Mauri™

Mauri™ — CS2 Stats

FI76561198055163070[U:1:94897342]Steam profile ↗✓ No bans

2,960Tracked matches55%Win rate2020Tracked since
8,136Hours in CS30Hrs last 2 wks
CSDB Rating6.0 SolidSupport
Premier CS Rating22,543Top 25% of 204,316 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#47510 of 251385 tracked
FaceitLevel 8 · 1,504 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,543 +3,031 12 Jun – 7 Oct · 30 days played
19,51223,637peak 23,63712 Jun7 Oct
Faceit ELO: 1,504 +0 30 Aug – 19 Sept · 5 observations
1,5041,504peak 1,50430 Aug19 Sept
23,954Peak Premier in tracked matches
1,504Highest Faceit ELO seen on CSDB
41Days played since 2026-06-12

Faceit ELO

  • At peak — 1,504
  • Next: Level 8 at 1,531 — 27 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-30
  • Level 6 first seen 2026-08-30

Premier CS Rating

  • 1,094 below peak (23,637)
  • +117 over 30 days · steady
  • +2,025 over 90 days
  • Next: Red band at 25,000 — 2,457 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches83——
Win rate58%——
K/D0.81——
Headshot %37%——

Measured 9 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,773), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate36.3%46.8%48.2%11.9% short
Shot accuracy15.6%13.0%13.3%above
Kill/death ratio0.911.061.070.16 short
Match win rate48.6%46.3%46.9%above

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMauri™FACEITLevel 8 · 1,504 ELOSTANDINGTop 31.2% of rankedPREMIER22,543 · Pink bandPEAK ELO1,504csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim49
Positioning63
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY48–49–3Last 10048%Win rateLWLWLWTWLL

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · −3.8pp headshot accuracy · −21ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 599ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 637ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 647ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim4.9
Utility6.6
Positioning6.3
Opening Duels3.6
Clutch4.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 64% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.75 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning6.3
Utility6.6
Mechanics5.8
Opening Duels5.8
Win Impact6.7

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time660ms−6ms
first ⅓ avg 666ms → last ⅓ avg 660ms
Headshot accuracy17.4%+1.9%
first ⅓ avg 15.5% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · anubis, 4 Jul →
40%Best headshot accuracy · 0–13 · nuke, 20 Aug →
422msFastest reaction time · 13–2 · nuke, 8 Oct →
13–0Biggest win · mirage, 15 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–3In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 63% over 8nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB3116–1552%0.00
ancientA2212–1055%-0.01
cacheB157–847%0.00
infernoD124–833%-0.02
anubisA85–363%0.02
nukeD51–420%-0.03
dust2A53–260%-0.05
vertigo—10–10%0.00
overpass—10–10%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

135,743Lifetime kills
0.91K/D
7,279Matches
48.6%Match win rate · Top 50% of Level 8 players
36.3%Headshot %
15.6%Shot accuracy · Top 50% of Level 8 players
17,874MVPs
4,603Hours (in match)
8,640Bombs planted
1,876Bombs defused

Most-used weapons

AK-4737,882
AWP22,333
MAC-103,492
FAMAS3,113
MP92,591

Lifetime map wins

13,246inferno
8,358dust2
7,815train
7,412nuke
2,487vertigo
366cbble
189office
183lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,809Matches
50%Win rate
1.04Avg K/D
76.0ADR
37%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage21850%0.9714.9
Ancient11348%1.1115.5
Inferno8254%1.0715.0
Anubis4342%0.9214.3
Nuke4159%1.0215.4
Dust22952%0.9013.8
Cache1656%1.0512.9
Overpass1450%0.9617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
34.3%Accuracy (enemy spotted)
33.9%Spray accuracy
75.9%Counter-strafing
11.4°Preaim
662msReaction time
55.4%T opening success
51.4%CT opening success
0.75Enemies flashed / flash
7.4%Flash assists
13.05HE damage / grenade
7.05Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.059%12 Oct →
nuke13–20.0317%8 Oct →
mirage9–13-0.0422%7 Oct →
anubis13–50.0619%7 Oct →
inferno10–13-0.067%7 Oct →
ancient13–7-0.0224%1 Oct →
mirage15–15-0.0213%1 Oct →
ancient13–8-0.0418%28 Sept →
ancient8–13-0.0714%27 Sept →
mirage13–16-0.0311%24 Sept →
ancient7–13-0.0818%24 Sept →
dust213–9-0.069%24 Sept →
inferno13–6-0.0423%24 Sept →
ancient13–70.0722%19 Sept →
mirage6–13-0.0329%18 Sept →
anubis13–8-0.0526%18 Sept →
dust22–13-0.0811%18 Sept →
dust213–30.0323%13 Sept →
mirage13–70.0720%13 Sept →
mirage13–50.0810%12 Sept →
mirage10–13-0.058%12 Sept →
mirage12–16-0.0418%10 Sept →
ancient9–13-0.0312%30 Aug →
cache6–13-0.0615%30 Aug →
ancient13–11-0.0210%27 Aug →
mirage8–13-0.009%25 Aug →
cache13–30.0022%24 Aug →
anubis13–70.0119%23 Aug →
mirage13–70.0213%23 Aug →
mirage13–60.0721%23 Aug →
inferno13–7-0.0721%23 Aug →
nuke0–13-0.1040%20 Aug →
ancient5–13-0.0422%20 Aug →
mirage1–13-0.050%20 Aug →
cache10–13-0.0318%17 Aug →
cache13–30.078%17 Aug →
ancient13–30.0410%15 Aug →
anubis15–150.0020%15 Aug →
inferno13–11-0.0210%15 Aug →
mirage10–13-0.0014%15 Aug →
ancient13–6-0.0429%15 Aug →
ancient10–13-0.0113%13 Aug →
inferno8–13-0.0711%7 Aug →
nuke13–16-0.0412%7 Aug →
ancient7–130.0722%7 Aug →
mirage1–13-0.0819%6 Aug →
cache8–130.0122%6 Aug →
ancient6–13-0.0629%6 Aug →
inferno12–16-0.0313%5 Aug →
mirage10–13-0.0310%1 Aug →
mirage13–4-0.0124%1 Aug →
cache13–60.0525%31 Jul →
ancient7–13-0.0324%31 Jul →
mirage13–40.0817%27 Jul →
ancient13–8-0.0210%27 Jul →
mirage13–60.0914%27 Jul →
ancient13–8-0.0315%27 Jul →
inferno7–13-0.0524%26 Jul →
cache13–100.0228%26 Jul →
mirage13–7-0.0018%22 Jul →
cache5–13-0.0516%22 Jul →
ancient13–1-0.0220%22 Jul →
ancient2–130.0313%22 Jul →
inferno9–13-0.0215%16 Jul →
cache9–130.0313%15 Jul →
mirage13–50.0624%15 Jul →
ancient13–10.0623%15 Jul →
mirage13–11-0.0014%15 Jul →
cache13–50.0615%15 Jul →
cache11–130.007%15 Jul →
dust27–13-0.1219%15 Jul →
anubis8–130.0112%15 Jul →
mirage13–00.0211%15 Jul →
ancient13–80.0216%15 Jul →
cache13–30.016%15 Jul →
mirage12–16-0.068%13 Jul →
cache13–100.0218%13 Jul →
dust216–14-0.0323%13 Jul →
mirage13–80.0313%13 Jul →
cache13–16-0.064%10 Jul →
mirage4–130.007%10 Jul →
inferno1–130.0215%9 Jul →
mirage13–60.0411%9 Jul →
vertigo10–130.0021%7 Jul →
overpass9–13-0.0315%7 Jul →
mirage13–11-0.0523%7 Jul →
inferno2–13-0.0533%7 Jul →
anubis7–130.0114%5 Jul →
anubis13–60.1128%4 Jul →
inferno7–130.0414%20 Jun →
mirage11–13-0.0625%20 Jun →
nuke15–15-0.0316%20 Jun →
mirage13–30.0613%20 Jun →
ancient10–13-0.0610%20 Jun →
inferno13–30.0918%18 Jun →
mirage13–60.0022%18 Jun →
nuke11–13-0.0116%18 Jun →
cache2–13-0.0313%18 Jun →
anubis13–60.0014%14 Jun →
ancient13–50.0917%12 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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