✪Lusu

✪Lusu — CS2 Stats

FI76561198142990416[U:1:182724688]Steam profile ↗✓ No bans

1,987Tracked matches52%Win rate2020Tracked since
7,481Hours in CS1Hrs last 2 wks
CSDB Rating5.5 SolidSupport
Premier CS Rating23,572Top 25% of 201,122 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#35123 of 247969 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,987 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,572 -14 16 Jun – 25 Sept · 21 days played
23,18424,875peak 24,87516 Jun25 Sept
24,999Peak Premier in tracked matches
33Days played since 2026-06-11

Premier CS Rating

  • 1,303 below peak (24,875)
  • -849 over 30 days · declining
  • +337 over 90 days
  • Next: Red band at 25,000 — 1,428 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 25 Sep 2026 and 3 Oct 2026.

Measured 25 Sep 2026 → 3 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches11——
Win rate55%——
K/D0.74——
Headshot %52%——

Measured 2 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate37.8%46.8%48.2%10.4% short
Shot accuracy17.0%13.0%13.3%above
Kill/death ratio1.011.061.070.06 short
Match win rate43.2%46.3%46.9%3.7% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✪LusuFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER23,572 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning44
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY48–44–8Last 10048%Win rateLLWWWWWLWL

Last 10 vs previous 10: +30pp win rate · +0.06 avg rating · +12.6pp headshot accuracy · +52ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 38%
  • Avg reaction 519ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 27%
  • Avg reaction 535ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 509ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim6.9
Utility6.1
Positioning4.4
Opening Duels0.5
Clutch5.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.4
Utility6.1
Mechanics5.5
Opening Duels1.8
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time522ms−17ms
first ⅓ avg 539ms → last ⅓ avg 522ms
Headshot accuracy19.4%−1.0%
first ⅓ avg 20.3% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–0 · inferno, 8 Sept →
100%Best headshot accuracy · 13–1 · cache, 15 Sept →
359msFastest reaction time · 0–13 · inferno, 2 Aug →
13–0Biggest win · cache, 15 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
6–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

overpassBest map · 71% over 7trainWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
cacheB2211–1150%0.01
nukeB209–1145%-0.02
infernoB147–750%0.01
anubisA95–456%-0.01
trainC83–538%-0.01
overpassS75–271%0.00
ancientC73–443%0.00
dust2C52–340%-0.02
mirage—40–40%-0.01
vertigo—22–0100%0.02
office—21–150%0.02

Across the last 100 tracked matches.

Lifetime stats

206,582Lifetime kills
1.01K/D
10,180Matches
43.2%Match win rate
37.8%Headshot %
17.0%Shot accuracy · Top 25% of Level 8 players
22,372MVPs
4,243Hours (in match)
13,904Bombs planted
2,889Bombs defused

Most-used weapons

AK-4755,135
AWP30,936
Knife5,872
Tec-94,938
UMP-453,875
P2503,768

Lifetime map wins

21,692nuke
8,688train
8,684inferno
7,291dust2
3,709vertigo
1,808cbble
934office
401assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,017Matches
52%Win rate
1.03Avg K/D
71.3ADR
39%Headshot %

Clutches & streaks

46%1v1 clutch win
27%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient3352%0.9714.2
Anubis2658%0.8612.6
Nuke2568%1.2215.8
Mirage1338%0.8111.9
Overpass850%0.8212.9
Inferno50%0.8112.8
Dust2450%0.8214.8
Vertigo367%1.1317.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
32.1%Accuracy (enemy spotted)
36.5%Spray accuracy
74.8%Counter-strafing
10.0°Preaim
515msReaction time
22.1%T opening success
44.6%CT opening success
0.63Enemies flashed / flash
6.9%Flash assists
16.72HE damage / grenade
5.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.0988% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
anubis7–130.0024%20 Sept →
dust29–130.0225%17 Sept →
overpass13–10.0519%15 Sept →
cache13–10.07100%15 Sept →
nuke13–110.0223%13 Sept →
anubis13–50.069%13 Sept →
inferno13–80.0423%13 Sept →
inferno6–130.0216%8 Sept →
inferno9–00.2518%8 Sept →
nuke4–13-0.0414%8 Sept →
cache2–130.0123%30 Aug →
nuke13–110.0716%19 Aug →
inferno7–11-0.0223%8 Aug →
cache13–10-0.0211%8 Aug →
nuke3–13-0.1011%2 Aug →
inferno0–13-0.060%2 Aug →
nuke11–130.0517%2 Aug →
ancient3–13-0.008%2 Aug →
cache5–13-0.0317%29 Jul →
nuke13–80.0018%29 Jul →
inferno13–3-0.0415%29 Jul →
cache8–13-0.0113%29 Jul →
nuke3–13-0.1031%27 Jul →
nuke13–10.0315%27 Jul →
dust213–5-0.0418%27 Jul →
cache13–10-0.0134%26 Jul →
train12–12-0.066%26 Jul →
inferno13–10-0.0419%26 Jul →
anubis13–10-0.0016%26 Jul →
inferno13–10-0.078%26 Jul →
ancient4–13-0.0511%26 Jul →
nuke13–110.0318%26 Jul →
cache1–13-0.0419%22 Jul →
dust213–70.015%22 Jul →
dust24–6-0.130%15 Jul →
inferno1–13-0.0711%15 Jul →
cache8–130.0217%15 Jul →
cache13–00.0221%15 Jul →
cache8–13-0.0014%14 Jul →
ancient13–30.0415%14 Jul →
nuke11–13-0.0529%14 Jul →
nuke13–80.0721%9 Jul →
anubis13–60.0419%9 Jul →
cache13–80.0524%9 Jul →
cache6–13-0.0319%7 Jul →
nuke1–9-0.2222%6 Jul →
cache13–100.0312%5 Jul →
overpass13–10-0.0424%5 Jul →
cache13–90.0421%3 Jul →
overpass5–9-0.0615%2 Jul →
anubis7–13-0.0418%2 Jul →
cache13–8-0.0329%2 Jul →
cache13–7-0.027%2 Jul →
train10–13-0.0618%30 Jun →
nuke6–13-0.0813%30 Jun →
overpass13–60.0920%29 Jun →
inferno8–100.0529%29 Jun →
inferno13–7-0.0125%29 Jun →
ancient10–13-0.0122%28 Jun →
train1–13-0.0927%21 Jun →
vertigo13–8-0.0211%20 Jun →
train9–13-0.0624%20 Jun →
nuke8–13-0.0317%20 Jun →
mirage1–130.0722%20 Jun →
inferno2–13-0.0627%20 Jun →
mirage8–13-0.0225%20 Jun →
ancient13–5-0.0521%19 Jun →
anubis8–13-0.0828%19 Jun →
train13–100.0119%18 Jun →
anubis3–13-0.0810%18 Jun →
cache12–120.0122%18 Jun →
anubis13–110.0419%17 Jun →
cache9–13-0.0618%17 Jun →
inferno9–30.0118%17 Jun →
anubis19–17-0.0217%17 Jun →
ancient16–140.0116%17 Jun →
nuke13–10-0.0432%17 Jun →
nuke13–100.0312%17 Jun →
nuke6–13-0.0331%17 Jun →
mirage8–13-0.0310%16 Jun →
nuke10–13-0.0220%16 Jun →
cache12–12-0.0431%16 Jun →
overpass13–30.0131%16 Jun →
ancient12–120.0730%16 Jun →
nuke7–130.1021%16 Jun →
cache9–130.0631%16 Jun →
office10–13-0.0417%15 Jun →
train13–4-0.0024%15 Jun →
train13–40.038%15 Jun →
nuke13–8-0.0116%15 Jun →
inferno12–120.0926%15 Jun →
cache13–100.0220%15 Jun →
overpass13–90.0118%15 Jun →
overpass8–8-0.0312%14 Jun →
mirage12–12-0.059%11 Jun →
dust212–120.0322%11 Jun →
vertigo13–50.0624%11 Jun →
train9–130.1216%11 Jun →
cache13–70.1022%11 Jun →
office13–60.0723%11 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.