ronobos

ronobos — CS2 Stats

AQ76561198070089443[U:1:109823715]Steam profile ↗✓ No bans

652Tracked matches60%Win rate2020Tracked since
2,845Hours in CS13Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
Premier CS Rating25,000Top 25% of 204,793 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#21010 of 252082 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,000 +1,866 11 Jun – 12 Oct · 26 days played
22,44125,000peak 25,00011 Jun12 Oct
25,110Peak Premier in tracked matches
56Days played since 2026-06-06

Premier CS Rating

  • At peak — 25,000
  • +923 over 30 days · improving
  • +268 over 90 days
  • Next: Gold band at 30,000 — 5,000 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,591), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate60.7%48.2%50.9%above
Shot accuracy12.9%13.3%13.7%0.8% short
Kill/death ratio1.081.071.09meets
Match win rate43.1%46.9%48.4%5.3% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGronobosFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER25,000 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning58
Utility56

0–100 skill scores via Leetify.

Recent form

HOT65–31–4Last 10065%Win rateLWWWWWLWWW

Last 10 vs previous 10: +40pp win rate · +0.05 avg rating · −1.2pp headshot accuracy · −23ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 32%
  • Avg reaction 535ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 34%
  • Avg reaction 635ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 35%
  • Avg reaction 647ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim8.8
Utility5.6
Positioning5.8
Opening Duels3.6
Clutch4.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 95% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.8
Utility5.6
Mechanics8.5
Opening Duels3.7
Win Impact8.3

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time648ms+8ms
first ⅓ avg 640ms → last ⅓ avg 648ms
Headshot accuracy33.0%+2.2%
first ⅓ avg 30.8% → last ⅓ avg 33.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 13–3 · dust2, 21 Aug →
60%Best headshot accuracy · 13–11 · mirage, 11 Jul →
461msFastest reaction time · 13–2 · cache, 12 Oct →
13–1Biggest win · dust2, 29 Sept →

Across the last 100 tracked matches.

Highlights

16Longest win streak
8–4In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 89% over 9infernoWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
dust2S2418–675%0.04
mirageA2011–955%0.02
nukeS129–375%0.04
ancientS118–373%0.04
infernoB115–645%0.02
cacheB105–550%0.02
anubisS98–189%0.04
vertigo—11–0100%0.14
shelter—10–10%-0.01
overpass—10–10%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

73,070Lifetime kills
1.08K/D · Top 50% of Level 9 players
3,100Matches
43.1%Match win rate
60.7%Headshot % · Top 10% of Level 9 players
12.9%Shot accuracy
9,477MVPs
1,932Hours (in match)
3,261Bombs planted
865Bombs defused

Most-used weapons

AK-4732,208
AWP5,792
P2501,307
Knife1,284
P90995

Lifetime map wins

5,197dust2
3,039inferno
1,753nuke
1,274cbble
722train
245lake
175vertigo
148office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

275Matches
54%Win rate
1.29Avg K/D
91.0ADR
60%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4356%1.2117.1
Dust24156%1.2818.6
Ancient2548%1.2119.2
Anubis2264%1.3118.6
Nuke1963%1.3821.3
Inferno1753%1.4018.8
Cache1471%1.4120.9
Overpass757%1.5017.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.8%Headshot accuracy
35.6%Accuracy (enemy spotted)
36.7%Spray accuracy
88.1%Counter-strafing
8.7°Preaim
644msReaction time
46.2%T opening success
43.4%CT opening success
0.56Enemies flashed / flash
6.1%Flash assists
9.28HE damage / grenade
9.99Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache3–13-0.0533%12 Oct →
ancient13–60.0727%12 Oct →
cache13–20.0240%12 Oct →
inferno13–20.1934%2 Oct →
dust213–10.0228%29 Sept →
nuke9–30.2232%28 Sept →
mirage2–13-0.0550%25 Sept →
nuke13–50.0752%25 Sept →
anubis13–30.0318%24 Sept →
vertigo13–40.1430%23 Sept →
mirage5–13-0.0017%23 Sept →
inferno4–13-0.0450%11 Sept →
ancient8–130.0443%11 Sept →
mirage13–90.0437%11 Sept →
anubis13–5-0.0130%7 Sept →
cache14–16-0.0127%7 Sept →
mirage6–13-0.0932%6 Sept →
dust213–40.1140%6 Sept →
dust213–40.0538%6 Sept →
dust210–130.0344%2 Sept →
dust213–10-0.0121%1 Sept →
dust27–13-0.0634%30 Aug →
ancient19–17-0.0324%30 Aug →
inferno16–14-0.0221%28 Aug →
dust213–70.1035%27 Aug →
dust213–160.0132%27 Aug →
nuke3–13-0.0731%23 Aug →
dust27–130.0234%22 Aug →
dust213–30.3036%21 Aug →
dust213–80.0231%20 Aug →
cache13–90.0635%19 Aug →
mirage4–13-0.0132%18 Aug →
mirage13–110.0320%14 Aug →
mirage13–90.0127%14 Aug →
ancient13–60.0139%14 Aug →
dust213–110.0427%14 Aug →
ancient13–9-0.0225%11 Aug →
anubis22–19-0.0224%10 Aug →
dust213–70.0124%10 Aug →
cache13–110.0522%9 Aug →
dust213–70.0431%8 Aug →
nuke13–70.0923%6 Aug →
anubis13–50.0836%4 Aug →
ancient13–80.1228%30 Jul →
nuke16–130.0233%28 Jul →
anubis13–100.1212%27 Jul →
ancient13–90.0518%27 Jul →
dust216–12-0.0423%23 Jul →
dust28–13-0.0039%19 Jul →
dust213–90.1331%14 Jul →
nuke13–8-0.0230%14 Jul →
anubis9–130.0228%13 Jul →
cache13–100.0325%13 Jul →
dust213–30.0328%12 Jul →
mirage13–70.1439%12 Jul →
inferno5–10.0520%12 Jul →
nuke13–70.0330%12 Jul →
dust20–13-0.1133%12 Jul →
inferno7–13-0.096%12 Jul →
nuke13–20.1031%12 Jul →
anubis13–60.1026%12 Jul →
mirage15–150.0515%12 Jul →
nuke12–16-0.0331%11 Jul →
nuke13–50.0137%11 Jul →
mirage13–11-0.0460%11 Jul →
ancient13–100.0532%11 Jul →
cache6–130.0340%11 Jul →
dust213–50.1025%10 Jul →
cache13–60.0324%10 Jul →
dust213–7-0.0316%10 Jul →
shelter12–12-0.0134%9 Jul →
ancient8–130.0524%9 Jul →
mirage13–30.0947%9 Jul →
cache14–16-0.0237%9 Jul →
mirage12–120.0845%7 Jul →
inferno12–16-0.0333%6 Jul →
dust213–90.0721%2 Jul →
mirage13–100.0443%30 Jun →
dust213–50.0428%30 Jun →
ancient10–130.0543%30 Jun →
inferno3–13-0.0627%30 Jun →
anubis13–11-0.0017%29 Jun →
cache14–160.0229%29 Jun →
inferno5–130.1330%26 Jun →
anubis13–70.0428%23 Jun →
mirage13–100.1534%22 Jun →
mirage13–100.0529%22 Jun →
mirage11–13-0.0716%21 Jun →
nuke13–10-0.0031%20 Jun →
overpass6–130.0214%18 Jun →
inferno7–13-0.0636%15 Jun →
mirage15–15-0.0337%13 Jun →
mirage1–13-0.0650%13 Jun →
dust213–70.0937%13 Jun →
mirage13–90.0035%12 Jun →
inferno13–110.0322%11 Jun →
mirage13–60.0747%11 Jun →
nuke10–130.0131%11 Jun →
inferno13–50.1219%10 Jun →
ancient16–130.0528%6 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches16-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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