woop_woop!

woop_woop! — CS2 Stats

ZM76561198113322709[U:1:153056981]Steam profile ↗✓ No bans

681Tracked matches38%Win rate2020Tracked since
3,490Hours in CS1Hrs last 2 wks
CSDB Rating5.7 SolidSupport
Premier CS Rating20,415Top 50% of 204,793 CSDB-tracked playersPink band · top ~8% of ranked players (population est.)
CSDB Leaderboard#75106 of 251926 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 20,415 → 20,415
+12Tracked matches · now 681
+5.1ppWin rate · 33.3% → 38.5%

Rating over time

Premier CS Rating: 20,415 +11 13 Mar – 17 Sept · 20 days played
20,40423,734peak 23,73413 Mar17 Sept
23,734Peak Premier in tracked matches
31Days played since 2026-03-13

Premier CS Rating

  • 3,319 below peak (23,734)
  • 0 over 90 days
  • Next: Red band at 25,000 — 4,585 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-06
  • Purple band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches22——
Win rate50%——
K/D1.17——
Headshot %51%——

Measured 17 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,247), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate44.0%42.7%43.7%meets
Shot accuracy11.1%11.3%12.0%0.9% short
Kill/death ratio0.930.991.020.09 short
Match win rate47.8%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGwoop_woop!FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER20,415 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning60
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY47–44–9Last 10047%Win rateLWWTLWLLWL

Last 10 vs previous 10: +10pp win rate · −0.06 avg rating · −1.4pp headshot accuracy · +77ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 597ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 617ms

Last 20

  • 7–9–4 · 35% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.9 against its own average).

Aim6.4
Utility6.7
Positioning6.0
Opening Duels4.7

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 77% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.0
Utility6.7
Mechanics6.2
Opening Duels3.9
Win Impact1.2

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time598ms−19ms
first ⅓ avg 617ms → last ⅓ avg 598ms
Headshot accuracy19.1%−0.8%
first ⅓ avg 19.9% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–2 · inferno, 16 Sept →
50%Best headshot accuracy · 0–6 · inferno, 29 Sept →
406msFastest reaction time · 3–9 · inferno, 22 Aug →
13–2Biggest win · mirage, 22 Apr →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 70% over 10overpassWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC239–1439%0.01
mirageB178–947%0.01
anubisC145–936%0.03
ancientA117–464%0.01
nukeS107–370%0.04
dust2A95–456%0.02
cacheC94–544%0.02
overpassD62–433%-0.01
vertigo—10–10%-0.18

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

94,435Lifetime kills
0.93K/D
5,254Matches
47.8%Match win rate · Top 25% of Level 4 players
44.0%Headshot % · Top 50% of Level 4 players
11.1%Shot accuracy
9,090MVPs
2,465Hours (in match)
6,077Bombs planted
838Bombs defused

Most-used weapons

AK-4732,645
AWP4,677
MP93,156
MAC-102,907
Tec-92,687
MAG-72,501

Lifetime map wins

12,668dust2
8,875inferno
3,991nuke
1,628vertigo
1,324train
471office
352cbble
46italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
65%Win rate
1.18Avg K/D
—ADR
47%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
35.1%Accuracy (enemy spotted)
39.0%Spray accuracy
77.8%Counter-strafing
10.9°Preaim
612msReaction time
42.1%T opening success
48.9%CT opening success
0.70Enemies flashed / flash
7.5%Flash assists
7.91HE damage / grenade
17.18Flashes / match

Recommended for you

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke5–9-0.028%4 Oct →
inferno13–100.0515%4 Oct →
dust23–10.0614%4 Oct →
mirage12–120.0328%30 Sept →
inferno1–9-0.1222%30 Sept →
inferno13–110.0313%30 Sept →
inferno0–6-0.2350%29 Sept →
inferno7–90.0618%29 Sept →
cache13–30.1024%29 Sept →
inferno11–130.0314%27 Sept →
mirage5–130.019%27 Sept →
dust24–13-0.0317%27 Sept →
inferno9–30.2218%16 Sept →
inferno9–20.2530%16 Sept →
vertigo1–9-0.1831%16 Sept →
nuke9–60.0415%16 Sept →
inferno8–80.0721%16 Sept →
anubis12–120.1125%16 Sept →
inferno8–80.0541%15 Sept →
cache4–13-0.0113%15 Sept →
dust212–120.029%15 Sept →
inferno7–90.1111%23 Aug →
nuke9–50.1640%22 Aug →
inferno3–9-0.108%22 Aug →
dust25–13-0.0217%16 Aug →
inferno4–9-0.0914%16 Aug →
cache13–11-0.015%6 Jun →
anubis7–13-0.0424%6 Jun →
ancient13–8-0.0414%6 Jun →
overpass6–13-0.0520%6 Jun →
anubis11–130.019%6 Jun →
cache6–130.0419%20 May →
nuke10–13-0.0517%17 May →
ancient13–30.1223%17 May →
dust211–130.0620%15 May →
inferno13–16-0.0314%15 May →
ancient3–13-0.0821%15 May →
mirage10–130.0216%15 May →
ancient3–13-0.0525%15 May →
cache13–60.0120%15 May →
anubis15–150.0219%1 May →
mirage13–90.0116%1 May →
ancient16–140.0220%1 May →
nuke6–130.0823%1 May →
anubis13–100.0023%1 May →
overpass13–11-0.0122%1 May →
ancient4–13-0.0129%1 May →
cache11–13-0.0126%1 May →
cache11–130.0127%1 May →
overpass16–14-0.0414%30 Apr →
mirage5–130.0124%30 Apr →
cache8–130.0017%30 Apr →
cache13–30.0314%30 Apr →
anubis15–15-0.0213%26 Apr →
inferno9–13-0.0610%26 Apr →
mirage11–130.0324%26 Apr →
nuke16–14-0.0118%25 Apr →
dust213–9-0.097%25 Apr →
nuke13–9-0.0116%24 Apr →
inferno9–13-0.0225%24 Apr →
nuke13–70.0717%22 Apr →
mirage13–2-0.0124%22 Apr →
inferno8–130.0324%22 Apr →
dust213–20.1031%22 Apr →
mirage9–13-0.0314%18 Apr →
anubis9–13-0.0216%18 Apr →
mirage5–13-0.0113%18 Apr →
mirage13–7-0.0226%17 Apr →
anubis15–150.0024%17 Apr →
overpass4–130.0420%17 Apr →
mirage13–110.0318%16 Apr →
anubis13–70.1714%16 Apr →
ancient13–80.0922%16 Apr →
inferno9–6-0.0229%12 Apr →
anubis13–80.0117%12 Apr →
mirage13–30.018%12 Apr →
anubis11–130.0626%12 Apr →
inferno13–10-0.0724%11 Apr →
nuke13–50.0631%5 Apr →
ancient7–13-0.1210%5 Apr →
ancient13–70.0313%29 Mar →
anubis12–120.1227%28 Mar →
mirage13–100.0513%28 Mar →
nuke13–80.0834%28 Mar →
inferno13–100.0220%28 Mar →
anubis13–100.0422%27 Mar →
mirage13–4-0.0019%27 Mar →
inferno13–40.1020%27 Mar →
overpass13–160.0417%21 Mar →
inferno7–130.0518%21 Mar →
ancient13–70.0619%21 Mar →
dust213–20.0821%21 Mar →
inferno13–60.0015%21 Mar →
overpass13–16-0.0218%21 Mar →
mirage2–130.0122%21 Mar →
mirage13–10-0.0118%21 Mar →
ancient13–110.0627%20 Mar →
dust213–90.0218%20 Mar →
anubis16–14-0.0313%13 Mar →
mirage8–13-0.0411%13 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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