Ogerberry

Ogerberry — CS2 Stats

DE76561198091277268[U:1:131011540]Steam profile ↗VAC banned

1,628Tracked matches57%Win rate2021Tracked since
3,034Hours in CS21Hrs last 2 wks
CSDB Rating7.0 StrongSupport
Premier CS Rating18,973Top 50% of 194,975 CSDB-tracked playersPurple band · top ~12.6% of ranked players (population est.)
CSDB Leaderboard#93031 of 242451 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 8 Jan 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,973 +1,399 10 Jan – 23 Sept · 12 days played
15,51718,973peak 18,97310 Jan23 Sept
18,973Peak Premier in tracked matches
33Days played since 2025-01-08

Premier CS Rating

  • At peak — 18,973
  • +3,456 over 30 days · improving
  • Next: Pink band at 20,000 — 1,027 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-11
  • Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,086), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate28.0%46.8%48.3%20.3% short
Shot accuracy22.5%13.0%13.2%above
Kill/death ratio2.201.061.07above
Match win rate50.0%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGOgerberryFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER18,973 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning57
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY46–49–5Last 10046%Win rateWWWLLWWWLL

Last 10 vs previous 10: +40pp win rate · −0.01 avg rating · +1.5pp headshot accuracy · +2ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 666ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 648ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 647ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim8.1
Utility6.5
Positioning5.7
Opening Duels3.1
Clutch0.0

Excellent counter-strafingEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 57% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.7
Utility6.5
Mechanics8.7
Opening Duels4.4
Win Impact7.2

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time632ms−8ms
first ⅓ avg 640ms → last ⅓ avg 632ms
Headshot accuracy16.9%−2.3%
first ⅓ avg 19.2% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–7 · inferno, 21 Sept →
40%Best headshot accuracy · 7–13 · dust2, 23 Aug →
445msFastest reaction time · 8–13 · inferno, 23 Aug →
13–0Biggest win · ancient, 16 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W3Current streak
7–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 69% over 13infernoWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
dust2C3515–2043%0.00
infernoC177–1041%0.03
ancientC146–843%0.01
cacheS139–469%-0.00
nukeA74–357%-0.00
vertigo—42–250%-0.02
mirage—41–325%-0.04
overpass—32–167%-0.03
office—20–20%-0.03
anubis—10–10%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

160,445Lifetime kills
2.20K/D · Top 1% of Level 8 players
3,301Matches
50.0%Match win rate · Top 25% of Level 8 players
28.0%Headshot %
22.5%Shot accuracy · Top 1% of Level 8 players
13,063MVPs
1,453Hours (in match)
5,363Bombs planted
1,487Bombs defused

Most-used weapons

AK-4773,689
SCAR-2010,374
AWP9,609
XM10147,370
Knife1,687

Lifetime map wins

11,181dust2
7,669inferno
1,970office
1,562vertigo
1,462nuke
377cbble
219train
65lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

