bob

bob — CS2 Stats

76561198799287465[U:1:839021737]Steam profile ↗✓ No bans

3,298Tracked matches47%Win rate2020Tracked since
CSDB Rating6.7 SolidSupport
Premier CS Rating28,414Top 5% of 213,542 CSDB-tracked playersRed band · top ~1.4% of ranked players (population est.)
CSDB Leaderboard#2286 of 260205 tracked
FaceitLevel 10 · 1,639 ELOTop 12.4% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,414 +2,278 28 Aug – 6 Nov · 30 days played
25,10128,867peak 28,86728 Aug6 Nov
Faceit ELO: 1,639 +0 28 Aug – 17 Sept · 4 observations
1,6391,639peak 1,63928 Aug17 Sept
29,022Peak Premier in tracked matches
1,639Highest Faceit ELO seen on CSDB
39Days played since 2026-08-28

Faceit ELO

  • At peak — 1,639
  • Next: Level 9 at 1,751 — 112 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-28
  • Level 7 first seen 2026-08-28

Premier CS Rating

  • 453 below peak (28,867)
  • +198 over 30 days · steady
  • Next: Gold band at 30,000 — 1,586 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGbobFACEITLevel 10 · 1,639 ELOSTANDINGTop 12.4% of rankedPREMIER28,414 · Red bandPEAK ELO1,639csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning55
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY53–45–2Last 10053%Win rateLLWWLLLWWL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −3.1pp headshot accuracy · +13ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 536ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 578ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim8.2
Utility6.5
Positioning5.5
Opening Duels1.2
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 81% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.5
Utility6.5
Mechanics7.8
Opening Duels3.0
Win Impact3.9

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time572ms−7ms
first ⅓ avg 579ms → last ⅓ avg 572ms
Headshot accuracy21.6%−5.9%
first ⅓ avg 27.5% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–0 · ancient, 3 Sept →
70%Best headshot accuracy · 8–13 · nuke, 4 Sept →
375msFastest reaction time · 13–0 · ancient, 3 Sept →
13–0Biggest win · ancient, 4 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
6–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 65% over 17nukeWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB2110–1148%0.01
ancientA1912–763%0.04
dust2S1711–665%-0.00
cacheB126–650%0.01
anubisA116–555%-0.02
nukeC94–544%0.01
inferno—42–250%0.02
office—40–40%-0.04
rush_001—11–0100%0.07
train—10–10%0.02
poseidon—11–0100%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

658Matches
52%Win rate
1.22Avg K/D
86.7ADR
49%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage14554%1.2017.0
Ancient13050%1.2818.3
Dust210050%1.2417.0
Nuke7864%1.3117.8
Anubis5753%1.1015.3
Inferno4833%1.0516.7
Cache2167%1.3216.9
Overpass1547%1.2520.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
38.5%Accuracy (enemy spotted)
36.2%Spray accuracy
85.2%Counter-strafing
9.8°Preaim
573msReaction time
47.3%T opening success
36.6%CT opening success
0.63Enemies flashed / flash
15.5%Flash assists
8.02HE damage / grenade
9.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.6235% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache5–13-0.0414%6 Nov →
ancient10–130.0817%6 Nov →
cache13–70.0115%5 Nov →
nuke13–70.0722%5 Nov →
mirage11–13-0.0116%4 Nov →
cache9–130.0112%4 Nov →
mirage10–130.0418%2 Nov →
anubis13–10-0.0429%2 Nov →
rush_0017–30.0713%29 Oct →
mirage10–130.0438%23 Oct →
nuke11–130.0532%23 Oct →
cache3–130.0020%23 Oct →
cache13–100.0016%23 Oct →
inferno14–16-0.0326%22 Oct →
dust213–100.0626%22 Oct →
ancient13–7-0.0215%20 Oct →
ancient13–20.1430%19 Oct →
dust213–50.0924%15 Oct →
cache13–10-0.0417%14 Oct →
mirage14–16-0.0919%13 Oct →
anubis9–13-0.0421%13 Oct →
cache9–20.0834%9 Oct →
ancient7–13-0.0313%8 Oct →
dust213–8-0.0232%8 Oct →
cache13–70.0829%8 Oct →
train5–130.0215%7 Oct →
office5–13-0.0917%7 Oct →
dust213–70.0122%6 Oct →
dust25–130.0221%2 Oct →
ancient2–13-0.0315%2 Oct →
mirage13–40.1026%2 Oct →
anubis3–13-0.0326%1 Oct →
mirage13–70.0424%30 Sept →
office12–120.0313%28 Sept →
inferno13–10-0.005%27 Sept →
anubis13–11-0.0517%24 Sept →
dust213–50.0329%24 Sept →
mirage13–70.1033%21 Sept →
ancient7–13-0.0318%21 Sept →
ancient8–130.0138%18 Sept →
mirage13–60.0632%18 Sept →
mirage12–16-0.0121%16 Sept →
mirage13–60.0531%16 Sept →
dust213–2-0.0820%16 Sept →
anubis5–13-0.0828%16 Sept →
dust213–11-0.0223%14 Sept →
mirage6–13-0.0426%14 Sept →
ancient13–9-0.0616%14 Sept →
mirage4–13-0.0814%14 Sept →
anubis9–13-0.0333%14 Sept →
ancient11–13-0.0411%13 Sept →
mirage16–140.0420%13 Sept →
dust216–13-0.0315%13 Sept →
cache4–13-0.0229%13 Sept →
anubis13–9-0.0016%13 Sept →
anubis16–130.0120%11 Sept →
ancient12–00.0527%11 Sept →
ancient6–20.0216%11 Sept →
cache13–2-0.0037%11 Sept →
mirage13–5-0.0312%11 Sept →
ancient13–70.0221%11 Sept →
anubis13–16-0.0220%11 Sept →
nuke10–13-0.0116%11 Sept →
ancient13–40.0517%11 Sept →
anubis13–10.0319%11 Sept →
dust213–40.0216%11 Sept →
ancient13–60.1126%11 Sept →
mirage7–13-0.0213%11 Sept →
inferno13–100.0731%10 Sept →
mirage10–130.0325%10 Sept →
dust211–130.0135%10 Sept →
dust216–13-0.0026%9 Sept →
anubis13–90.0416%9 Sept →
nuke13–80.0123%8 Sept →
mirage3–13-0.0216%8 Sept →
cache15–150.0432%7 Sept →
nuke13–110.0928%7 Sept →
mirage13–100.0131%6 Sept →
mirage16–140.0423%6 Sept →
dust23–1-0.040%6 Sept →
inferno13–160.0331%6 Sept →
ancient13–50.0518%5 Sept →
dust28–130.0225%5 Sept →
nuke6–13-0.0527%4 Sept →
ancient13–00.1125%4 Sept →
dust28–13-0.0526%4 Sept →
nuke9–13-0.0433%4 Sept →
nuke8–13-0.0470%4 Sept →
cache8–13-0.0120%3 Sept →
mirage8–130.0215%3 Sept →
ancient13–00.2038%3 Sept →
office11–13-0.0350%2 Sept →
office2–13-0.0542%2 Sept →
mirage13–90.0017%2 Sept →
nuke13–80.0133%2 Sept →
ancient13–160.0121%30 Aug →
dust28–13-0.0333%30 Aug →
poseidon9–50.0632%30 Aug →
ancient13–50.0324%28 Aug →
dust29–13-0.0624%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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