KillSwitch

KillSwitch — CS2 Stats

NA76561198035150704[U:1:74884976]Steam profile ↗✓ No bans

709Tracked matches41%Win rate2024Tracked since
1,653Hours in CS0Hrs last 2 wks
CSDB Rating4.7 DevelopingSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 709 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,489 -3,627 22 Apr – 5 Jun · 21 days played
18,26022,541peak 22,54122 Apr5 Jun
22,956Peak Premier in tracked matches
26Days played since 2026-04-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Nov 2026 and 15 Nov 2026.

Measured 9 Nov 2026 → 15 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim61
Positioning46
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY48–50–2Last 10048%Win rateLWLLWWLWLW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +4.9pp headshot accuracy · +18ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 559ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 573ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 564ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim6.1
Utility5.7
Positioning4.6
Opening Duels1.7
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.6
Utility5.7
Mechanics5.1
Opening Duels1.5
Win Impact2.1

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time589ms−8ms
first ⅓ avg 597ms → last ⅓ avg 589ms
Headshot accuracy15.7%+1.1%
first ⅓ avg 14.6% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · dust2, 5 May →
50%Best headshot accuracy · 13–0 · warden, 14 May →
406msFastest reaction time · 6–13 · inferno, 14 Jul →
13–0Biggest win · inferno, 15 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 60% over 15mirageWeakest map · 32% over 25
MapGradePlayedRecordWin rateAvg rating
mirageD258–1732%-0.02
anubisA1810–856%0.00
ancientC156–940%0.00
dust2A159–660%0.00
infernoC146–843%0.00
nuke—41–325%0.02
overpass—32–167%0.07
cache—22–0100%0.06
italy—11–0100%-0.00
office—11–0100%-0.01
train—11–0100%0.04
warden—11–0100%0.10

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (32% over 25). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

58,585Lifetime kills
1.06K/D · Top 50% of tracked players
2,652Matches
32.9%Match win rate
35.2%Headshot %
12.7%Shot accuracy · Top 50% of tracked players
4,202MVPs
1,417Hours (in match)
1,326Bombs planted
647Bombs defused

Most-used weapons

Lifetime map wins

4,597dust2
3,431inferno
785train
768nuke
568vertigo
522cbble
74lake
54italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
100%Win rate
0.57Avg K/D
46.5ADR
50%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
35.7%Accuracy (enemy spotted)
42.1%Spray accuracy
73.0%Counter-strafing
11.8°Preaim
582msReaction time
31.3%T opening success
40.7%CT opening success
0.54Enemies flashed / flash
3.0%Flash assists
6.55HE damage / grenade
9.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.2979% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.0420%14 Jul →
anubis13–90.0313%14 Jul →
anubis5–13-0.069%12 Jul →
ancient10–130.0417%5 Jun →
anubis13–60.0418%5 Jun →
overpass13–30.0810%5 Jun →
ancient7–13-0.027%3 Jun →
inferno13–3-0.0217%3 Jun →
anubis11–13-0.0120%3 Jun →
mirage13–70.0028%3 Jun →
anubis13–10-0.0119%3 Jun →
anubis10–13-0.0114%2 Jun →
mirage13–160.0111%2 Jun →
dust26–13-0.095%1 Jun →
inferno6–13-0.0116%31 May →
mirage15–15-0.039%30 May →
mirage11–13-0.059%30 May →
ancient13–10-0.047%30 May →
mirage10–13-0.039%26 May →
ancient13–11-0.0011%26 May →
mirage13–50.0032%26 May →
dust213–160.0216%26 May →
mirage10–13-0.0419%26 May →
mirage13–110.0720%25 May →
anubis13–60.006%25 May →
mirage2–13-0.1111%24 May →
ancient4–130.0118%24 May →
mirage8–13-0.0020%24 May →
anubis13–110.1022%24 May →
mirage11–130.0119%23 May →
anubis5–13-0.0416%23 May →
mirage7–130.0221%23 May →
mirage2–13-0.0630%23 May →
dust213–40.1027%16 May →
italy13–3-0.0025%16 May →
dust213–90.1028%16 May →
inferno8–130.0415%15 May →
office13–5-0.0119%15 May →
overpass13–10.1017%15 May →
mirage13–20.1229%15 May →
inferno13–30.0726%15 May →
inferno13–00.0325%15 May →
dust210–130.0018%15 May →
dust26–13-0.0912%14 May →
dust213–40.0329%14 May →
train13–30.0421%14 May →
inferno13–6-0.0129%14 May →
warden13–00.1050%14 May →
mirage5–13-0.0520%14 May →
nuke13–80.0226%14 May →
cache13–60.099%14 May →
cache13–60.028%14 May →
nuke9–13-0.0711%14 May →
overpass8–130.0319%12 May →
anubis16–140.0212%11 May →
anubis15–15-0.0118%11 May →
ancient11–130.039%11 May →
ancient13–9-0.018%10 May →
mirage13–7-0.0412%10 May →
dust216–14-0.0616%10 May →
anubis13–90.0110%10 May →
inferno13–110.0119%10 May →
inferno6–13-0.0311%7 May →
ancient13–40.0213%7 May →
ancient4–130.0215%7 May →
dust213–10-0.0015%6 May →
inferno9–13-0.0120%6 May →
mirage11–13-0.0512%6 May →
anubis9–13-0.0213%6 May →
inferno13–20.056%6 May →
mirage11–13-0.0312%6 May →
dust27–13-0.0226%5 May →
dust213–9-0.0326%5 May →
dust213–40.1325%5 May →
anubis2–13-0.0118%5 May →
mirage13–90.0311%4 May →
inferno6–130.0728%4 May →
mirage1–13-0.1010%4 May →
nuke5–130.0517%4 May →
nuke5–130.0621%4 May →
ancient13–90.0920%4 May →
ancient10–13-0.0519%27 Apr →
dust22–13-0.017%27 Apr →
ancient6–13-0.0014%27 Apr →
inferno10–13-0.0411%27 Apr →
mirage6–13-0.0411%26 Apr →
inferno3–13-0.059%26 Apr →
anubis13–30.1118%26 Apr →
mirage10–13-0.0610%26 Apr →
anubis13–100.0113%26 Apr →
anubis4–13-0.0714%26 Apr →
ancient13–7-0.063%26 Apr →
mirage13–11-0.049%23 Apr →
dust213–70.0427%23 Apr →
mirage13–110.0210%23 Apr →
ancient10–13-0.027%23 Apr →
mirage6–130.0123%23 Apr →
anubis13–10-0.034%22 Apr →
dust213–10-0.0520%22 Apr →
ancient3–130.0111%22 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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