SkoolBroodjie

SkoolBroodjie — CS2 Stats

ZA76561198448716575[U:1:488450847]Steam profile ↗✓ No bans

316Tracked matches67%Win rate2024Tracked since
426Hours in CS
CSDB Rating3.2 LearningPositional Player
Premier CS Rating3,834Grey band · top ~83.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 316 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 20 Apr 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 3,834 -3,014 20 Apr3 Sept · 34 days played
2,6467,338peak 7,33820 Apr3 Sept
7,357Peak Premier in tracked matches
41Days played since 2025-04-20

Premier CS Rating

  • 3,504 below peak (7,338)
  • Next: Light Blue band at 5,000 1,166 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate36.8%38.1%39.9%3.1% short
Shot accuracy9.5%3.8%6.8%above
Kill/death ratio0.700.830.910.21 short
Match win rate26.3%40.2%42.3%15.9% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSkoolBroodjiePREMIER3,834 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim30
Positioning31
Utility19

0–100 skill scores via Leetify.

Recent form

HOT50482Last 10050%Win rateWWWWWLWWLW

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · −4.6pp headshot accuracy · −60ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 50 · 100% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 663ms

Last 10

  • 82 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 689ms

Last 20

  • 146 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 719ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim3.0
Utility1.9
Positioning3.1
Opening Duels0.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 730ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning3.1
Utility1.9
Mechanics4.6
Opening Duels0.7
Win Impact10.0

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time744ms−24ms
first ⅓ avg 767ms → last ⅓ avg 744ms
Headshot accuracy16.1%−4.3%
first ⅓ avg 20.4% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · mirage, 26 Apr
50%Best headshot accuracy · 3–0 · mirage, 6 May
461msFastest reaction time · 0–13 · dust2, 30 May
13–1Biggest win · overpass, 15 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
W5Current streak
74In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 60% over 10anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB27131448%-0.03
dust2C23101343%-0.02
infernoC1771041%-0.01
nukeA106460%-0.01
ancientA74357%0.02
anubisD51420%-0.03
cache330100%-0.05
overpass32167%-0.03
train21150%-0.03
italy110100%-0.02
office110100%-0.01
grail110100%0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,853Lifetime kills
0.70K/D
1,298Matches
26.3%Match win rate
36.8%Headshot %
9.5%Shot accuracy · Top 50% of Grey band
1,148MVPs
426Hours (in match)
497Bombs planted
157Bombs defused

Most-used weapons

Lifetime map wins

1,855dust2
1,372inferno
315nuke
183vertigo
179train
76cbble
39office
14ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
28.4%Accuracy (enemy spotted)
29.0%Spray accuracy
70.8%Counter-strafing
9.7°Preaim
730msReaction time
32.4%T opening success
33.0%CT opening success
0.45Enemies flashed / flash
2.5%Flash assists
4.54HE damage / grenade
3.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.992% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 729.5333ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4498 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–8-0.107%19 May
cache13–7-0.0616%16 May
dust213–40.119%16 May
italy13–3-0.0220%16 May
dust213–9-0.0015%16 May
inferno8–13-0.0419%15 May
office13–5-0.016%15 May
overpass13–1-0.0114%15 May
mirage5–13-0.1113%14 May
nuke13–8-0.060%14 May
cache13–60.0126%14 May
ancient14–16-0.0315%14 May
ancient13–30.1220%14 May
dust211–13-0.0021%14 May
overpass8–13-0.0728%12 May
nuke13–70.0314%8 May
mirage9–13-0.0914%8 May
inferno13–100.0013%7 May
dust216–130.026%7 May
inferno13–30.0110%6 May
overpass13–90.0117%6 May
mirage3–0-0.0550%6 May
mirage13–6-0.0318%6 May
mirage5–13-0.0125%5 May
mirage13–40.0219%5 May
dust213–7-0.0524%5 May
dust22–13-0.0816%5 May
inferno5–13-0.0111%4 May
ancient8–130.0115%4 May
mirage13–110.036%4 May
inferno13–11-0.0720%28 Apr
mirage5–13-0.078%28 Apr
mirage6–13-0.0618%28 Apr
mirage13–50.0012%27 Apr
anubis3–13-0.073%27 Apr
inferno6–13-0.0514%27 Apr
dust213–11-0.0416%27 Apr
inferno5–13-0.104%26 Apr
mirage3–130.0021%26 Apr
inferno15–15-0.0614%2 Jun
anubis12–16-0.0416%1 Jun
nuke13–10-0.0114%1 Jun
dust25–13-0.0121%31 May
dust25–13-0.0216%31 May
train8–13-0.0410%31 May
dust20–13-0.0720%30 May
mirage4–13-0.039%30 May
mirage13–8-0.0613%26 May
mirage13–70.0123%25 May
mirage2–13-0.069%23 May
mirage5–13-0.0110%23 May
mirage13–8-0.118%22 May
dust213–50.0316%22 May
nuke13–8-0.018%21 May
train13–5-0.0226%21 May
anubis8–13-0.0216%20 May
nuke13–80.0622%20 May
anubis13–90.0220%20 May
inferno11–130.0323%18 May
inferno13–4-0.0324%13 May
dust213–10.0431%13 May
mirage13–110.0216%11 May
anubis9–13-0.0214%10 May
ancient7–130.028%10 May
inferno16–120.0114%10 May
dust23–13-0.0418%10 May
mirage7–13-0.0810%10 May
dust22–13-0.0915%10 May
inferno6–130.0017%10 May
dust216–14-0.0221%10 May
grail13–80.0114%8 May
dust212–12-0.0331%8 May
mirage9–130.0527%7 May
ancient13–70.0818%7 May
ancient13–7-0.0111%6 May
inferno8–130.0222%5 May
inferno13–110.0720%5 May
dust210–130.0310%5 May
ancient13–10-0.0321%5 May
nuke8–13-0.0417%5 May
dust29–13-0.0418%4 May
mirage13–7-0.0719%4 May
nuke10–13-0.0120%3 May
mirage6–13-0.0224%1 May
mirage10–13-0.0524%30 Apr
inferno9–13-0.0429%28 Apr
dust24–130.0024%28 Apr
inferno13–110.0013%28 Apr
inferno9–13-0.0220%27 Apr
nuke4–13-0.0819%27 Apr
mirage13–60.1320%26 Apr
nuke13–40.0317%26 Apr
dust25–13-0.1116%22 Apr
dust213–50.0422%22 Apr
mirage13–7-0.0615%22 Apr
mirage4–13-0.0344%21 Apr
nuke11–13-0.0312%21 Apr
dust29–13-0.0627%20 Apr
mirage13–10-0.0226%20 Apr
dust213–80.0118%20 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →