Minisung

Minisung — CS2 Stats

US76561198044095381[U:1:83829653]Steam profile ↗✓ No bans

2,424Tracked matches45%Win rate2022Tracked since
CSDB Rating6.0 SolidClutch Specialist
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 14 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 8,978 -1,755 14 Apr3 Jul · 33 days played
7,72811,640peak 11,64014 Apr3 Jul
11,640Peak Premier in tracked matches
42Days played since 2026-04-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGMinisungFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim74
Positioning66
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY42526Last 10042%Win rateLLWLWWLWWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +2.9pp headshot accuracy · −27ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 527ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 568ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.4 against its own average).

Aim7.4
Utility3.2
Positioning6.6
Opening Duels5.6
Clutch7.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.6
Utility3.2
Mechanics7.3
Opening Duels5.2
Win Impact3.3

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time584ms−15ms
first ⅓ avg 599ms → last ⅓ avg 584ms
Headshot accuracy21.9%+4.2%
first ⅓ avg 17.7% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–1 · nuke, 18 Jun
50%Best headshot accuracy · 5–13 · anubis, 3 May
414msFastest reaction time · 9–1 · nuke, 18 Jun
13–2Biggest win · nuke, 28 Apr

Across the last 100 tracked matches.

Highlights

3Longest win streak
L2Current streak
67In matches decided by ≤2 rounds
15Overtime games

Map breakdown

anubisBest map · 60% over 15dust2Weakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
ancientC1881044%-0.00
nukeA169756%0.01
anubisA159660%0.01
overpassD1321115%-0.01
infernoB115645%0.01
mirageB105550%-0.00
dust2D91811%-0.02
cacheC83538%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

95Matches
55%Win rate
1.01Avg K/D
79.6ADR
41%Headshot %

Clutches & streaks

55%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1753%0.9812.9
Anubis1560%1.1418.2
Nuke1580%1.0118.3
Vertigo1242%0.9314.9
Inferno1155%1.1719.6
Ancient633%0.7010.3
Overpass580%1.2919.4
Dust2475%1.0617.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
31.5%Accuracy (enemy spotted)
28.0%Spray accuracy
82.7%Counter-strafing
7.3°Preaim
582msReaction time
42.2%T opening success
59.1%CT opening success
0.50Enemies flashed / flash
3.5%Flash assists
5.52HE damage / grenade
5.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4982 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis8–130.0110%18 Sept
dust210–130.0231%18 Sept
nuke13–8-0.0511%18 Sept
ancient9–13-0.1016%18 Sept
ancient13–4-0.0017%15 Sept
anubis16–130.0348%20 Aug
anubis11–13-0.0516%7 Aug
ancient13–80.0123%5 Aug
anubis13–90.0619%5 Aug
cache8–13-0.0442%28 Jul
inferno2–13-0.0416%21 Jul
ancient6–13-0.0521%16 Jul
nuke10–130.0230%16 Jul
ancient13–100.0518%16 Jul
mirage13–60.0724%10 Jul
inferno8–4-0.0113%10 Jul
inferno13–16-0.0232%3 Jul
ancient11–130.0716%19 Jun
cache5–13-0.0520%19 Jun
mirage12–16-0.0213%18 Jun
nuke9–10.1810%18 Jun
anubis13–110.1426%18 Jun
ancient10–130.0730%18 Jun
overpass15–150.0627%10 Jun
anubis13–5-0.0020%10 Jun
mirage13–11-0.0120%10 Jun
inferno8–13-0.088%10 Jun
inferno13–60.0821%10 Jun
dust27–13-0.0330%9 Jun
overpass6–13-0.0225%8 Jun
nuke13–8-0.0132%8 Jun
mirage6–13-0.0714%6 Jun
nuke13–10-0.0425%2 Jun
cache13–50.0330%2 Jun
ancient5–13-0.1020%31 May
overpass6–13-0.003%30 May
ancient13–3-0.0119%30 May
nuke5–13-0.0211%22 May
inferno8–13-0.0220%22 May
anubis16–13-0.0115%22 May
overpass13–50.0018%21 May
ancient13–80.0625%21 May
nuke11–13-0.0325%20 May
overpass15–150.0616%18 May
mirage13–110.0723%18 May
mirage7–00.040%18 May
dust215–15-0.0217%13 May
dust24–13-0.018%13 May
ancient13–30.0915%13 May
nuke13–60.0845%8 May
mirage13–16-0.0221%8 May
anubis13–40.0925%8 May
ancient7–13-0.0120%7 May
nuke5–130.0222%7 May
ancient13–160.019%6 May
anubis5–13-0.0450%3 May
overpass3–130.0331%3 May
overpass7–13-0.0526%2 May
dust24–13-0.0617%2 May
overpass4–13-0.017%2 May
nuke7–13-0.0623%2 May
ancient3–13-0.0618%2 May
mirage5–13-0.0710%2 May
cache13–9-0.018%1 May
inferno15–150.0713%1 May
cache11–130.015%30 Apr
inferno13–100.015%30 Apr
ancient9–13-0.064%29 Apr
cache12–12-0.0323%29 Apr
cache13–3-0.018%29 Apr
cache6–13-0.019%29 Apr
inferno16–120.0217%28 Apr
anubis13–160.016%28 Apr
nuke13–20.0110%28 Apr
ancient9–130.0214%28 Apr
overpass13–160.0114%27 Apr
anubis13–110.0222%25 Apr
overpass5–13-0.0713%25 Apr
inferno13–20.1220%25 Apr
anubis15–15-0.0310%23 Apr
overpass13–110.0316%23 Apr
ancient13–8-0.0132%23 Apr
nuke9–13-0.0624%23 Apr
mirage13–7-0.0027%21 Apr
anubis13–10-0.068%21 Apr
dust22–13-0.0925%21 Apr
dust27–13-0.0223%20 Apr
nuke4–13-0.0919%20 Apr
anubis13–10-0.0026%20 Apr
overpass11–13-0.0521%20 Apr
nuke13–90.056%18 Apr
anubis10–13-0.010%18 Apr
ancient13–9-0.0116%18 Apr
mirage10–13-0.0116%18 Apr
nuke13–100.0222%16 Apr
dust211–130.0433%15 Apr
nuke16–140.1123%14 Apr
dust213–90.0014%14 Apr
overpass11–13-0.0641%14 Apr
inferno5–13-0.0621%14 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →