(301) 481-1609

(301) 481-1609 — CS2 Stats

US76561198068798680[U:1:108532952]Steam profile ↗✓ No bans

512Tracked matches36%Win rate2022Tracked since
CSDB Rating4.1 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 512
+1.2ppWin rate · 34.5% → 35.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 28 Mar 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 6,436 -6,157 28 Mar3 Jul · 17 days played
6,43614,999peak 14,99928 Mar3 Jul
14,999Peak Premier in tracked matches
49Days played since 2025-03-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim51
Positioning56
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY38584Last 10038%Win rateTLWWLLWWLL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −0.0pp headshot accuracy · −104ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 553ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 581ms

Last 20

  • 8102 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 633ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim5.1
Utility1.3
Positioning5.6
Opening Duels3.7

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 686ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.6
Utility1.3
Mechanics5.9
Opening Duels3.2
Win Impact0.2

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time691ms−16ms
first ⅓ avg 707ms → last ⅓ avg 691ms
Headshot accuracy16.6%+0.1%
first ⅓ avg 16.5% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 6–13 · nuke, 4 Jun
47%Best headshot accuracy · 3–13 · nuke, 3 May
453msFastest reaction time · 6–4 · cache, 22 Aug
13–2Biggest win · agency, 12 Jun

Across the last 100 tracked matches.

Highlights

7Longest win streak
39In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 58% over 12ancientWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
nukeC2191243%-0.02
overpassC145936%0.01
anubisC135838%-0.02
mirageA127558%-0.01
ancientD111109%-0.03
dust2B105550%-0.01
infernoD102820%-0.03
train31233%-0.02
cache220100%0.05
agency21150%-0.02
vertigo1010%-0.05
grail1010%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (9% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
32.3%Accuracy (enemy spotted)
40.4%Spray accuracy
76.5%Counter-strafing
10.9°Preaim
686msReaction time
47.3%T opening success
38.6%CT opening success
0.16Enemies flashed / flash
2.1%Flash assists
5.90HE damage / grenade
1.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1588 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.5547% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient15–150.019%19 Sept
ancient11–13-0.0614%22 Aug
cache6–40.0820%22 Aug
cache13–100.0117%22 Aug
dust21–13-0.053%22 Aug
overpass7–130.0720%15 Aug
nuke16–120.0317%15 Aug
mirage13–90.0613%15 Aug
ancient9–13-0.0117%14 Aug
nuke7–13-0.0727%14 Aug
inferno13–16-0.0115%3 Jul
nuke13–60.0319%27 Jun
overpass9–130.0819%27 Jun
inferno15–15-0.0510%14 Jun
mirage13–50.0731%14 Jun
mirage12–16-0.0514%1 Jun
nuke11–13-0.058%24 May
nuke13–100.0112%24 May
inferno10–13-0.0514%24 May
anubis13–50.0016%24 May
mirage13–9-0.0125%24 May
ancient10–13-0.026%23 May
nuke5–13-0.0312%22 May
inferno8–13-0.0210%22 May
anubis16–13-0.0427%22 May
anubis10–13-0.0611%17 May
overpass3–13-0.0228%17 May
nuke11–13-0.0220%17 May
dust25–13-0.0430%10 May
anubis8–13-0.0624%10 May
mirage5–13-0.0613%10 May
mirage8–13-0.0616%9 May
overpass6–130.0414%9 May
inferno13–10-0.0322%9 May
anubis13–80.0114%5 May
anubis3–13-0.0732%3 May
anubis5–13-0.004%3 May
overpass3–13-0.039%3 May
overpass7–130.0110%2 May
dust24–13-0.1118%2 May
overpass4–13-0.058%2 May
nuke7–13-0.0116%2 May
nuke13–11-0.0721%24 Apr
anubis6–13-0.0619%4 Apr
inferno13–9-0.0020%4 Apr
ancient6–130.0119%3 Apr
mirage4–13-0.0819%1 Nov
vertigo11–13-0.0517%1 Nov
train9–13-0.0911%28 Aug
nuke13–100.0017%17 Aug
ancient8–13-0.0521%17 Aug
agency3–13-0.044%17 Aug
train6–13-0.0014%17 Aug
dust215–150.0221%12 Aug
mirage13–50.039%12 Aug
overpass10–130.0620%12 Aug
dust213–4-0.0310%9 Aug
nuke3–13-0.0310%8 Aug
ancient13–100.036%8 Aug
overpass13–10-0.0010%6 Aug
overpass13–110.0221%6 Aug
overpass13–8-0.0121%5 Aug
nuke16–130.0121%3 Aug
nuke13–70.0715%2 Aug
mirage13–30.0811%2 Aug
inferno9–13-0.085%31 Jul
overpass13–80.0417%31 Jul
mirage14–16-0.0313%30 Jul
dust213–40.0324%30 Jul
ancient11–13-0.0513%29 Jul
dust213–80.0321%29 Jul
nuke10–130.038%28 Jul
dust213–70.0316%28 Jul
inferno9–130.0313%26 Jul
dust213–80.058%26 Jul
dust26–13-0.0826%20 Jul
nuke13–6-0.0325%20 Jul
ancient9–13-0.0514%20 Jul
overpass13–8-0.0223%20 Jul
grail11–130.0023%3 Jul
anubis9–13-0.0111%14 Jun
nuke13–8-0.074%14 Jun
nuke9–13-0.0611%14 Jun
agency13–20.0011%12 Jun
inferno2–13-0.0217%8 Jun
anubis8–13-0.0311%8 Jun
overpass4–13-0.0324%8 Jun
anubis13–90.1013%5 Jun
nuke6–130.1118%4 Jun
nuke12–12-0.0218%23 May
mirage13–50.0327%23 May
train13–70.0224%23 May
nuke3–13-0.1247%3 May
anubis10–130.0122%19 Apr
ancient2–13-0.110%6 Apr
nuke11–13-0.044%6 Apr
mirage13–9-0.058%5 Apr
ancient11–13-0.0317%5 Apr
anubis16–13-0.0319%1 Apr
inferno9–13-0.0714%28 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →