TapsaG

TapsaG — CS2 Stats

AQ76561198816572462[U:1:856306734]Steam profile ↗✓ No bans

4,449Tracked matches55%Win rate2021Tracked since
CSDB Rating7.6 StrongOpening Duellist
Premier CS Rating23,536Top 25% of 204,793 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#36197 of 252082 tracked
FaceitLevel 10 · 1,894 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,536 -1,945 29 Aug – 14 Oct · 12 days played
23,53626,334peak 26,33429 Aug14 Oct
Faceit ELO: 1,894 +0 29 Aug – 29 Sept · 6 observations
1,8941,894peak 1,89429 Aug29 Sept
26,334Peak Premier in tracked matches
1,894Highest Faceit ELO seen on CSDB
14Days played since 2026-08-29

Faceit ELO

  • At peak — 1,894
  • 0 over 30 days · steady
  • Next: Level 10 at 2,001 — 107 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-29
  • Level 8 first seen 2026-08-29

Premier CS Rating

  • 2,798 below peak (26,334)
  • Next: Red band at 25,000 — 1,464 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-29
  • Pink band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGTapsaGFACEITLevel 10 · 1,894 ELOSTANDINGTop 12.4% of rankedPREMIER23,536 · Pink band30 DAYS0 ELOPEAK ELO1,894csdb.gg/stats

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Performance scores

Aim85
Positioning67
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY55–41–4Last 10055%Win rateLTLWLLLWWW

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −2.5pp headshot accuracy · −30ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 522ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 579ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 594ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+2 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.5
Utility5.7
Positioning6.7
Opening Duels7.7
Clutch2.6

Sharp aimerExcellent counter-strafingEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.7
Utility5.7
Mechanics8.5
Opening Duels7.4
Win Impact6.7

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time583ms+6ms
first ⅓ avg 577ms → last ⅓ avg 583ms
Headshot accuracy25.8%−8.2%
first ⅓ avg 34.0% → last ⅓ avg 25.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.33Best match rating · 13–1 · nuke, 13 Oct →
54%Best headshot accuracy · 0–10 · nuke, 4 Oct →
367msFastest reaction time · 13–2 · nuke, 10 Oct →
13–0Biggest win · nuke, 11 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
5–9In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 83% over 6mirageWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
nukeA6838–3056%0.03
mirageC104–640%-0.02
ancientS65–183%0.01
anubisA53–260%0.01
inferno—43–175%-0.00
train—31–233%0.00
cache—21–150%-0.05
dust2—20–20%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

950Matches
51%Win rate
1.08Avg K/D
79.6ADR
48%Headshot %

Clutches & streaks

33%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage20350%1.0416.0
Ancient17257%1.1616.7
Nuke13245%1.0515.4
Anubis12154%1.1116.4
Dust211044%1.0015.1
Inferno10053%1.1516.8
Cache5050%1.0615.4
Overpass3158%1.1818.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.1%Headshot accuracy
35.0%Accuracy (enemy spotted)
33.9%Spray accuracy
88.2%Counter-strafing
8.3°Preaim
593msReaction time
54.3%T opening success
64.9%CT opening success
0.71Enemies flashed / flash
10.5%Flash assists
6.48HE damage / grenade
6.80Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke11–13-0.0118%15 Oct →
nuke12–120.0733%15 Oct →
nuke10–13-0.0327%15 Oct →
anubis13–7-0.0212%15 Oct →
nuke4–130.0829%15 Oct →
mirage11–13-0.0712%15 Oct →
nuke4–13-0.0736%14 Oct →
inferno13–50.0425%14 Oct →
nuke13–70.0124%14 Oct →
nuke13–90.0837%14 Oct →
mirage11–13-0.0722%14 Oct →
anubis7–130.0237%14 Oct →
mirage13–4-0.0428%14 Oct →
mirage2–13-0.0525%14 Oct →
nuke10–130.0041%13 Oct →
nuke10–130.0435%13 Oct →
nuke8–10.0528%13 Oct →
nuke13–5-0.0223%13 Oct →
nuke13–40.0018%13 Oct →
nuke13–50.1521%13 Oct →
nuke13–10.3321%13 Oct →
nuke13–60.1224%13 Oct →
nuke13–70.0436%13 Oct →
nuke10–13-0.0231%13 Oct →
nuke13–6-0.0432%12 Oct →
nuke13–10.178%12 Oct →
nuke2–9-0.0717%12 Oct →
nuke6–130.0129%12 Oct →
nuke13–60.0120%12 Oct →
nuke13–60.0223%12 Oct →
nuke13–60.0421%12 Oct →
cache9–13-0.0617%12 Oct →
nuke13–00.0642%11 Oct →
mirage13–80.1029%10 Oct →
nuke13–9-0.0128%10 Oct →
ancient13–6-0.0122%10 Oct →
nuke13–20.0732%10 Oct →
nuke13–2-0.0435%10 Oct →
ancient13–5-0.0218%9 Oct →
inferno16–140.0226%8 Oct →
mirage4–13-0.0325%8 Oct →
nuke13–20.0113%8 Oct →
train13–10.1031%8 Oct →
nuke13–60.0719%8 Oct →
ancient16–140.0532%8 Oct →
nuke13–4-0.0241%7 Oct →
nuke14–160.0121%7 Oct →
train5–13-0.0438%7 Oct →
train0–13-0.0613%7 Oct →
anubis12–16-0.0124%7 Oct →
ancient2–13-0.0320%7 Oct →
inferno13–8-0.027%6 Oct →
nuke8–13-0.0431%6 Oct →
nuke13–110.0439%6 Oct →
nuke13–2-0.0423%6 Oct →
nuke9–13-0.0537%6 Oct →
nuke12–120.0722%6 Oct →
ancient13–11-0.0125%6 Oct →
nuke16–140.0332%5 Oct →
nuke13–40.0628%5 Oct →
nuke6–130.0838%5 Oct →
nuke13–6-0.0131%5 Oct →
nuke11–13-0.0525%5 Oct →
nuke13–40.0330%5 Oct →
nuke8–13-0.0834%5 Oct →
nuke4–13-0.0717%5 Oct →
mirage13–40.0525%5 Oct →
dust210–13-0.0124%5 Oct →
nuke13–100.0041%5 Oct →
nuke13–30.2139%5 Oct →
mirage8–13-0.0916%5 Oct →
nuke4–130.0527%5 Oct →
nuke13–70.0436%5 Oct →
nuke13–90.1343%5 Oct →
nuke9–130.0229%5 Oct →
nuke13–50.0226%5 Oct →
nuke0–100.0154%4 Oct →
nuke6–13-0.0623%4 Oct →
nuke13–10.0933%4 Oct →
mirage5–13-0.0046%4 Oct →
nuke13–50.0448%4 Oct →
nuke13–5-0.0241%4 Oct →
nuke6–13-0.0448%3 Oct →
anubis13–2-0.0233%3 Oct →
mirage13–9-0.0421%3 Oct →
inferno0–6-0.0650%3 Oct →
dust212–12-0.0416%3 Oct →
nuke11–130.0424%3 Oct →
nuke13–20.0637%3 Oct →
nuke11–13-0.0332%3 Oct →
nuke12–120.0128%3 Oct →
nuke14–160.0740%2 Oct →
nuke4–13-0.0424%2 Oct →
ancient13–100.0728%2 Oct →
anubis13–70.0929%2 Oct →
nuke13–100.0441%2 Oct →
nuke13–100.0633%2 Oct →
nuke6–130.0248%2 Oct →
cache16–13-0.0425%2 Oct →
nuke11–13-0.0541%2 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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