woop_woop!

woop_woop! — CS2 Stats

ZM76561198113322709[U:1:153056981]Steam profile ↗✓ No bans

669Tracked matches33%Win rate2020Tracked since
2,461Hours in CS
CSDB Rating5.2 DevelopingSupport
Premier CS Rating20,415Top 50% of 175,286 CSDB-tracked playersPink band · top ~8% of ranked players (population est.)
CSDB Leaderboard#67983 of 221782 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 20,415 → 20,415
+9Tracked matches · now 669
−2.4ppWin rate · 35.7% → 33.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 1 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,415 -1,896 1 Mar8 Sept · 22 days played
20,40423,734peak 23,7341 Mar8 Sept
23,734Peak Premier in tracked matches
30Days played since 2026-03-01

Premier CS Rating

  • 3,319 below peak (23,734)
  • 0 over 90 days
  • Next: Red band at 25,000 4,585 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-06
  • Purple band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches9
Win rate33%
K/D1.05
Headshot %56%

Measured 8 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=11,988), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate43.9%42.7%43.8%meets
Shot accuracy11.2%11.2%12.0%0.8% short
Kill/death ratio0.930.991.020.09 short
Match win rate47.8%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGwoop_woop!FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER20,415 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim60
Positioning59
Utility63

0–100 skill scores via Leetify.

Recent form

COLD474310Last 10047%Win rateWWLWTTTLTL

Last 10 vs previous 10: 0pp win rate · +0.08 avg rating · +4.3pp headshot accuracy · −91ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 23%
  • Avg reaction 520ms

Last 10

  • 334 · 30% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 21%
  • Avg reaction 549ms

Last 20

  • 6104 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+0.9 against its own average).

Aim6.0
Utility6.3
Positioning5.9
Opening Duels4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.9
Utility6.3
Mechanics6.0
Opening Duels2.8
Win Impact0.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time607ms−9ms
first ⅓ avg 616ms → last ⅓ avg 607ms
Headshot accuracy19.3%+1.8%
first ⅓ avg 17.5% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–2 · inferno, 16 Sept
41%Best headshot accuracy · 8–8 · inferno, 15 Sept
406msFastest reaction time · 3–9 · inferno, 22 Aug
13–2Biggest win · mirage, 22 Apr

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
99In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 70% over 10overpassWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC2071335%0.02
mirageB178947%0.00
anubisC156940%0.03
ancientA149564%0.01
nukeS107370%0.05
dust2A95456%0.00
cacheC83538%0.01
overpassD62433%-0.01
vertigo1010%-0.18

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

94,186Lifetime kills
0.93K/D
5,232Matches
47.8%Match win rate · Top 25% of Level 4 players
43.9%Headshot % · Top 50% of Level 4 players
11.2%Shot accuracy
9,036MVPs
2,461Hours (in match)
6,065Bombs planted
837Bombs defused

Most-used weapons

AK-4732,565
AWP4,676
MP93,141
MAC-102,893
Tec-92,679
MAG-72,482

Lifetime map wins

12,661dust2
8,830inferno
3,986nuke
1,628vertigo
1,324train
471office
352cbble
46italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
65%Win rate
1.18Avg K/D
ADR
47%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
33.4%Accuracy (enemy spotted)
40.5%Spray accuracy
76.8%Counter-strafing
10.9°Preaim
650msReaction time
35.6%T opening success
46.5%CT opening success
0.60Enemies flashed / flash
7.3%Flash assists
8.17HE damage / grenade
16.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.5731% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–30.2218%16 Sept
inferno9–20.2530%16 Sept
vertigo1–9-0.1831%16 Sept
nuke9–60.0415%16 Sept
inferno8–80.0721%16 Sept
anubis12–120.1125%16 Sept
inferno8–80.0541%15 Sept
cache4–13-0.0113%15 Sept
dust212–120.029%15 Sept
inferno7–90.1111%23 Aug
nuke9–50.1640%22 Aug
inferno3–9-0.108%22 Aug
dust25–13-0.0217%16 Aug
inferno4–9-0.0914%16 Aug
cache13–11-0.015%6 Jun
anubis7–13-0.0424%6 Jun
ancient13–8-0.0414%6 Jun
overpass6–13-0.0520%6 Jun
anubis11–130.019%6 Jun
cache6–130.0419%20 May
nuke10–13-0.0517%17 May
ancient13–30.1223%17 May
dust211–130.0620%15 May
inferno13–16-0.0314%15 May
ancient3–13-0.0821%15 May
mirage10–130.0216%15 May
ancient3–13-0.0525%15 May
cache13–60.0120%15 May
anubis15–150.0219%1 May
mirage13–90.0116%1 May
ancient16–140.0220%1 May
nuke6–130.0823%1 May
anubis13–100.0023%1 May
overpass13–11-0.0122%1 May
ancient4–13-0.0129%1 May
cache11–13-0.0126%1 May
cache11–130.0127%1 May
overpass16–14-0.0414%30 Apr
mirage5–130.0124%30 Apr
cache8–130.0017%30 Apr
cache13–30.0314%30 Apr
anubis15–15-0.0213%26 Apr
inferno9–13-0.0610%26 Apr
mirage11–130.0324%26 Apr
nuke16–14-0.0118%25 Apr
dust213–9-0.097%25 Apr
nuke13–9-0.0116%24 Apr
inferno9–13-0.0225%24 Apr
nuke13–70.0717%22 Apr
mirage13–2-0.0124%22 Apr
inferno8–130.0324%22 Apr
dust213–20.1031%22 Apr
mirage9–13-0.0314%18 Apr
anubis9–13-0.0216%18 Apr
mirage5–13-0.0113%18 Apr
mirage13–7-0.0226%17 Apr
anubis15–150.0024%17 Apr
overpass4–130.0420%17 Apr
mirage13–110.0318%16 Apr
anubis13–70.1714%16 Apr
ancient13–80.0922%16 Apr
inferno9–6-0.0229%12 Apr
anubis13–80.0117%12 Apr
mirage13–30.018%12 Apr
anubis11–130.0626%12 Apr
inferno13–10-0.0724%11 Apr
nuke13–50.0631%5 Apr
ancient7–13-0.1210%5 Apr
ancient13–70.0313%29 Mar
anubis12–120.1227%28 Mar
mirage13–100.0513%28 Mar
nuke13–80.0834%28 Mar
inferno13–100.0220%28 Mar
anubis13–100.0422%27 Mar
mirage13–4-0.0019%27 Mar
inferno13–40.1020%27 Mar
overpass13–160.0417%21 Mar
inferno7–130.0518%21 Mar
ancient13–70.0619%21 Mar
dust213–20.0821%21 Mar
inferno13–60.0015%21 Mar
overpass13–16-0.0218%21 Mar
mirage2–130.0122%21 Mar
mirage13–10-0.0118%21 Mar
ancient13–110.0627%20 Mar
dust213–90.0218%20 Mar
anubis16–14-0.0313%13 Mar
mirage8–13-0.0411%13 Mar
inferno11–13-0.0617%13 Mar
mirage7–13-0.0613%13 Mar
nuke15–150.0424%13 Mar
ancient13–80.0120%7 Mar
inferno5–10-0.0012%7 Mar
ancient13–110.0113%7 Mar
mirage15–150.0215%7 Mar
ancient1–13-0.005%7 Mar
inferno11–13-0.0118%6 Mar
dust28–13-0.0911%6 Mar
anubis16–130.079%1 Mar
dust213–3-0.0326%1 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →