GenghisHan

GenghisHan — CS2 Stats

76561198081029307[U:1:120763579]Steam profile ↗✓ No bans

150Tracked matches45%Win rate2022Tracked since
150Hours in CS
CSDB Rating4.4 DevelopingPositional Player
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 31 Mar 2024. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 10,839 +840 31 Mar28 Jul · 6 days played
9,99910,839peak 10,83931 Mar28 Jul
11,008Peak Premier in tracked matches
35Days played since 2024-03-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim57
Positioning52
Utility5

0–100 skill scores via Leetify.

Recent form

COLD45487Last 10045%Win rateLLLLLWWLLL

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · −5.8pp headshot accuracy · +31ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 717ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 673ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 658ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.4 against its own average).

Aim5.7
Utility0.5
Positioning5.2
Opening Duels2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 665ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning5.2
Utility0.5
Mechanics6.6
Opening Duels2.1
Win Impact3.3

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time667ms+49ms
first ⅓ avg 618ms → last ⅓ avg 667ms
Headshot accuracy17.3%+5.7%
first ⅓ avg 11.5% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–7 · nuke, 24 May
36%Best headshot accuracy · 3–13 · mirage, 16 Jul
438msFastest reaction time · 3–13 · nuke, 29 Apr
13–0Biggest win · dust2, 2 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
L5Current streak
72In matches decided by ≤2 rounds
5Overtime games

Map breakdown

overpassBest map · 56% over 9mirageWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
nukeA22121055%-0.00
dust2B168850%-0.03
mirageD1541127%-0.02
infernoD1441029%-0.03
ancientB137654%-0.01
overpassA95456%-0.01
anubisD62433%-0.02
vertigo31233%-0.02
grail110100%-0.00
office110100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,925Lifetime kills
0.78K/D
448Matches
39.5%Match win rate
35.2%Headshot %
12.9%Shot accuracy · Top 50% of tracked players
482MVPs
150Hours (in match)
367Bombs planted
66Bombs defused

Most-used weapons

Lifetime map wins

991dust2
418nuke
352inferno
135vertigo
51train
46lake
37bank
35office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
32.6%Accuracy (enemy spotted)
32.4%Spray accuracy
79.8%Counter-strafing
9.3°Preaim
665msReaction time
33.5%T opening success
43.2%CT opening success
0.31Enemies flashed / flash
2.2%Flash assists
5.27HE damage / grenade
1.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3052 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.488% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass3–13-0.0411%3 May
overpass7–13-0.0432%2 May
dust24–13-0.0810%2 May
overpass4–13-0.054%2 May
nuke7–13-0.035%2 May
ancient13–80.0412%5 Aug
inferno13–90.0115%2 Aug
nuke3–13-0.0621%2 Aug
nuke10–13-0.0119%27 Jul
mirage10–13-0.0719%27 Jul
nuke13–9-0.0330%27 Jul
nuke13–11-0.0628%27 Jul
mirage13–8-0.0414%25 Jul
ancient11–13-0.0624%25 Jul
dust26–13-0.0421%20 Jul
nuke13–60.0415%20 Jul
ancient9–130.0016%20 Jul
overpass13–80.0023%20 Jul
mirage12–16-0.0213%19 Jul
dust213–110.0423%19 Jul
nuke6–13-0.0418%19 Jul
mirage2–13-0.0213%19 Jul
overpass13–40.0711%17 Jul
mirage3–13-0.0036%16 Jul
dust212–12-0.088%15 Jul
mirage16–130.0413%14 Jul
dust213–11-0.0024%13 Jul
mirage9–13-0.0120%13 Jul
inferno13–30.0213%13 Jul
dust213–11-0.0514%2 Jul
overpass7–00.0710%2 Jul
nuke13–10.1022%2 Jul
dust213–00.0715%2 Jul
grail13–10-0.0016%2 Jul
anubis13–50.026%2 Jul
mirage4–13-0.0312%29 Jun
nuke13–00.0318%29 Jun
nuke10–130.0523%27 Jun
nuke4–13-0.0824%26 Jun
inferno4–13-0.110%26 Jun
ancient13–10-0.0318%26 Jun
anubis10–130.0122%25 Jun
mirage13–9-0.0722%25 Jun
anubis10–13-0.0828%19 Apr
anubis3–13-0.0416%31 Aug
mirage10–13-0.0315%31 Aug
ancient6–130.0512%31 Aug
inferno9–13-0.0224%31 Aug
nuke9–13-0.0210%31 Aug
anubis6–13-0.0818%28 Jul
vertigo15–15-0.0017%28 Jul
vertigo10–13-0.0714%28 Jul
nuke13–80.0113%28 Jul
ancient13–5-0.0115%28 Jul
ancient9–13-0.034%22 Jun
nuke13–60.0418%22 Jun
nuke13–70.1311%24 May
nuke3–13-0.0811%29 Apr
dust213–9-0.0532%29 Apr
inferno6–13-0.0112%29 Apr
inferno3–13-0.109%23 Apr
dust25–13-0.0624%23 Apr
ancient13–60.0816%19 Apr
ancient10–13-0.0217%18 Apr
mirage5–13-0.0311%18 Apr
dust26–13-0.0118%18 Apr
inferno12–120.0510%18 Apr
dust212–12-0.058%10 Apr
inferno9–13-0.055%10 Apr
nuke13–60.0423%10 Apr
office13–90.0215%7 Apr
mirage13–11-0.0010%6 Apr
dust27–13-0.0122%6 Apr
inferno2–8-0.080%6 Apr
mirage12–120.0018%5 Apr
inferno13–11-0.0510%5 Apr
overpass13–80.007%5 Apr
dust24–130.0317%5 Apr
nuke13–20.0514%5 Apr
mirage4–13-0.039%4 Apr
overpass12–12-0.0618%4 Apr
nuke13–3-0.0113%4 Apr
inferno13–10-0.0610%4 Apr
dust213–10-0.048%4 Apr
dust213–9-0.0516%4 Apr
ancient13–7-0.0212%3 Apr
inferno12–12-0.054%3 Apr
nuke8–13-0.0412%2 Apr
inferno6–13-0.016%2 Apr
dust213–9-0.0421%2 Apr
ancient16–14-0.0210%31 Mar
ancient13–6-0.0311%31 Mar
overpass13–8-0.029%31 Mar
vertigo13–40.0211%31 Mar
nuke10–13-0.049%31 Mar
anubis13–70.042%31 Mar
ancient10–13-0.067%31 Mar
nuke13–4-0.0112%31 Mar
mirage14–16-0.0022%31 Mar
inferno7–130.0111%31 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →