Bombaaa #Adomination

Bombaaa #Adomination — CS2 Stats

DE76561198083052305[U:1:122786577]Steam profile ↗✓ No bans

2,134Tracked matches57%Win rate2020Tracked since
3,505Hours in CS
CSDB Rating5.5 SolidSupport
Premier CS Rating19,515Top 50% of 185,711 CSDB-tracked playersPurple band · top ~10.4% of ranked players (population est.)
CSDB Leaderboard#83346 of 231068 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 8 Dec 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,515 -883 10 Jan6 Sept · 18 days played
19,51524,567peak 24,56710 Jan6 Sept
24,567Peak Premier in tracked matches
41Days played since 2025-12-08

Premier CS Rating

  • 5,052 below peak (24,567)
  • Next: Pink band at 20,000 485 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,320), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate40.2%48.3%51.0%10.7% short
Shot accuracy17.6%13.2%13.7%above
Kill/death ratio1.091.071.09meets
Match win rate45.5%46.9%48.4%2.9% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBombaaa #AdominationFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER19,515 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning51
Utility56

0–100 skill scores via Leetify.

Recent form

HOT50428Last 10050%Win rateWLWWLWLWWW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · +2.1pp headshot accuracy · −56ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 15%
  • Avg reaction 537ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 18%
  • Avg reaction 567ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 17%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+0.8 against its own average).

Aim5.9
Utility5.6
Positioning5.1
Opening Duels3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 83% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.1
Utility5.6
Mechanics5.6
Opening Duels2.8
Win Impact7.2

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time599ms−39ms
first ⅓ avg 638ms → last ⅓ avg 599ms
Headshot accuracy16.8%−1.3%
first ⅓ avg 18.1% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–3 · mirage, 9 Feb
35%Best headshot accuracy · 11–13 · overpass, 20 Jan
469msFastest reaction time · 16–14 · nuke, 24 Aug
13–1Biggest win · overpass, 9 Feb

Across the last 100 tracked matches.

Highlights

4Longest win streak
47In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 70% over 10overpassWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoA23131057%0.03
anubisC1871139%0.03
ancientA116555%0.03
mirageB115645%0.03
nukeB115645%0.03
dust2S107370%0.01
overpassD93633%0.02
vertigo31233%-0.01
cache220100%0.05
warden110100%0.03
stronghold1010%0.10

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

180,238Lifetime kills
1.09K/D · Top 50% of Level 9 players
8,507Matches
45.5%Match win rate
40.2%Headshot %
17.6%Shot accuracy · Top 25% of Level 9 players
24,854MVPs
3,505Hours (in match)
13,566Bombs planted
4,223Bombs defused

Most-used weapons

AK-4742,158
AWP13,994
UMP-455,580
MAC-104,630
Tec-94,505

Lifetime map wins

20,285inferno
10,626nuke
6,287dust2
4,933vertigo
2,219cbble
1,791train
1,372office
336lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

605Matches
51%Win rate
1.15Avg K/D
ADR
38%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Iris10%0.9518.0
Mutiny10%1.0016.0
Biome10%1.8524.0
Thera10%0.7814.0
Vandal10%0.7110.0
Akiba1100%1.3811.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
32.7%Accuracy (enemy spotted)
34.9%Spray accuracy
75.3%Counter-strafing
10.2°Preaim
587msReaction time
38.2%T opening success
44.5%CT opening success
0.55Enemies flashed / flash
8.9%Flash assists
15.64HE damage / grenade
3.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5774 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.18% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–60.068%6 Sept
anubis10–13-0.0014%5 Sept
mirage13–100.1418%24 Aug
nuke16–14-0.0118%24 Aug
anubis11–130.0416%23 Aug
inferno13–110.1220%23 Aug
nuke10–130.0122%16 Aug
inferno13–70.0711%16 Aug
cache13–40.0334%16 Aug
mirage13–100.0416%16 Aug
nuke4–10.0726%16 Aug
anubis9–130.0210%16 Aug
inferno11–130.0512%15 Aug
ancient13–30.0621%15 Aug
nuke4–130.0011%11 Jul
ancient13–30.106%11 Jul
anubis4–130.1218%11 Jul
anubis10–13-0.0215%7 Jul
cache13–60.0718%7 Jul
inferno13–40.0519%2 Jul
inferno13–80.0523%2 Jul
overpass10–13-0.0420%30 Jun
inferno13–50.0524%30 Jun
overpass11–13-0.0715%27 Jun
overpass13–80.0811%23 Jun
anubis13–16-0.0413%23 Jun
inferno10–130.089%23 Jun
mirage13–8-0.0420%22 May
inferno13–40.1015%22 May
dust28–13-0.0525%22 May
inferno13–11-0.0221%22 May
anubis13–80.079%20 Apr
ancient13–110.0116%20 Apr
inferno13–100.0810%10 Apr
nuke8–13-0.0020%10 Apr
anubis13–7-0.0117%7 Apr
ancient13–100.017%7 Apr
nuke9–130.0417%2 Apr
dust213–9-0.0117%28 Mar
inferno1–13-0.0215%28 Mar
mirage12–120.0630%27 Mar
nuke13–50.1619%27 Mar
overpass13–60.0627%23 Mar
dust213–7-0.0316%10 Mar
anubis13–100.0422%23 Feb
inferno15–150.0218%22 Feb
anubis13–160.0214%21 Feb
anubis7–13-0.0223%21 Feb
overpass6–13-0.0812%21 Feb
inferno13–16-0.0118%21 Feb
inferno13–80.0216%20 Feb
dust213–40.0117%17 Feb
ancient10–13-0.0219%16 Feb
overpass8–130.0919%16 Feb
inferno13–10-0.0015%15 Feb
mirage5–13-0.0318%15 Feb
nuke13–2-0.0013%15 Feb
anubis9–130.0918%15 Feb
anubis13–50.0516%15 Feb
inferno13–160.0421%15 Feb
inferno9–130.0416%15 Feb
ancient11–130.029%14 Feb
anubis13–100.0016%14 Feb
overpass15–150.0511%14 Feb
ancient10–130.0731%14 Feb
nuke12–120.0428%12 Feb
anubis16–120.0517%11 Feb
inferno15–15-0.0224%11 Feb
dust213–80.0416%11 Feb
dust213–90.0116%10 Feb
vertigo12–12-0.0130%10 Feb
mirage4–13-0.0319%10 Feb
inferno13–90.023%9 Feb
overpass13–10.0613%9 Feb
mirage13–30.1829%9 Feb
nuke7–13-0.0517%7 Feb
inferno13–30.0016%7 Feb
mirage11–13-0.0126%7 Feb
warden13–30.0313%24 Jan
inferno13–70.0412%24 Jan
inferno7–130.018%23 Jan
stronghold8–130.1018%23 Jan
anubis11–130.1016%23 Jan
anubis7–130.0120%23 Jan
overpass11–130.0135%20 Jan
dust213–7-0.0222%20 Jan
ancient8–130.0424%10 Jan
nuke13–50.0819%10 Jan
inferno10–130.0013%10 Jan
mirage4–13-0.0611%5 Jan
mirage13–30.0618%5 Jan
dust213–70.1224%5 Jan
ancient13–5-0.0330%5 Jan
dust212–120.0215%5 Jan
anubis13–6-0.0423%30 Dec
vertigo13–50.0013%30 Dec
ancient3–13-0.0512%30 Dec
dust212–120.0415%30 Dec
mirage9–130.0116%30 Dec
vertigo2–13-0.0012%8 Dec

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →