke13–7-0.0323%9 Sept →
mirage13–60.1131%9 Sept →
anubis13–80.0626%5 Sept →
vertigo13–80.0219%5 Sept →
nuke7–12-0.0521%4 Sept →
mirage13–60.0218%3 Sept →
dust213–40.2032%3 Sept →
nuke13–60.1120%3 Sept →
ancient4–130.0416%2 Sept →
mirage9–130.1028%2 Sept →
inferno4–13-0.0125%1 Sept →
train10–130.0542%1 Sept →
nuke13–100.0832%1 Sept →
nuke12–120.0326%29 Aug →
nuke13–70.1726%28 Aug →
cache13–100.0045%26 Aug →
mirage6–13-0.0135%25 Aug →
nuke8–130.0225%25 Aug →
ancient3–12-0.0226%18 Aug →
nuke11–130.0818%18 Aug →
inferno9–40.2220%17 Aug →
debris9–60.0715%17 Aug →
cache3–13-0.0022%17 Aug →
nuke13–60.0813%16 Aug →
cache10–130.0511%15 Aug →
mirage13–100.0632%13 Aug →
cache3–13-0.0220%13 Aug →
cache3–6-0.0035%12 Aug →
vertigo8–130.0019%9 Aug →
cache13–110.1124%9 Aug →
dust212–120.0819%9 Aug →
mirage10–130.0215%9 Aug →
train1–13-0.0128%9 Aug →
nuke3–10-0.0331%9 Aug →
inferno13–40.0334%9 Aug →
nuke15–150.1028%9 Aug →
inferno7–110.0215%8 Aug →
cache13–100.0019%8 Aug →
cache16–140.0531%7 Aug →
nuke8–8-0.0124%7 Aug →
mirage10–130.0828%6 Aug →
boulder2–13-0.0950%2 Aug →
dust27–130.0621%2 Aug →
anubis9–130.1028%2 Aug →
mirage11–130.0827%2 Aug →
cache13–60.0716%2 Aug →
anubis13–20.0313%2 Aug →
nuke0–3-0.180%1 Aug →
inferno13–90.0311%1 Aug →
nuke13–90.0230%1 Aug →
mirage13–90.1231%1 Aug →
anubis13–70.0226%1 Aug →
cache13–20.2433%1 Aug →
anubis11–130.0125%31 Jul →
ancient13–2-0.0211%31 Jul →
nuke13–100.1227%30 Jul →
overpass13–70.0417%30 Jul →
inferno13–30.0722%29 Jul →
cache8–13-0.0420%29 Jul →
mirage13–110.1118%28 Jul →
anubis13–100.1414%27 Jul →
anubis13–40.1226%27 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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