cabin clown

cabin clown — CS2 Stats

FI76561199017334750[U:1:1057069022]Steam profile ↗✓ No bans

2,632Tracked matches29%Win rate2020Tracked since
3,644Hours in CS10Hrs last 2 wks
CSDB Rating3.0 LearningSupport
Premier CS Rating1,902Grey band · top ~91.9% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 1,902 -2,285 3 Aug – 12 Oct · 20 days played
1,7955,118peak 5,1183 Aug12 Oct
5,118Peak Premier in tracked matches
19Days played since 2026-08-03

Premier CS Rating

  • 3,216 below peak (5,118)
  • -228 over 30 days · steady
  • Next: Light Blue band at 5,000 — 3,098 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches24——
Win rate38%——
K/D0.68——
Headshot %43%——

Measured 15 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,923), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate39.7%41.3%41.8%2.1% short
Shot accuracy12.1%12.7%12.2%meets
Kill/death ratio0.750.950.980.23 short
Match win rate41.8%42.6%43.3%1.5% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcabin clownFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER1,902 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim28
Positioning44
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY33–64–3Last 10033%Win rateTLLWWWLWLL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · −0.3pp headshot accuracy · −25ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 728ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 693ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 705ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim2.8
Utility5.6
Positioning4.4
Opening Duels0.4
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 61% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 727ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning4.4
Utility5.6
Mechanics3.7
Opening Duels2.2
Win Impact0.0

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time730ms−52ms
first ⅓ avg 782ms → last ⅓ avg 730ms
Headshot accuracy13.5%−1.1%
first ⅓ avg 14.6% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · dust2, 3 Aug →
32%Best headshot accuracy · 5–13 · mirage, 25 Sept →
453msFastest reaction time · 13–11 · inferno, 4 Oct →
13–1Biggest win · anubis, 19 Aug →

Across the last 100 tracked matches.

Highlights

3Longest win streak
5–11In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 60% over 20mirageWeakest map · 15% over 20
MapGradePlayedRecordWin rateAvg rating
mirageD203–1715%-0.04
dust2A2012–860%-0.02
nukeC197–1237%-0.02
cacheD143–1121%-0.07
infernoB115–645%-0.03
ancientD61–517%0.00
anubisC52–340%-0.04
office—20–20%-0.06
overpass—10–10%-0.02
vertigo—10–10%-0.15
poseidon—10–10%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (15% over 20). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

82,680Lifetime kills
0.75K/D
5,032Matches
41.8%Match win rate
39.7%Headshot %
12.1%Shot accuracy
8,680MVPs
2,060Hours (in match)
5,109Bombs planted
847Bombs defused

Most-used weapons

AK-4714,553
AWP8,967
XM10143,269
MAC-102,965
MP92,615

Lifetime map wins

7,575inferno
6,419nuke
4,906vertigo
4,005dust2
1,388train
770office
84cbble
54lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

216Matches
45%Win rate
0.75Avg K/D
74.6ADR
35%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3554%0.7913.0
Dust22540%0.9114.2
Inferno1650%0.8213.6
Anubis1560%0.9410.0
Nuke812%0.6413.5
Ancient838%0.609.9
Vertigo667%0.7011.2
Cache333%0.7711.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
32.6%Accuracy (enemy spotted)
29.8%Spray accuracy
66.6%Counter-strafing
11.1°Preaim
727msReaction time
44.6%T opening success
32.8%CT opening success
0.59Enemies flashed / flash
4.3%Flash assists
8.76HE damage / grenade
8.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6788% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 727.2314ms — above the 700ms mark we flag

    Aim Training →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.7733% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage15–15-0.0214%12 Oct →
nuke9–13-0.0320%12 Oct →
mirage14–160.0011%5 Oct →
nuke13–110.0411%5 Oct →
inferno13–11-0.0720%4 Oct →
inferno13–11-0.009%4 Oct →
anubis5–13-0.0417%4 Oct →
dust213–4-0.0218%4 Oct →
cache2–13-0.1110%4 Oct →
mirage7–13-0.035%4 Oct →
dust28–130.0112%3 Oct →
cache9–13-0.133%3 Oct →
mirage13–8-0.0610%3 Oct →
anubis13–9-0.0316%3 Oct →
cache5–13-0.0811%2 Oct →
dust213–60.0015%25 Sept →
mirage5–130.0232%25 Sept →
cache0–13-0.148%25 Sept →
nuke10–13-0.0920%25 Sept →
dust27–13-0.0711%17 Sept →
anubis3–13-0.0713%17 Sept →
dust26–130.0521%8 Sept →
ancient10–13-0.0116%8 Sept →
nuke2–13-0.055%8 Sept →
nuke8–13-0.019%8 Sept →
mirage15–15-0.0624%8 Sept →
anubis10–130.017%8 Sept →
cache11–13-0.0515%8 Sept →
mirage8–13-0.0815%8 Sept →
dust213–5-0.059%8 Sept →
dust213–7-0.0414%8 Sept →
dust213–5-0.019%7 Sept →
nuke11–130.0120%7 Sept →
inferno2–13-0.027%7 Sept →
dust29–130.0120%7 Sept →
mirage10–13-0.0313%7 Sept →
cache10–13-0.0713%7 Sept →
cache10–13-0.0714%7 Sept →
nuke14–160.0115%7 Sept →
inferno8–130.037%7 Sept →
ancient8–13-0.0414%7 Sept →
nuke5–13-0.0914%6 Sept →
overpass6–13-0.0211%6 Sept →
office1–13-0.090%6 Sept →
office9–13-0.049%6 Sept →
mirage4–13-0.0422%6 Sept →
vertigo4–9-0.1515%6 Sept →
nuke6–9-0.0426%6 Sept →
inferno5–9-0.108%6 Sept →
poseidon3–9-0.0516%6 Sept →
cache13–8-0.0913%6 Sept →
cache11–13-0.0212%6 Sept →
mirage8–13-0.0212%6 Sept →
mirage5–13-0.099%6 Sept →
ancient13–60.0421%6 Sept →
mirage9–13-0.0723%6 Sept →
dust213–90.0013%6 Sept →
nuke13–10-0.0715%6 Sept →
cache11–13-0.0330%4 Sept →
nuke10–13-0.0220%4 Sept →
mirage7–13-0.0014%4 Sept →
inferno13–80.0113%4 Sept →
mirage13–16-0.0120%4 Sept →
dust25–13-0.0317%3 Sept →
inferno11–13-0.076%3 Sept →
dust27–13-0.0919%3 Sept →
nuke3–130.0112%3 Sept →
mirage9–13-0.0013%3 Sept →
cache11–13-0.009%3 Sept →
inferno15–15-0.0617%3 Sept →
dust213–10-0.0414%25 Aug →
cache7–13-0.079%25 Aug →
ancient4–13-0.0122%25 Aug →
nuke13–90.0117%19 Aug →
anubis13–1-0.0512%19 Aug →
nuke1–8-0.0221%17 Aug →
nuke13–9-0.058%17 Aug →
cache13–9-0.0313%17 Aug →
cache13–6-0.049%17 Aug →
dust211–13-0.0410%17 Aug →
mirage13–11-0.0214%17 Aug →
inferno13–5-0.0221%16 Aug →
mirage11–13-0.0710%16 Aug →
mirage6–13-0.0811%9 Aug →
mirage10–13-0.0317%9 Aug →
dust213–10-0.0324%9 Aug →
nuke11–13-0.052%9 Aug →
dust213–8-0.0223%8 Aug →
nuke13–50.0625%8 Aug →
ancient9–130.0417%8 Aug →
dust210–4-0.0813%8 Aug →
dust213–10-0.0314%8 Aug →
nuke13–50.0212%8 Aug →
ancient8–13-0.019%8 Aug →
inferno13–110.0618%8 Aug →
dust210–13-0.0224%3 Aug →
inferno7–13-0.037%3 Aug →
mirage13–3-0.0717%3 Aug →
nuke13–4-0.0613%3 Aug →
dust213–50.1118%3 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.