98Matches
65%Win rate
1.32Avg K/D
108.8ADR
44%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
14Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis10%1.1121.0
Overpass1100%1.3320.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
39.2%Accuracy (enemy spotted)
41.5%Spray accuracy
89.2%Counter-strafing
8.7°Preaim
644msReaction time
57.3%T opening success
37.8%CT opening success
0.75Enemies flashed / flash
15.0%Flash assists
9.29HE damage / grenade
8.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.7538% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache16–13-0.0622%23 Sept →
dust213–8-0.0323%23 Sept →
ancient16–120.0723%22 Sept →
cache7–13-0.0818%22 Sept →
cache5–13-0.0413%22 Sept →
dust216–140.0213%22 Sept →
nuke13–10-0.0315%22 Sept →
dust213–10.0217%22 Sept →
ancient2–7-0.0227%22 Sept →
office6–13-0.0120%21 Sept →
inferno9–70.2326%21 Sept →
inferno11–13-0.0216%21 Sept →
dust27–13-0.0227%21 Sept →
overpass4–9-0.1615%21 Sept →
dust210–13-0.0022%21 Sept →
inferno3–9-0.029%20 Sept →
vertigo4–9-0.1714%20 Sept →
dust211–130.0518%20 Sept →
ancient6–13-0.018%20 Sept →
vertigo9–60.1219%20 Sept →
ancient13–7-0.0215%19 Sept →
inferno13–40.1222%18 Sept →
dust213–3-0.025%18 Sept →
cache13–60.0215%18 Sept →
dust210–130.0314%18 Sept →
cache13–70.0111%6 Sept →
inferno13–110.038%6 Sept →
mirage3–13-0.0430%6 Sept →
dust213–60.1119%6 Sept →
dust210–20.1014%6 Sept →
cache13–4-0.0218%5 Sept →
inferno13–70.029%5 Sept →
dust28–130.0715%2 Sept →
cache13–80.0019%2 Sept →
ancient10–13-0.0713%2 Sept →
cache13–7-0.0123%30 Aug →
cache13–10.049%30 Aug →
dust211–13-0.0910%29 Aug →
anubis10–13-0.0117%29 Aug →
nuke13–10-0.0311%27 Aug →
dust26–13-0.0814%25 Aug →
cache5–130.0217%25 Aug →
dust26–130.019%25 Aug →
dust216–130.0716%24 Aug →
dust211–13-0.0126%24 Aug →
dust210–130.0119%24 Aug →
nuke10–130.0325%24 Aug →
inferno9–60.1023%23 Aug →
inferno8–130.0118%23 Aug →
inferno15–15-0.0322%23 Aug →
dust211–130.0315%23 Aug →
cache8–130.009%23 Aug →
inferno9–130.0615%23 Aug →
inferno5–13-0.025%23 Aug →
dust27–13-0.0340%23 Aug →
cache13–100.0617%22 Aug →
ancient13–110.0312%22 Aug →
nuke5–13-0.0016%22 Aug →
dust27–13-0.0313%22 Aug →
dust211–130.0416%22 Aug →
cache13–11-0.0010%21 Aug →
dust28–13-0.0323%21 Aug →
ancient5–130.0213%21 Aug →
dust216–13-0.0611%21 Aug →
inferno1–13-0.0125%21 Aug →
dust213–90.0021%21 Aug →
mirage16–12-0.0224%21 Aug →
dust213–6-0.0219%16 Aug →
ancient13–0-0.0124%16 Aug →
dust213–80.0524%16 Aug →
inferno9–70.0538%16 Aug →
overpass13–70.0524%20 Dec →
dust23–13-0.0727%16 Dec →
mirage7–13-0.0331%11 Oct →
nuke9–130.0117%26 Sept →
dust29–13-0.0516%8 Apr →
nuke6–10.0435%13 Feb →
inferno3–13-0.0427%13 Feb →
dust210–13-0.0321%30 Jan →
vertigo5–13-0.0720%30 Jan →
ancient9–13-0.0220%30 Jan →
dust213–9-0.0115%29 Jan →
ancient13–100.0223%29 Jan →
ancient6–13-0.0113%28 Jan →
dust27–130.1014%27 Jan →
office6–13-0.0515%15 Jan →
ancient12–120.0112%11 Jan →
inferno2–13-0.069%11 Jan →
overpass13–90.0311%10 Jan →
ancient13–50.1916%10 Jan →
dust213–11-0.0718%10 Jan →
inferno13–50.0630%10 Jan →
mirage8–13-0.0618%9 Jan →
inferno12–12-0.0017%9 Jan →
vertigo13–50.0312%8 Jan →
dust213–90.0423%8 Jan →
dust213–7-0.029%8 Jan →
nuke13–9-0.0518%8 Jan →
ancient12–12-0.012%8 Jan →
dust212–12-0.0115%8 Jan →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →