QwarTz*

QwarTz* — CS2 Stats

FR76561198020165937[U:1:59900209]Steam profile ↗✓ No bans

1,271Tracked matches73%Win rate2020Tracked since
2,907Hours in CS17Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating19,593Top 50% of 206,528 CSDB-tracked playersPurple band · top ~10.1% of ranked players (population est.)
CSDB Leaderboard#89550 of 254688 tracked
FaceitLevel 7 · 1,157 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,593 -414 28 Aug – 18 Oct · 39 days played
16,04720,150peak 20,15028 Aug18 Oct
Faceit ELO: 1,157 +0 29 Aug – 27 Sept · 3 observations
1,1571,157peak 1,15729 Aug27 Sept
20,150Peak Premier in tracked matches
1,157Highest Faceit ELO seen on CSDB
41Days played since 2026-08-28

Faceit ELO

  • At peak — 1,157
  • 0 over 30 days · steady
  • Next: Level 6 at 1,201 — 44 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-08-29
  • Level 4 first seen 2026-08-29

Premier CS Rating

  • 557 below peak (20,150)
  • +1,623 over 30 days · improving
  • Next: Pink band at 20,000 — 407 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,220), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate40.9%45.7%46.8%5.9% short
Shot accuracy15.4%12.7%13.0%above
Kill/death ratio1.441.051.06above
Match win rate48.5%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGQwarTz*FACEITLevel 7 · 1,157 ELOSTANDINGTop 42.3% of rankedPREMIER19,593 · Purple band30 DAYS0 ELOPEAK ELO1,157csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning61
Utility47

0–100 skill scores via Leetify.

Recent form

HOT47–49–4Last 10047%Win rateLWWWWWWWWL

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · +4.3pp headshot accuracy · +37ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 545ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 542ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 524ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim7.6
Utility4.7
Positioning6.1
Opening Duels5.4
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 66% on T to 49% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.1
Utility4.7
Mechanics6.3
Opening Duels6.9
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time541ms−34ms
first ⅓ avg 575ms → last ⅓ avg 541ms
Headshot accuracy17.5%−1.2%
first ⅓ avg 18.7% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–5 · nuke, 19 Sept →
58%Best headshot accuracy · 5–13 · cache, 10 Sept →
359msFastest reaction time · 7–13 · dust2, 2 Sept →
13–0Biggest win · inferno, 1 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
5–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 59% over 17ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB199–1047%0.02
infernoB179–853%0.05
nukeB178–947%0.03
dust2A1710–759%0.02
anubisC94–544%0.01
ancientD93–633%0.00
cacheB63–350%0.06
vertigo—20–20%-0.00
office—20–20%-0.03
fachwerk—10–10%-0.03
boulder—11–0100%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

118,098Lifetime kills
1.44K/D · Top 10% of Level 7 players
5,052Matches
48.5%Match win rate · Top 25% of Level 7 players
40.9%Headshot %
15.4%Shot accuracy · Top 50% of Level 7 players
16,255MVPs
1,777Hours (in match)
5,732Bombs planted
1,494Bombs defused

Most-used weapons

AK-4730,451
AWP15,159
SSG 084,274
MAC-102,012
P901,908

Lifetime map wins

10,116dust2
8,297inferno
4,523nuke
1,639vertigo
1,019train
201lake
148safehouse
147cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

126Matches
55%Win rate
1.27Avg K/D
88.7ADR
42%Headshot %

Clutches & streaks

42%1v1 clutch win
31%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno1856%1.3217.2
Ancient1457%1.3719.1
Cache1354%1.1516.9
Mirage1217%1.0517.3
Anubis978%1.4017.2
Nuke956%1.1515.3
Dust2771%1.5018.9
Vertigo4100%1.2514.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
36.8%Accuracy (enemy spotted)
42.1%Spray accuracy
78.1%Counter-strafing
10.7°Preaim
532msReaction time
66.3%T opening success
48.9%CT opening success
0.43Enemies flashed / flash
8.5%Flash assists
8.78HE damage / grenade
6.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4344 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–130.0215%18 Oct →
inferno13–40.1322%18 Oct →
anubis16–14-0.0416%17 Oct →
ancient13–10-0.0312%17 Oct →
mirage13–70.0215%16 Oct →
cache9–10.0021%16 Oct →
inferno13–60.0133%16 Oct →
nuke13–70.0430%15 Oct →
ancient13–60.0715%13 Oct →
mirage3–13-0.0318%13 Oct →
mirage13–40.0513%12 Oct →
inferno13–70.069%12 Oct →
inferno7–130.0317%12 Oct →
mirage13–80.0812%10 Oct →
nuke12–160.0114%10 Oct →
cache13–110.1512%10 Oct →
cache13–40.119%9 Oct →
dust213–8-0.0230%9 Oct →
nuke5–13-0.0014%6 Oct →
dust26–130.0126%6 Oct →
inferno13–80.0611%5 Oct →
dust213–110.0410%4 Oct →
mirage13–90.1424%4 Oct →
inferno5–13-0.0328%3 Oct →
ancient6–130.0129%3 Oct →
nuke13–30.0610%2 Oct →
inferno13–10.0814%2 Oct →
anubis13–100.0510%2 Oct →
inferno13–90.058%30 Sept →
dust213–20.0125%30 Sept →
mirage9–13-0.0320%29 Sept →
ancient0–13-0.1120%29 Sept →
inferno11–130.0819%29 Sept →
cache15–150.0722%28 Sept →
cache13–160.0111%26 Sept →
nuke12–120.079%26 Sept →
mirage3–13-0.0717%26 Sept →
mirage10–13-0.0519%26 Sept →
dust211–13-0.0419%25 Sept →
dust213–70.0220%25 Sept →
mirage5–130.0421%25 Sept →
mirage16–14-0.0611%24 Sept →
dust213–80.0831%24 Sept →
dust213–50.0329%23 Sept →
inferno13–70.109%23 Sept →
nuke7–13-0.0121%22 Sept →
mirage13–100.0813%22 Sept →
dust213–90.0326%20 Sept →
ancient9–13-0.0317%20 Sept →
nuke13–50.1523%19 Sept →
anubis10–130.0716%18 Sept →
nuke13–90.0410%17 Sept →
dust24–130.0414%17 Sept →
dust213–40.1136%16 Sept →
mirage5–13-0.0112%13 Sept →
anubis9–13-0.023%12 Sept →
ancient17–190.0113%12 Sept →
mirage13–100.119%12 Sept →
fachwerk4–13-0.0328%11 Sept →
nuke8–13-0.0326%11 Sept →
cache5–130.0058%10 Sept →
inferno8–130.0117%10 Sept →
dust213–100.0021%9 Sept →
anubis11–130.0816%9 Sept →
nuke13–100.0318%9 Sept →
vertigo6–130.0018%8 Sept →
mirage16–120.0115%8 Sept →
ancient16–130.008%8 Sept →
inferno11–13-0.0010%8 Sept →
anubis13–9-0.037%7 Sept →
mirage12–120.0135%5 Sept →
nuke5–13-0.0640%5 Sept →
ancient11–130.0419%5 Sept →
dust26–13-0.0511%5 Sept →
mirage13–30.0128%5 Sept →
anubis13–110.0317%4 Sept →
ancient8–130.0611%4 Sept →
inferno13–20.0415%4 Sept →
nuke10–130.0114%4 Sept →
nuke9–13-0.016%3 Sept →
mirage8–13-0.0616%3 Sept →
dust27–13-0.045%2 Sept →
nuke9–130.0318%2 Sept →
inferno9–130.0618%2 Sept →
inferno8–130.0215%2 Sept →
office4–130.0129%1 Sept →
nuke13–50.0230%1 Sept →
inferno15–150.0816%1 Sept →
nuke13–70.0925%1 Sept →
inferno13–00.0924%1 Sept →
office4–13-0.0719%31 Aug →
boulder13–70.0426%31 Aug →
anubis11–13-0.0219%31 Aug →
dust210–130.0224%31 Aug →
dust213–90.0622%29 Aug →
mirage12–160.0512%29 Aug →
vertigo6–13-0.0116%29 Aug →
dust29–130.0831%29 Aug →
anubis10–130.0013%28 Aug →
nuke13–100.0320%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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