SkoolBroodjie

SkoolBroodjie — CS2 Stats

ZA76561198448716575[U:1:488450847]Steam profile ↗✓ No bans

316Tracked matches67%Win rate2024Tracked since
426Hours in CS
CSDB Rating3.2 LearningPositional Player
Premier CS Rating3,834Grey band · top ~83.7% of ranked players (population est.)
Ladder ranks via Leetify

Share this profile

CSDB.GGSkoolBroodjiePREMIER3,834 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim30
Positioning31
Utility19

0–100 skill scores via Leetify.

Recent form

HOT50–48–2Last 10050%Win rateWWWWWLWWLW

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · −4.6pp headshot accuracy · −60ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 663ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 689ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 719ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim3.0
Utility1.9
Positioning3.1
Opening Duels0.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 730ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning3.1
Utility1.9
Mechanics4.6
Opening Duels0.7
Win Impact10.0

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time744ms−24ms
first ⅓ avg 767ms → last ⅓ avg 744ms
Headshot accuracy16.1%−4.3%
first ⅓ avg 20.4% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · mirage, 26 Apr →
50%Best headshot accuracy · 3–0 · mirage, 6 May →
461msFastest reaction time · 0–13 · dust2, 30 May →
13–1Biggest win · overpass, 15 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W5Current streak
7–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 60% over 10anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB2713–1448%-0.03
dust2C2310–1343%-0.02
infernoC177–1041%-0.01
nukeA106–460%-0.01
ancientA74–357%0.02
anubisD51–420%-0.03
cache—33–0100%-0.05
overpass—32–167%-0.03
train—21–150%-0.03
italy—11–0100%-0.02
office—11–0100%-0.01
grail—11–0100%0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,853Lifetime kills
0.70K/D
1,298Matches
26.3%Match win rate
36.8%Headshot %
9.5%Shot accuracy
1,148MVPs
426Hours (in match)
497Bombs planted
157Bombs defused

Most-used weapons

Lifetime map wins

1,855dust2
1,372inferno
315nuke
183vertigo
179train
76cbble
39office
14ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
28.4%Accuracy (enemy spotted)
29.0%Spray accuracy
70.8%Counter-strafing
9.7°Preaim
730msReaction time
32.4%T opening success
33.0%CT opening success
0.45Enemies flashed / flash
2.5%Flash assists
4.54HE damage / grenade
3.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.992% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 729.5333ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4498 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–8-0.107%19 May →
cache13–7-0.0616%16 May →
dust213–40.119%16 May →
italy13–3-0.0220%16 May →
dust213–9-0.0015%16 May →
inferno8–13-0.0419%15 May →
office13–5-0.016%15 May →
overpass13–1-0.0114%15 May →
mirage5–13-0.1113%14 May →
nuke13–8-0.060%14 May →
cache13–60.0126%14 May →
ancient14–16-0.0315%14 May →
ancient13–30.1220%14 May →
dust211–13-0.0021%14 May →
overpass8–13-0.0728%12 May →
nuke13–70.0314%8 May →
mirage9–13-0.0914%8 May →
inferno13–100.0013%7 May →
dust216–130.026%7 May →
inferno13–30.0110%6 May →
overpass13–90.0117%6 May →
mirage3–0-0.0550%6 May →
mirage13–6-0.0318%6 May →
mirage5–13-0.0125%5 May →
mirage13–40.0219%5 May →
dust213–7-0.0524%5 May →
dust22–13-0.0816%5 May →
inferno5–13-0.0111%4 May →
ancient8–130.0115%4 May →
mirage13–110.036%4 May →
inferno13–11-0.0720%28 Apr →
mirage5–13-0.078%28 Apr →
mirage6–13-0.0618%28 Apr →
mirage13–50.0012%27 Apr →
anubis3–13-0.073%27 Apr →
inferno6–13-0.0514%27 Apr →
dust213–11-0.0416%27 Apr →
inferno5–13-0.104%26 Apr →
mirage3–130.0021%26 Apr →
inferno15–15-0.0614%2 Jun →
anubis12–16-0.0416%1 Jun →
nuke13–10-0.0114%1 Jun →
dust25–13-0.0121%31 May →
dust25–13-0.0216%31 May →
train8–13-0.0410%31 May →
dust20–13-0.0720%30 May →
mirage4–13-0.039%30 May →
mirage13–8-0.0613%26 May →
mirage13–70.0123%25 May →
mirage2–13-0.069%23 May →
mirage5–13-0.0110%23 May →
mirage13–8-0.118%22 May →
dust213–50.0316%22 May →
nuke13–8-0.018%21 May →
train13–5-0.0226%21 May →
anubis8–13-0.0216%20 May →
nuke13–80.0622%20 May →
anubis13–90.0220%20 May →
inferno11–130.0323%18 May →
inferno13–4-0.0324%13 May →
dust213–10.0431%13 May →
mirage13–110.0216%11 May →
anubis9–13-0.0214%10 May →
ancient7–130.028%10 May →
inferno16–120.0114%10 May →
dust23–13-0.0418%10 May →
mirage7–13-0.0810%10 May →
dust22–13-0.0915%10 May →
inferno6–130.0017%10 May →
dust216–14-0.0221%10 May →
grail13–80.0114%8 May →
dust212–12-0.0331%8 May →
mirage9–130.0527%7 May →
ancient13–70.0818%7 May →
ancient13–7-0.0111%6 May →
inferno8–130.0222%5 May →
inferno13–110.0720%5 May →
dust210–130.0310%5 May →
ancient13–10-0.0321%5 May →
nuke8–13-0.0417%5 May →
dust29–13-0.0418%4 May →
mirage13–7-0.0719%4 May →
nuke10–13-0.0120%3 May →
mirage6–13-0.0224%1 May →
mirage10–13-0.0524%30 Apr →
inferno9–13-0.0429%28 Apr →
dust24–130.0024%28 Apr →
inferno13–110.0013%28 Apr →
inferno9–13-0.0220%27 Apr →
nuke4–13-0.0819%27 Apr →
mirage13–60.1320%26 Apr →
nuke13–40.0317%26 Apr →
dust25–13-0.1116%22 Apr →
dust213–50.0422%22 Apr →
mirage13–7-0.0615%22 Apr →
mirage4–13-0.0344%21 Apr →
nuke11–13-0.0312%21 Apr →
dust29–13-0.0627%20 Apr →
mirage13–10-0.0226%20 Apr →
dust213–80.0118%20 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.