Marrish

Marrish — CS2 Stats

NO76561198001033086[U:1:40767358]Steam profile ↗✓ No bans

1,578Tracked matches41%Win rate2020Tracked since
4,467Hours in CS2Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating21,763Top 50% of 194,975 CSDB-tracked playersPink band · top ~6.6% of ranked players (population est.)
CSDB Leaderboard#55546 of 242472 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 21,763 → 21,763
+2Tracked matches · now 1,578
0.0ppWin rate · 41.4% → 41.4%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 22 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,763 +2,263 6 Mar – 10 Sept · 20 days played
19,50022,563peak 22,5636 Mar10 Sept
22,686Peak Premier in tracked matches
32Days played since 2026-02-22

Premier CS Rating

  • 800 below peak (22,563)
  • 0 over 30 days · steady
  • +28 over 90 days
  • Next: Red band at 25,000 — 3,237 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches2——
Win rate50%——
K/D0.86——
Headshot %57%——

Measured 30 Aug 2026 → 24 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,275), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate38.9%44.8%45.7%6.9% short
Shot accuracy15.4%12.5%12.7%above
Kill/death ratio0.961.031.050.09 short
Match win rate41.7%45.2%45.7%4.0% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMarrishFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER21,763 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning56
Utility47

0–100 skill scores via Leetify.

Recent form

COLD49–49–2Last 10049%Win rateLLWLLLWLLW

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · −0.3pp headshot accuracy · +41ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 29%
  • Avg reaction 578ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 577ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 556ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim6.7
Utility4.7
Positioning5.6
Opening Duels3.3
Clutch5.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.6
Utility4.7
Mechanics4.2
Opening Duels2.9
Win Impact2.1

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time543ms−49ms
first ⅓ avg 592ms → last ⅓ avg 543ms
Headshot accuracy21.4%−1.1%
first ⅓ avg 22.5% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–5 · mirage, 1 May →
43%Best headshot accuracy · 13–1 · nuke, 6 Mar →
391msFastest reaction time · 7–13 · inferno, 18 Jun →
13–1Biggest win · nuke, 6 Mar →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
9–10In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 67% over 24mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
nukeS2416–867%0.01
infernoC166–1038%-0.03
dust2B157–847%-0.01
mirageD124–833%-0.00
overpassA116–555%0.02
ancientA53–260%-0.00
cacheC52–340%0.02
cache_bC52–340%-0.00
anubis—30–30%-0.02
train—22–0100%-0.02
vertigo—21–150%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

133,555Lifetime kills
0.96K/D
5,914Matches
41.7%Match win rate
38.9%Headshot %
15.4%Shot accuracy · Top 50% of Level 6 players
12,386MVPs
3,384Hours (in match)
6,601Bombs planted
1,401Bombs defused

Most-used weapons

AWP38,480
AK-4733,971
SG 5534,199
MP91,913
MAC-101,862

Lifetime map wins

11,991nuke
10,103inferno
7,036dust2
2,961train
2,345vertigo
587cbble
228dust
112office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,341Matches
49%Win rate
1.00Avg K/D
73.5ADR
37%Headshot %

