Make

Make — CS2 Stats

FI76561198018157390[U:1:57891662]Steam profile ↗✓ No bans

1,585Tracked matches43%Win rate2020Tracked since
3,513Hours in CS
CSDB Rating5.3 DevelopingSupport
Premier CS Rating18,524Purple band · top ~14.4% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,524 -1,360 8 Mar – 25 Oct · 27 days played
17,58120,105peak 20,1058 Mar25 Oct
Faceit ELO: 1,384 +0 1 Sept – 22 Sept · 3 observations
1,3841,384peak 1,3841 Sept22 Sept
20,105Peak Premier in tracked matches
1,384Highest Faceit ELO seen on CSDB
51Days played since 2026-03-08

Premier CS Rating

  • 1,581 below peak (20,105)
  • Next: Pink band at 20,000 — 1,476 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate41.2%45.7%46.8%5.6% short
Shot accuracy15.5%12.7%13.0%above
Kill/death ratio0.921.051.060.14 short
Match win rate42.2%45.7%46.3%4.1% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMakeFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,524 · Purple bandPEAK ELO1,384csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning48
Utility51

0–100 skill scores via Leetify.

Recent form

COLD41–53–6Last 10041%Win rateLLWLWWLLLL

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · +2.1pp headshot accuracy · −8ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 22%
  • Avg reaction 656ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 650ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 654ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim6.4
Utility5.1
Positioning4.8
Opening Duels1.9
Clutch1.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 665ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.8
Utility5.1
Mechanics7.5
Opening Duels2.7
Win Impact2.8

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time660ms+1ms
first ⅓ avg 659ms → last ⅓ avg 660ms
Headshot accuracy17.1%−6.7%
first ⅓ avg 23.7% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 8–8 · nuke, 29 May →
42%Best headshot accuracy · 13–7 · anubis, 8 Apr →
438msFastest reaction time · 13–10 · ancient, 28 May →
13–2Biggest win · cache, 26 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
7–7In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 60% over 20mirageWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
ancientA2012–860%-0.03
dust2C146–843%-0.04
cacheD144–1029%-0.03
infernoB147–750%-0.01
anubisD134–931%-0.03
nukeD113–827%-0.02
mirageD71–614%-0.04
overpass—43–175%-0.03
sanctum—10–10%-0.09
stronghold—10–10%-0.01
warden—11–0100%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (14% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

153,595Lifetime kills
0.92K/D
8,522Matches
42.2%Match win rate
41.2%Headshot %
15.5%Shot accuracy · Top 50% of Level 7 players
15,841MVPs
3,513Hours (in match)
8,301Bombs planted
2,010Bombs defused

Most-used weapons

AK-4747,457
AWP13,272
P2505,172
P903,953
FAMAS3,332

Lifetime map wins

11,091dust2
10,216nuke
9,672inferno
3,322train
1,679cbble
839vertigo
322office
316lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

341Matches
52%Win rate
0.80Avg K/D
63.1ADR
50%Headshot %

Clutches & streaks

26%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient9460%0.8512.5
Anubis7549%0.8011.8
Nuke4547%0.7711.7
Dust23355%0.6410.6
Mirage2050%0.9413.3
Overpass2075%0.7811.3
Inferno743%0.9012.1
Train714%0.6311.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
35.7%Accuracy (enemy spotted)
37.4%Spray accuracy
83.9%Counter-strafing
10.3°Preaim
665msReaction time
30.2%T opening success
51.7%CT opening success
0.39Enemies flashed / flash
4.0%Flash assists
9.41HE damage / grenade
10.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3886 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.2486% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–9-0.0525%29 Oct →
dust27–13-0.0632%25 Oct →
ancient13–10-0.0621%19 Oct →
anubis9–130.0122%26 Sept →
cache13–2-0.069%26 Sept →
inferno13–80.0312%26 Sept →
nuke6–13-0.029%26 Sept →
dust28–13-0.0015%26 Sept →
mirage10–130.0213%26 Sept →
cache12–16-0.0519%27 Aug →
nuke6–90.0216%26 Aug →
mirage13–5-0.0511%26 Aug →
inferno9–7-0.0421%19 Aug →
inferno9–5-0.036%19 Aug →
inferno8–80.0724%19 Aug →
anubis11–13-0.0811%16 Aug →
dust24–13-0.0512%16 Aug →
inferno6–90.0224%31 Jul →
ancient13–7-0.0314%26 Jul →
dust213–5-0.0417%26 Jul →
ancient13–5-0.0127%23 Jul →
ancient10–13-0.0414%22 Jul →
cache6–13-0.0326%22 Jul →
anubis13–10-0.0323%22 Jul →
inferno13–10-0.027%22 Jul →
ancient12–16-0.029%20 Jul →
cache9–13-0.0410%14 Jul →
cache5–13-0.0220%10 Jul →
cache6–13-0.0214%10 Jul →
ancient13–70.0313%9 Jul →
cache11–13-0.0229%5 Jul →
cache1–13-0.0916%5 Jul →
cache13–7-0.0320%5 Jul →
dust213–10-0.0215%18 Jun →
ancient3–13-0.0420%18 Jun →
inferno9–4-0.0222%18 Jun →
nuke8–80.0218%17 Jun →
dust213–4-0.0322%15 Jun →
anubis13–60.0114%11 Jun →
nuke13–70.0213%6 Jun →
ancient13–11-0.0114%6 Jun →
dust27–13-0.0824%6 Jun →
mirage8–13-0.0315%4 Jun →
inferno4–9-0.0214%29 May →
nuke8–80.1130%29 May →
inferno9–20.0335%29 May →
ancient13–10-0.0812%28 May →
nuke13–8-0.0419%20 May →
ancient13–6-0.0415%20 May →
anubis5–13-0.0219%18 May →
dust213–11-0.0120%18 May →
ancient8–13-0.1017%13 May →
overpass13–110.0022%13 May →
dust211–13-0.0619%12 May →
nuke13–7-0.0717%10 May →
ancient9–13-0.0224%8 May →
anubis7–13-0.0517%8 May →
inferno5–9-0.0533%6 May →
nuke7–9-0.1021%6 May →
cache13–6-0.0533%6 May →
cache13–90.0122%6 May →
cache10–13-0.0520%29 Apr →
cache12–120.0223%29 Apr →
cache12–12-0.0428%29 Apr →
ancient13–11-0.0114%23 Apr →
dust213–6-0.0336%23 Apr →
nuke8–13-0.0815%16 Apr →
dust23–13-0.0941%16 Apr →
ancient13–90.0422%16 Apr →
anubis10–13-0.0821%12 Apr →
anubis10–13-0.0517%12 Apr →
ancient9–130.0020%11 Apr →
overpass13–110.0119%11 Apr →
anubis11–13-0.0015%11 Apr →
inferno4–9-0.1320%11 Apr →
anubis13–7-0.0542%8 Apr →
mirage4–13-0.0536%8 Apr →
sanctum8–8-0.0916%25 Mar →
inferno9–30.0933%24 Mar →
anubis4–13-0.0116%24 Mar →
dust26–13-0.0519%24 Mar →
overpass13–11-0.0627%24 Mar →
stronghold5–13-0.0130%23 Mar →
overpass8–13-0.0716%22 Mar →
warden13–6-0.0425%22 Mar →
mirage3–13-0.0724%22 Mar →
mirage8–13-0.0131%21 Mar →
ancient7–130.0124%21 Mar →
ancient16–13-0.0225%19 Mar →
dust213–10-0.0514%18 Mar →
nuke11–13-0.0012%18 Mar →
ancient13–10-0.0517%16 Mar →
dust25–130.0027%15 Mar →
ancient13–7-0.0221%15 Mar →
anubis10–13-0.0626%15 Mar →
inferno5–9-0.0124%12 Mar →
inferno7–9-0.0230%11 Mar →
mirage7–13-0.1223%9 Mar →
anubis16–13-0.0417%9 Mar →
ancient5–13-0.0233%8 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.