Bratwurstchan

Bratwurstchan — CS2 Stats

DE76561198147992464[U:1:187726736]Steam profile ↗✓ No bans

565Tracked matches24%Win rate2020Tracked since
502Hours in CS
CSDB Rating2.6 LearningSupport
Premier CS Rating5,013Light Blue band · top ~78.7% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 565 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 5,013 +387 2 Jun – 23 Oct · 4 days played
4,6265,013peak 5,0132 Jun23 Oct
5,124Peak Premier in tracked matches
42Days played since 2026-04-29

Premier CS Rating

  • At peak — 5,013
  • Next: Blue band at 10,000 — 4,987 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-10-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 23 Oct 2026 and 31 Oct 2026.

Measured 23 Oct 2026 → 31 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate38.0%41.8%42.7%4.7% short
Shot accuracy9.1%12.2%11.2%2.1% short
Kill/death ratio0.570.980.990.43 short
Match win rate31.1%43.3%43.9%12.9% short

This profile sits below the typical Level 4 player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBratwurstchanFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER5,013 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim35
Positioning17
Utility45

0–100 skill scores via Leetify.

Recent form

COLD33–56–11Last 10033%Win rateLTLLWLLLLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −4.7pp headshot accuracy · −68ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 14%
  • Avg reaction 619ms

Last 10

  • 1–8–1 · 10% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 14%
  • Avg reaction 621ms

Last 20

  • 4–15–1 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 17%
  • Avg reaction 655ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim3.5
Utility4.5
Positioning1.7
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 677ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning1.7
Utility4.5
Mechanics5.6
Opening Duels0.0
Win Impact0.0

Composite 2.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.07−0.02
first ⅓ avg -0.05 → last ⅓ avg -0.07
Reaction time680ms−39ms
first ⅓ avg 720ms → last ⅓ avg 680ms
Headshot accuracy15.8%+2.1%
first ⅓ avg 13.8% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 7–3 · vertigo, 17 Jul →
50%Best headshot accuracy · 9–13 · inferno, 17 Jul →
469msFastest reaction time · 4–13 · train, 24 Jul →
13–1Biggest win · cache, 1 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–8In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 50% over 10mirageWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB2813–1546%-0.04
infernoC207–1335%-0.06
dust2D111–109%-0.09
nukeB105–550%-0.05
anubisD72–529%-0.08
vertigoD61–517%-0.02
mirageD50–50%-0.10
ancient—32–167%-0.06
office—30–30%-0.07
italy—31–233%-0.08
train—21–150%-0.05
overpass—20–20%-0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,958Lifetime kills
0.57K/D
1,439Matches
31.1%Match win rate
38.0%Headshot %
9.1%Shot accuracy
990MVPs
502Hours (in match)
851Bombs planted
111Bombs defused

Most-used weapons

SG 5531,771
AK-471,478
Negev1,338
AWP1,018
AUG934
MP7709
P90661

Lifetime map wins

2,373dust2
2,106nuke
1,477inferno
410vertigo
322office
133train
97italy
21lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
27.0%Accuracy (enemy spotted)
38.3%Spray accuracy
75.4%Counter-strafing
13.0°Preaim
677msReaction time
12.9%T opening success
12.4%CT opening success
0.42Enemies flashed / flash
4.6%Flash assists
7.93HE damage / grenade
8.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9729° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4232 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.055%23 Aug →
inferno12–12-0.0912%6 Aug →
inferno9–13-0.0714%4 Aug →
vertigo6–13-0.0212%1 Aug →
inferno13–4-0.0625%1 Aug →
inferno11–13-0.100%31 Jul →
dust211–13-0.0814%28 Jul →
inferno4–13-0.1027%24 Jul →
train4–13-0.0617%24 Jul →
anubis6–13-0.0916%24 Jul →
vertigo7–30.0617%17 Jul →
ancient6–3-0.0521%17 Jul →
dust26–13-0.154%17 Jul →
cache7–13-0.0715%17 Jul →
inferno9–13-0.0450%17 Jul →
vertigo11–13-0.0724%16 Jul →
nuke13–8-0.0822%10 Jul →
mirage10–13-0.0910%10 Jul →
office10–13-0.090%8 Jul →
vertigo10–13-0.0826%8 Jul →
nuke13–11-0.0433%7 Jul →
anubis13–11-0.086%7 Jul →
mirage7–13-0.0810%6 Jul →
nuke4–13-0.1111%6 Jul →
mirage5–13-0.1050%5 Jul →
train13–7-0.0525%5 Jul →
cache3–13-0.0615%5 Jul →
dust21–13-0.1110%5 Jul →
nuke9–13-0.0114%5 Jul →
vertigo5–13-0.026%4 Jul →
nuke12–12-0.050%4 Jul →
dust23–13-0.130%4 Jul →
cache13–6-0.0513%2 Jul →
cache4–0-0.010%2 Jul →
inferno2–13-0.050%1 Jul →
vertigo3–130.010%1 Jul →
nuke2–13-0.090%1 Jul →
cache11–13-0.0212%25 Jun →
inferno7–13-0.0710%24 Jun →
office3–13-0.100%24 Jun →
dust26–13-0.125%24 Jun →
inferno12–12-0.036%24 Jun →
dust213–7-0.0527%22 Jun →
cache13–8-0.0610%22 Jun →
cache13–7-0.0519%22 Jun →
cache13–11-0.0015%21 Jun →
anubis12–12-0.1016%21 Jun →
dust211–13-0.094%20 Jun →
inferno13–11-0.0550%20 Jun →
anubis13–4-0.0514%20 Jun →
dust26–13-0.1212%20 Jun →
cache12–12-0.0417%19 Jun →
cache13–4-0.058%16 Jun →
mirage9–13-0.090%14 Jun →
inferno12–12-0.110%14 Jun →
inferno12–12-0.0513%14 Jun →
overpass12–16-0.054%11 Jun →
inferno13–2-0.009%11 Jun →
dust212–12-0.087%10 Jun →
inferno13–4-0.0625%10 Jun →
cache4–13-0.0925%10 Jun →
inferno13–5-0.040%10 Jun →
dust212–12-0.0619%8 Jun →
cache13–70.0012%8 Jun →
nuke13–10-0.059%8 Jun →
inferno13–60.0014%6 Jun →
inferno13–11-0.0319%6 Jun →
inferno6–13-0.080%6 Jun →
ancient6–13-0.0627%6 Jun →
mirage3–13-0.1310%5 Jun →
cache12–12-0.0215%5 Jun →
ancient13–5-0.0615%2 Jun →
anubis7–13-0.0719%2 Jun →
anubis1–13-0.1318%21 May →
office10–13-0.0227%20 May →
dust28–13-0.0316%15 May →
anubis4–13-0.070%14 May →
overpass7–13-0.086%12 May →
italy10–13-0.1014%12 May →
italy13–6-0.0411%12 May →
nuke13–7-0.025%8 May →
italy7–13-0.1113%8 May →
cache11–13-0.0944%8 May →
inferno9–13-0.0521%6 May →
inferno1–13-0.090%6 May →
cache12–12-0.0213%3 May →
cache7–13-0.0222%3 May →
cache5–13-0.058%3 May →
nuke13–10-0.029%3 May →
cache12–5-0.1111%2 May →
cache7–13-0.0320%2 May →
cache13–11-0.087%2 May →
cache11–13-0.0515%2 May →
cache13–11-0.0315%1 May →
cache13–11-0.0014%1 May →
cache13–1-0.0311%1 May →
cache5–130.0514%1 May →
cache11–13-0.0616%1 May →
cache13–5-0.0116%29 Apr →
cache10–13-0.066%29 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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