Clutches & streaks

45%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke3557%1.0214.5
Inferno2741%1.0014.8
Mirage2544%0.9113.6
Ancient1828%0.7211.7
Anubis1850%0.8713.1
Dust21747%0.9815.2
Overpass1233%0.9313.1
Vertigo1060%1.2517.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
31.9%Accuracy (enemy spotted)
31.3%Spray accuracy
69.0%Counter-strafing
8.1°Preaim
554msReaction time
40.4%T opening success
42.6%CT opening success
0.71Enemies flashed / flash
7.1%Flash assists
8.61HE damage / grenade
3.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9829 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust24–13-0.0540%15 Aug →
anubis6–13-0.0435%28 Jul →
nuke13–110.0331%28 Jul →
inferno4–13-0.0920%28 Jul →
inferno4–13-0.0416%28 Jul →
mirage1–13-0.0613%28 Jul →
ancient13–6-0.0118%28 Jul →
cache4–130.0121%27 Jul →
mirage9–13-0.0617%27 Jul →
nuke13–70.0015%25 Jul →
dust26–130.0324%25 Jul →
inferno9–13-0.0419%25 Jul →
anubis4–13-0.0425%21 Jul →
inferno5–130.0126%21 Jul →
dust213–5-0.0317%21 Jul →
nuke13–50.0320%20 Jul →
cache15–150.0126%20 Jul →
cache13–80.0928%10 Jul →
dust213–100.0121%10 Jul →
mirage13–80.0524%10 Jul →
cache3–13-0.0312%10 Jul →
nuke13–11-0.0124%1 Jul →
inferno13–7-0.0525%1 Jul →
inferno7–13-0.0518%18 Jun →
mirage16–140.0216%18 Jun →
mirage0–90.000%18 Jun →
dust211–13-0.0511%18 Jun →
inferno9–130.0218%17 Jun →
dust25–13-0.0437%17 Jun →
nuke13–6-0.0224%16 Jun →
mirage2–13-0.0927%16 Jun →
nuke13–50.0716%16 Jun →
mirage10–13-0.0222%15 Jun →
inferno8–13-0.0517%15 Jun →
overpass13–70.0725%15 Jun →
nuke16–130.0123%13 Jun →
nuke13–90.0238%13 Jun →
inferno1–13-0.1125%13 Jun →
dust213–7-0.0310%13 Jun →
dust216–140.0121%10 Jun →
nuke11–13-0.0322%10 Jun →
inferno13–11-0.0321%26 May →
anubis11–130.0312%19 May →
nuke13–110.0320%14 May →
nuke13–90.0331%14 May →
mirage10–13-0.0114%11 May →
dust26–13-0.0119%11 May →
dust211–130.0327%9 May →
inferno11–13-0.0515%9 May →
nuke15–150.0026%3 May →
dust213–40.0138%3 May →
dust213–100.0413%1 May →
inferno13–9-0.0234%1 May →
mirage13–50.1721%1 May →
cache13–30.0330%1 May →
inferno13–80.0116%6 Apr →
mirage8–13-0.0514%6 Apr →
overpass13–70.0420%6 Apr →
nuke5–13-0.0217%4 Apr →
nuke13–20.0516%4 Apr →
overpass13–160.0210%4 Apr →
overpass16–120.0113%30 Mar →
nuke5–13-0.0210%30 Mar →
overpass11–13-0.0415%30 Mar →
nuke11–13-0.0320%30 Mar →
cache_b11–6-0.0416%30 Mar →
nuke13–3-0.0020%30 Mar →
train13–40.0334%30 Mar →
mirage13–90.0226%30 Mar →
cache_b13–60.0320%29 Mar →
dust28–130.0223%29 Mar →
overpass11–3-0.0127%29 Mar →
ancient13–60.0110%29 Mar →
inferno13–80.0418%29 Mar →
overpass9–130.0214%29 Mar →
nuke13–7-0.0221%29 Mar →
dust219–17-0.0520%22 Mar →
overpass13–11-0.0121%22 Mar →
nuke13–10-0.0217%22 Mar →
nuke8–13-0.0221%22 Mar →
ancient11–13-0.0016%22 Mar →
dust23–13-0.0231%21 Mar →
vertigo13–110.0117%21 Mar →
inferno13–10-0.0322%21 Mar →
cache_b7–130.0213%21 Mar →
overpass13–50.0439%21 Mar →
nuke13–7-0.0523%21 Mar →
ancient10–130.0034%16 Mar →
overpass8–130.0426%16 Mar →
nuke10–130.0224%16 Mar →
nuke10–130.0325%16 Mar →
vertigo3–13-0.1016%15 Mar →
overpass13–16-0.0126%15 Mar →
cache_b11–13-0.0217%15 Mar →
train13–7-0.0714%15 Mar →
ancient13–7-0.0127%15 Mar →
inferno13–16-0.0618%8 Mar →
mirage4–13-0.0221%6 Mar →
nuke13–10.1043%6 Mar →
cache_b14–16-0.0020%22 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →