AimazonPrime

AimazonPrime — CS2 Stats

PA76561198006226825[U:1:45961097]Steam profile ↗✓ No bans

3,248Tracked matches66%Win rate2020Tracked since
3,453Hours in CS
CSDB Rating5.9 SolidSupport
Premier CS Rating21,895Top 50% of 212,133 CSDB-tracked playersPink band · top ~6.4% of ranked players (population est.)
CSDB Leaderboard#57512 of 259042 tracked
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 3,248 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,895 -1,011 25 May – 22 Oct · 12 days played
20,69822,969peak 22,96925 May22 Oct
Faceit ELO: 1,287 +0 14 Sept – 22 Oct · 3 observations
1,2871,287peak 1,28714 Sept22 Oct
22,969Peak Premier in tracked matches
1,287Highest Faceit ELO seen on CSDB
34Days played since 2026-05-25

Faceit ELO

  • At peak — 1,287
  • 0 over 30 days · steady
  • Next: Level 7 at 1,351 — 64 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-14
  • Level 5 first seen 2026-09-14

Premier CS Rating

  • 1,074 below peak (22,969)
  • 0 over 30 days · steady
  • 0 over 90 days
  • Next: Red band at 25,000 — 3,105 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-14
  • Purple band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 22 Oct 2026 and 31 Oct 2026.

Measured 22 Oct 2026 → 31 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate42.6%46.9%49.3%6.6% short
Shot accuracy10.1%13.0%13.4%3.2% short
Kill/death ratio0.901.081.120.23 short
Match win rate46.6%46.7%48.5%1.9% short

This profile sits below the typical Red band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAimazonPrimePREMIER21,895 · Pink band30 DAYS0 ELOPEAK ELO1,287csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning54
Utility63

0–100 skill scores via Leetify.

Recent form

HOT49–41–10Last 10049%Win rateLWWWWLLWWW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +6.5pp headshot accuracy · −14ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 644ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 618ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim5.2
Utility6.3
Positioning5.4
Opening Duels4.5
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.4
Utility6.3
Mechanics5.7
Opening Duels3.1
Win Impact10.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time616ms−14ms
first ⅓ avg 630ms → last ⅓ avg 616ms
Headshot accuracy15.5%−0.5%
first ⅓ avg 16.0% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–6 · inferno, 5 Jun →
34%Best headshot accuracy · 13–5 · dust2, 4 Aug →
453msFastest reaction time · 13–6 · nuke, 2 Jun →
13–1Biggest win · dust2, 15 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
11–3In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 63% over 27mirageWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoA2717–1063%0.02
cacheA2012–860%-0.00
dust2B189–950%-0.01
anubisA95–456%-0.01
nukeC94–544%-0.01
mirageD61–517%-0.04
ancientD61–517%-0.02
office—20–20%-0.02
train—20–20%-0.02
overpass—10–10%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

131,834Lifetime kills
0.90K/D
7,629Matches
46.6%Match win rate
42.6%Headshot %
10.1%Shot accuracy
16,552MVPs
3,453Hours (in match)
8,296Bombs planted
1,753Bombs defused

Most-used weapons

AK-4744,582
AWP5,289
MAC-105,000
MP94,772
P2504,511
UMP-453,279

Lifetime map wins

15,128inferno
11,669dust2
4,134nuke
3,134cbble
1,785train
1,333office
1,104vertigo
239italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,381Matches
50%Win rate
0.92Avg K/D
76.9ADR
41%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis14447%0.9114.5
Ancient14051%0.9514.6
Inferno13252%0.9915.2
Dust212054%0.8913.5
Nuke3342%0.8512.9
Mirage2850%0.9613.6
Overpass1856%1.1615.1
Vertigo850%1.2416.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
32.8%Accuracy (enemy spotted)
35.0%Spray accuracy
75.8%Counter-strafing
11.2°Preaim
610msReaction time
29.8%T opening success
54.7%CT opening success
0.48Enemies flashed / flash
11.7%Flash assists
7.54HE damage / grenade
10.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.483 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.7716% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.0026%26 Aug →
inferno5–0-0.100%4 Aug →
inferno13–30.0513%4 Aug →
anubis13–7-0.0523%4 Aug →
cache13–40.0422%4 Aug →
mirage10–13-0.0419%4 Aug →
inferno9–130.0924%4 Aug →
dust213–5-0.0034%4 Aug →
inferno13–60.0421%20 Jul →
anubis16–140.0319%20 Jul →
mirage7–13-0.1014%20 Jul →
cache13–10-0.0113%20 Jul →
cache13–80.0214%15 Jul →
dust213–1-0.0121%15 Jul →
dust29–13-0.0318%15 Jul →
cache10–130.0810%13 Jul →
dust23–13-0.059%13 Jul →
inferno13–9-0.0312%13 Jul →
anubis13–10-0.0214%13 Jul →
inferno16–12-0.0012%13 Jul →
nuke13–80.0317%11 Jul →
anubis13–90.0428%11 Jul →
ancient13–60.0312%11 Jul →
cache13–110.0116%11 Jul →
dust216–14-0.0011%10 Jul →
cache9–13-0.0315%9 Jul →
nuke12–16-0.0610%9 Jul →
anubis6–13-0.052%9 Jul →
inferno13–110.0117%6 Jul →
nuke15–15-0.034%6 Jul →
dust213–110.0012%2 Jul →
cache13–11-0.0516%2 Jul →
inferno2–130.0117%1 Jul →
mirage12–16-0.038%30 Jun →
dust212–16-0.0415%30 Jun →
cache13–50.0211%30 Jun →
cache13–3-0.0323%29 Jun →
anubis5–13-0.0421%29 Jun →
inferno13–60.0716%29 Jun →
dust26–13-0.0316%26 Jun →
inferno12–12-0.0421%25 Jun →
mirage0–13-0.0913%25 Jun →
nuke13–6-0.0524%25 Jun →
cache1–13-0.0424%25 Jun →
cache11–13-0.0115%25 Jun →
inferno7–130.0120%24 Jun →
office3–13-0.0523%24 Jun →
dust213–5-0.0117%24 Jun →
dust26–130.0121%24 Jun →
dust213–7-0.055%22 Jun →
cache13–8-0.0312%22 Jun →
cache13–70.0518%22 Jun →
inferno16–140.0522%21 Jun →
nuke8–13-0.0621%21 Jun →
dust213–6-0.0614%21 Jun →
cache13–110.038%21 Jun →
anubis12–120.0412%21 Jun →
dust211–130.0217%20 Jun →
train11–13-0.0619%20 Jun →
inferno13–110.0612%20 Jun →
anubis13–40.0219%20 Jun →
dust26–13-0.0619%20 Jun →
cache12–12-0.0526%19 Jun →
inferno13–110.0110%19 Jun →
ancient6–13-0.0612%19 Jun →
inferno13–70.1114%19 Jun →
inferno5–130.0113%16 Jun →
inferno6–13-0.0312%14 Jun →
nuke13–4-0.0323%14 Jun →
mirage9–13-0.0219%14 Jun →
dust213–50.0826%14 Jun →
inferno12–120.0021%14 Jun →
inferno12–12-0.065%14 Jun →
ancient8–13-0.0416%13 Jun →
dust212–12-0.017%10 Jun →
inferno13–40.0718%10 Jun →
cache4–13-0.0518%10 Jun →
inferno13–50.0818%10 Jun →
inferno13–8-0.068%8 Jun →
ancient3–13-0.0415%7 Jun →
nuke12–120.0521%7 Jun →
cache13–90.0414%6 Jun →
train6–130.0124%6 Jun →
office10–13-0.0013%6 Jun →
cache9–130.0318%6 Jun →
cache0–8-0.100%5 Jun →
inferno13–60.1717%5 Jun →
mirage13–90.0114%3 Jun →
dust213–60.0415%3 Jun →
nuke13–60.0118%2 Jun →
overpass2–13-0.0418%2 Jun →
anubis5–13-0.0520%2 Jun →
inferno12–120.0519%2 Jun →
cache13–10.0620%2 Jun →
inferno13–110.1020%2 Jun →
dust29–130.0120%31 May →
ancient6–130.0110%31 May →
nuke15–150.0414%30 May →
inferno13–6-0.0221%29 May →
ancient6–13-0.047%25 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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