Jamunk

Jamunk — CS2 Stats

US76561198061233405[U:1:100967677]Steam profile ↗✓ No bans

2,547Tracked matches52%Win rate2022Tracked since
3,840Hours in CS32Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
Premier CS Rating13,530Blue band · top ~36.2% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 5 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,530 +864 5 Aug20 Sept · 36 days played
10,35113,530peak 13,5305 Aug20 Sept
13,530Peak Premier in tracked matches
36Days played since 2026-08-05

Premier CS Rating

  • At peak — 13,530
  • +2,330 over 30 days · improving
  • Next: Purple band at 15,000 1,470 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-15
  • Light Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1013−3
Win rate40%31%+9pp
K/D1.220.61+0.60
Headshot %48%50%−2pp

Measured 15 Sep 202622 Sep 2026; previous 8 Sep 2026 → 15 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,790), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate50.7%43.8%44.8%above
Shot accuracy6.4%12.0%12.5%6.1% short
Kill/death ratio0.841.021.040.20 short
Match win rate25.2%44.7%45.2%20.0% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJamunkFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER13,530 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning69
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY45523Last 10045%Win rateWTWLLWLLLW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −0.9pp headshot accuracy · +37ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 600ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 593ms

Last 20

  • 8111 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim6.7
Utility2.3
Positioning6.9
Opening Duels5.3
Clutch6.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning6.9
Utility2.3
Mechanics6.9
Opening Duels4.9
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time584ms−52ms
first ⅓ avg 636ms → last ⅓ avg 584ms
Headshot accuracy16.0%+0.6%
first ⅓ avg 15.4% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · nuke, 24 Aug
38%Best headshot accuracy · 13–8 · cache, 4 Sept
469msFastest reaction time · 15–15 · ancient, 19 Sept
13–1Biggest win · nuke, 15 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
86In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 63% over 19ancientWeakest map · 24% over 17
MapGradePlayedRecordWin rateAvg rating
nukeA22121055%0.03
anubisA1912763%0.03
ancientD1741324%0.03
cacheA138562%0.01
mirageB126650%0.02
dust2D123925%0.03
inferno4040%-0.01
overpass1010%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (24% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

162,452Lifetime kills
0.84K/D
8,120Matches
25.2%Match win rate
50.7%Headshot % · Top 25% of Level 5 players
6.4%Shot accuracy
10,972MVPs
2,298Hours (in match)
4,448Bombs planted
1,124Bombs defused

Most-used weapons

AK-4773,987
AWP7,298
FAMAS2,484
Knife2,147
Nova2,065

Lifetime map wins

6,847nuke
5,562dust2
4,629inferno
3,309vertigo
909train
233office
229cbble
79lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

59Matches
53%Win rate
1.19Avg K/D
90.7ADR
46%Headshot %

Clutches & streaks

54%1v1 clutch win
24%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1145%1.0815.4
Dust21136%1.1317.3
Anubis1173%1.4620.6
Nuke771%1.3218.6
Vertigo729%1.2517.6
Overpass580%1.0515.6
Inferno425%0.7713.5
Ancient367%1.1316.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
32.3%Accuracy (enemy spotted)
34.5%Spray accuracy
81.2%Counter-strafing
8.7°Preaim
576msReaction time
50.1%T opening success
49.1%CT opening success
0.39Enemies flashed / flash
4.4%Flash assists
8.00HE damage / grenade
1.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3916 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–110.0120%20 Sept
ancient15–150.0616%19 Sept
mirage13–90.0930%18 Sept
anubis8–13-0.068%18 Sept
dust210–13-0.0518%18 Sept
nuke13–80.0910%18 Sept
ancient9–13-0.0111%18 Sept
anubis9–13-0.0016%17 Sept
dust23–130.0416%17 Sept
nuke13–90.045%17 Sept
ancient13–40.1022%15 Sept
anubis13–90.048%10 Sept
dust216–140.0413%9 Sept
anubis10–13-0.0416%7 Sept
anubis5–13-0.0011%6 Sept
nuke7–9-0.0828%6 Sept
cache4–130.0330%5 Sept
mirage13–50.047%5 Sept
cache11–130.0212%5 Sept
inferno7–130.0213%5 Sept
ancient9–130.0311%4 Sept
nuke13–40.0813%4 Sept
cache13–8-0.0138%4 Sept
anubis13–100.0411%4 Sept
nuke10–130.0223%1 Sept
anubis5–130.0327%1 Sept
mirage5–13-0.0616%31 Aug
nuke13–80.0421%31 Aug
cache16–140.0014%29 Aug
dust24–30.055%29 Aug
mirage13–70.0718%29 Aug
nuke6–13-0.027%28 Aug
nuke15–150.0215%28 Aug
ancient13–70.0514%28 Aug
mirage7–13-0.0217%27 Aug
nuke8–13-0.0618%27 Aug
cache13–90.0123%26 Aug
dust210–130.0119%26 Aug
nuke10–13-0.0116%25 Aug
ancient10–13-0.0017%25 Aug
nuke13–20.1516%24 Aug
anubis13–40.107%24 Aug
anubis13–60.0911%24 Aug
anubis13–50.0413%24 Aug
ancient11–130.1112%22 Aug
cache6–40.027%22 Aug
cache13–100.0010%22 Aug
dust21–13-0.0618%22 Aug
dust26–130.0715%21 Aug
dust27–130.0714%21 Aug
anubis16–130.0115%20 Aug
anubis4–130.0911%19 Aug
mirage10–130.0116%18 Aug
nuke9–13-0.0219%17 Aug
mirage4–13-0.0219%16 Aug
dust26–130.0921%16 Aug
inferno6–13-0.1114%16 Aug
ancient13–50.0919%16 Aug
anubis16–130.0020%16 Aug
ancient10–13-0.0117%16 Aug
nuke13–80.048%16 Aug
anubis13–80.0317%15 Aug
cache13–100.049%15 Aug
nuke13–10.0816%15 Aug
overpass7–130.0225%15 Aug
nuke16–120.038%15 Aug
mirage13–90.0617%15 Aug
ancient9–130.003%14 Aug
nuke7–13-0.0413%14 Aug
cache1–13-0.0517%14 Aug
ancient13–80.0220%14 Aug
cache13–5-0.0020%14 Aug
ancient8–130.0613%14 Aug
nuke13–80.0511%14 Aug
anubis13–110.0213%14 Aug
ancient9–130.0118%14 Aug
anubis13–10-0.0113%14 Aug
mirage4–13-0.0512%13 Aug
ancient8–13-0.0316%13 Aug
ancient3–13-0.0224%12 Aug
mirage8–130.0618%12 Aug
inferno10–13-0.018%10 Aug
dust213–160.0525%10 Aug
mirage13–60.0129%10 Aug
cache13–50.0822%9 Aug
mirage13–40.0512%9 Aug
dust211–130.0316%9 Aug
nuke16–140.0511%8 Aug
nuke15–150.0417%8 Aug
inferno7–130.0412%8 Aug
ancient7–130.089%8 Aug
cache8–130.019%8 Aug
nuke11–130.025%8 Aug
anubis11–130.0212%7 Aug
dust213–8-0.0329%7 Aug
anubis13–30.0920%7 Aug
anubis13–90.0110%7 Aug
ancient5–13-0.0211%6 Aug
cache10–13-0.0422%6 Aug
nuke16–140.0616%5 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →