Teme

Teme — CS2 Stats

FI76561198045220858[U:1:84955130]Steam profile ↗✓ No bans

1,283Tracked matches53%Win rate2020Tracked since
2,846Hours in CS27Hrs last 2 wks
CSDB Rating5.5 SolidSupport
Premier CS Rating21,254Top 50% of 204,316 CSDB-tracked playersPink band · top ~7.1% of ranked players (population est.)
CSDB Leaderboard#64104 of 251410 tracked
FaceitLevel 6 · 1,339 ELOTop 54.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,254 +2,664 17 Aug – 12 Oct · 16 days played
18,59021,254peak 21,25417 Aug12 Oct
21,254Peak Premier in tracked matches
1,339Highest Faceit ELO seen on CSDB
25Days played since 2026-07-22

Faceit ELO

  • At peak — 1,339
  • Next: Level 7 at 1,351 — 12 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-08-31
  • Level 5 first seen 2026-08-31

Premier CS Rating

  • At peak — 21,254
  • +2,057 over 30 days · improving
  • Next: Red band at 25,000 — 3,746 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,879), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate46.5%44.8%45.7%meets
Shot accuracy16.4%12.4%12.7%above
Kill/death ratio0.931.031.050.12 short
Match win rate41.9%45.2%45.7%3.7% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTemeFACEITLevel 6 · 1,339 ELOSTANDINGTop 54.0% of rankedPREMIER21,254 · Pink bandPEAK ELO1,339csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning44
Utility48

0–100 skill scores via Leetify.

Recent form

HOT49–48–3Last 10049%Win rateWWWWLWLWWL

Last 10 vs previous 10: +50pp win rate · +0.02 avg rating · +3.5pp headshot accuracy · −49ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 592ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 565ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim6.6
Utility4.8
Positioning4.4
Opening Duels1.4
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 96% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.4
Utility4.8
Mechanics5.4
Opening Duels3.5
Win Impact6.1

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time579ms−23ms
first ⅓ avg 602ms → last ⅓ avg 579ms
Headshot accuracy15.2%−3.7%
first ⅓ avg 18.9% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · nuke, 29 Sept →
46%Best headshot accuracy · 13–6 · anubis, 17 Aug →
422msFastest reaction time · 9–13 · inferno, 29 Sept →
13–1Biggest win · anubis, 17 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W4Current streak
6–9In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 68% over 28cacheWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
nukeS2819–968%-0.00
infernoB179–853%-0.02
cacheD155–1033%-0.03
dust2B147–750%-0.03
anubisC104–640%-0.02
ancientD93–633%-0.03
mirage—40–40%-0.02
boulder—11–0100%0.02
fachwerk—11–0100%-0.02
shelter—10–10%-0.00

Across the last 100 tracked matches.

Lifetime stats

83,740Lifetime kills
0.93K/D
4,184Matches
41.9%Match win rate
46.5%Headshot % · Top 50% of Level 6 players
16.4%Shot accuracy · Top 25% of Level 6 players
8,183MVPs
1,803Hours (in match)
3,364Bombs planted
854Bombs defused

Most-used weapons

AK-4727,131
MP74,149
FAMAS3,074
AWP2,515
UMP-452,030

Lifetime map wins

12,572nuke
9,898inferno
8,385dust2
410vertigo
346train
122italy
103office
85cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

373Matches
50%Win rate
0.89Avg K/D
73.7ADR
44%Headshot %

Clutches & streaks

43%1v1 clutch win
15%1v2 clutch win
13Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke8262%1.0415.4
Inferno7050%0.9214.8
Mirage5443%0.8413.9
Dust24743%0.8613.3
Anubis4652%0.8813.8
Ancient1839%0.7413.4
Overpass1362%0.8614.7
Vertigo1040%0.7414.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
39.4%Accuracy (enemy spotted)
41.7%Spray accuracy
74.3%Counter-strafing
12.2°Preaim
580msReaction time
46.4%T opening success
41.7%CT opening success
0.50Enemies flashed / flash
6.3%Flash assists
8.61HE damage / grenade
3.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1892° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8624% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4996 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust213–100.0014%12 Oct →
dust213–10-0.0312%12 Oct →
nuke13–40.0216%12 Oct →
inferno13–80.0010%12 Oct →
inferno11–13-0.017%12 Oct →
inferno13–30.0626%12 Oct →
mirage8–130.0424%8 Oct →
inferno13–10-0.0719%8 Oct →
nuke13–20.0413%7 Oct →
nuke3–13-0.0519%6 Oct →
cache6–13-0.0521%5 Oct →
cache13–7-0.0117%5 Oct →
anubis14–16-0.0214%5 Oct →
nuke12–16-0.0211%5 Oct →
nuke16–13-0.006%3 Oct →
cache9–13-0.009%3 Oct →
anubis10–13-0.066%3 Oct →
nuke10–13-0.0313%3 Oct →
cache11–130.0114%3 Oct →
inferno6–13-0.0313%1 Oct →
nuke13–8-0.0320%1 Oct →
dust214–16-0.0524%1 Oct →
cache16–14-0.0214%30 Sept →
nuke13–10-0.0113%30 Sept →
nuke13–90.0318%29 Sept →
inferno9–13-0.0119%29 Sept →
nuke14–16-0.0217%29 Sept →
inferno13–7-0.019%29 Sept →
nuke13–100.0111%29 Sept →
nuke13–50.1227%29 Sept →
nuke13–100.0319%29 Sept →
nuke12–16-0.049%27 Sept →
anubis10–13-0.0521%27 Sept →
nuke13–40.0211%27 Sept →
nuke13–11-0.0218%27 Sept →
mirage1–13-0.0814%25 Sept →
cache15–15-0.0210%25 Sept →
dust213–90.0017%25 Sept →
dust28–13-0.0218%25 Sept →
anubis7–13-0.0213%25 Sept →
inferno13–9-0.008%25 Sept →
mirage15–15-0.0420%23 Sept →
dust23–13-0.076%23 Sept →
cache13–40.0614%23 Sept →
inferno16–14-0.0112%23 Sept →
anubis8–13-0.0318%23 Sept →
ancient10–13-0.0614%23 Sept →
nuke16–140.0215%23 Sept →
mirage13–16-0.0214%22 Sept →
dust29–130.0217%22 Sept →
ancient13–80.0024%22 Sept →
ancient15–150.0315%22 Sept →
nuke13–100.0115%22 Sept →
inferno9–13-0.0712%21 Sept →
inferno1–13-0.126%21 Sept →
dust216–14-0.0515%21 Sept →
nuke13–60.0120%21 Sept →
inferno13–20.0618%17 Sept →
inferno13–9-0.0412%17 Sept →
nuke8–13-0.0817%17 Sept →
dust213–3-0.0018%17 Sept →
ancient6–13-0.0613%9 Sept →
dust210–13-0.0315%9 Sept →
inferno10–13-0.0713%9 Sept →
cache9–13-0.105%5 Sept →
dust213–90.0419%5 Sept →
ancient1–13-0.1221%5 Sept →
cache13–70.0523%5 Sept →
nuke16–13-0.0215%5 Sept →
anubis13–5-0.0411%5 Sept →
inferno11–13-0.0411%1 Sept →
anubis13–70.0222%1 Sept →
cache8–13-0.1133%27 Aug →
nuke13–9-0.0323%27 Aug →
nuke3–13-0.069%27 Aug →
dust213–9-0.0434%17 Aug →
anubis13–10.0213%17 Aug →
anubis13–60.0146%17 Aug →
nuke13–70.0423%17 Aug →
cache7–13-0.0323%17 Aug →
nuke3–13-0.0123%16 Aug →
ancient3–13-0.009%16 Aug →
ancient13–5-0.0111%16 Aug →
inferno13–60.0322%16 Aug →
anubis9–13-0.073%16 Aug →
ancient8–13-0.0323%30 Jul →
nuke13–100.0527%30 Jul →
cache9–13-0.0012%30 Jul →
dust211–13-0.0313%30 Jul →
nuke11–13-0.0426%30 Jul →
inferno8–130.0213%30 Jul →
dust21–13-0.116%26 Jul →
nuke13–2-0.027%26 Jul →
cache11–130.0217%24 Jul →
cache5–2-0.1420%24 Jul →
cache6–13-0.0320%24 Jul →
boulder13–30.0223%24 Jul →
fachwerk13–8-0.0217%24 Jul →
shelter10–13-0.0023%24 Jul →
ancient13–11-0.0323%22 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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