Raappana

Raappana — CS2 Stats

76561198065442410[U:1:105176682]Steam profile ↗✓ No bans

193Tracked matches30%Win rate2020Tracked since
1,302Hours in CS
CSDB Rating2.9 LearningSupport
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 12,291 +3,668 13 Oct – 5 Jan · 17 days played
8,62312,291peak 12,29113 Oct5 Jan
13,007Peak Premier in tracked matches
41Days played since 2024-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim13
Positioning44
Utility51

0–100 skill scores via Leetify.

Recent form

COLD47–48–5Last 10047%Win rateLLTLTLWWLL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −0.1pp headshot accuracy · −43ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–3–2 · 0% win rate
  • Avg rating -0.09
  • Avg headshot accuracy 13%
  • Avg reaction 750ms

Last 10

  • 2–6–2 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 15%
  • Avg reaction 699ms

Last 20

  • 4–13–3 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 721ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.5 against its own average).

Aim1.3
Utility5.1
Positioning4.4
Opening Duels0.9
Clutch0.0

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Areas to improve

Reaction time. 715ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.3
Positioning4.4
Utility5.1
Mechanics5.4
Opening Duels0.4
Win Impact0.0

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg -0.00 → last ⅓ avg -0.03
Reaction time725ms+55ms
first ⅓ avg 670ms → last ⅓ avg 725ms
Headshot accuracy17.0%−0.8%
first ⅓ avg 17.8% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · mirage, 25 Dec →
35%Best headshot accuracy · 3–13 · cache, 8 Jun →
422msFastest reaction time · 3–6 · nuke, 31 Oct →
13–1Biggest win · overpass, 27 Mar →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
4–6In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 61% over 18dust2Weakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB2210–1245%-0.03
nukeC229–1341%-0.01
infernoA1811–761%-0.01
dust2D72–529%-0.04
overpassC73–443%-0.04
ancientA74–357%0.00
anubisC52–340%-0.05
cache—30–30%-0.03
train—32–167%-0.01
office—21–150%-0.02
brewery—11–0100%0.08
edin—11–0100%-0.03
mills—10–10%-0.03
thera—11–0100%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,663Lifetime kills
0.98K/D
3,675Matches
45.5%Match win rate · Top 50% of tracked players
37.8%Headshot %
14.1%Shot accuracy · Top 50% of tracked players
6,005MVPs
1,302Hours (in match)
3,648Bombs planted
689Bombs defused

Most-used weapons

AK-4719,485
AWP7,847
P904,087
Negev2,030
MAC-101,472
SSG 081,455

Lifetime map wins

4,706inferno
3,142dust2
2,316nuke
944train
866cbble
651vertigo
502office
229safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

7Matches
43%Win rate
0.76Avg K/D
37.0ADR
43%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
20.3%Accuracy (enemy spotted)
17.0%Spray accuracy
74.4%Counter-strafing
12.2°Preaim
715msReaction time
33.5%T opening success
22.7%CT opening success
0.46Enemies flashed / flash
1.6%Flash assists
8.30HE damage / grenade
5.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1678° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 715.3071ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4576 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–13-0.077%9 Jun →
cache3–13-0.0735%8 Jun →
mirage12–12-0.140%8 Jun →
anubis4–13-0.1212%25 May →
dust212–12-0.0411%1 May →
cache6–130.0524%1 May →
mirage13–7-0.049%1 May →
nuke13–10-0.0114%27 Mar →
inferno8–130.0323%27 Mar →
mirage7–13-0.0519%27 Mar →
anubis9–13-0.0617%27 Mar →
nuke15–15-0.0217%27 Mar →
nuke7–13-0.0213%27 Mar →
overpass13–1-0.029%27 Mar →
nuke11–13-0.0913%27 Mar →
mirage3–13-0.0314%27 Mar →
mirage11–13-0.0721%25 Mar →
anubis13–4-0.0014%25 Mar →
inferno9–13-0.1017%25 Mar →
nuke11–13-0.0020%25 Mar →
overpass8–13-0.0318%25 Mar →
inferno13–90.0420%25 Mar →
inferno6–13-0.0118%8 Mar →
ancient13–100.0617%8 Mar →
overpass3–13-0.0825%7 Mar →
anubis13–8-0.0129%7 Mar →
dust213–40.0021%18 Jan →
inferno7–13-0.075%18 Jan →
overpass11–130.0213%18 Jan →
nuke6–13-0.0828%9 Jan →
train10–13-0.0415%9 Jan →
nuke13–8-0.0125%9 Jan →
inferno13–7-0.0021%9 Jan →
overpass13–10-0.037%9 Jan →
overpass13–11-0.0710%9 Jan →
mirage13–10-0.0813%7 Jan →
brewery9–10.0813%14 Sept →
mirage5–13-0.0919%14 Sept →
inferno13–9-0.044%13 Sept →
nuke13–3-0.0214%8 Sept →
train13–80.0516%7 May →
mirage15–150.0019%26 Apr →
office8–13-0.0220%26 Apr →
nuke6–13-0.0514%30 Mar →
train13–8-0.0216%3 Mar →
mirage8–13-0.0322%19 Feb →
nuke9–130.0214%19 Feb →
inferno13–11-0.0327%9 Feb →
nuke5–10-0.0515%9 Feb →
nuke9–130.0211%9 Feb →
dust29–13-0.0522%5 Jan →
ancient13–50.0116%5 Jan →
mirage2–13-0.0626%4 Jan →
ancient8–13-0.0424%4 Jan →
nuke13–50.0932%4 Jan →
mirage13–7-0.0624%4 Jan →
mirage15–15-0.0714%2 Jan →
mirage13–9-0.0117%2 Jan →
ancient7–13-0.0314%2 Jan →
nuke13–9-0.0614%2 Jan →
dust211–13-0.0914%1 Jan →
inferno13–10.0921%31 Dec →
inferno5–13-0.0527%31 Dec →
dust23–130.0214%31 Dec →
nuke13–8-0.0620%29 Dec →
nuke10–13-0.058%29 Dec →
mirage13–9-0.0311%29 Dec →
mirage3–13-0.096%26 Dec →
inferno13–9-0.0017%26 Dec →
mirage13–30.1017%26 Dec →
mirage13–40.0118%26 Dec →
mirage13–40.1524%25 Dec →
edin13–11-0.0313%25 Dec →
ancient11–13-0.0312%17 Dec →
nuke10–130.0115%17 Dec →
inferno13–100.0230%17 Dec →
dust213–8-0.0625%17 Dec →
nuke13–60.0921%12 Dec →
inferno8–13-0.0422%11 Dec →
inferno13–70.0114%10 Dec →
inferno13–30.0527%9 Dec →
anubis7–13-0.073%9 Dec →
mirage1–13-0.0319%9 Dec →
ancient13–30.0427%8 Dec →
nuke10–13-0.0323%8 Dec →
mirage5–13-0.0227%8 Dec →
nuke13–6-0.036%4 Nov →
inferno13–9-0.0113%4 Nov →
ancient13–9-0.0115%3 Nov →
dust25–13-0.0711%3 Nov →
inferno13–10-0.0321%3 Nov →
mirage13–90.028%31 Oct →
nuke13–50.0922%31 Oct →
nuke3–60.1019%31 Oct →
inferno10–13-0.0823%13 Oct →
mirage13–10-0.0714%13 Oct →
mills1–13-0.0320%6 Oct →
thera12–30.0430%21 Sept →
office13–11-0.0215%21 Sept →
overpass2–13-0.0714%12 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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