ChrisG

ChrisG — CS2 Stats

NO76561198014182401[U:1:53916673]Steam profile ↗✓ No bans

539Tracked matches43%Win rate2020Tracked since
1,693Hours in CS
CSDB Rating5.1 DevelopingSupport
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 539 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 47 days played since 24 Oct 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,470 +1,785 24 Oct1 Jul · 24 days played
15,23019,793peak 19,79324 Oct1 Jul
19,900Peak Premier in tracked matches
47Days played since 2025-10-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 15 Sep 2026 and 24 Sep 2026.

Measured 15 Sep 202624 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,407), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate43.9%42.7%43.8%meets
Shot accuracy16.8%11.3%12.0%above
Kill/death ratio1.060.991.02above
Match win rate43.7%43.9%44.7%1.0% short

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGChrisGFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning51
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY47494Last 10047%Win rateWWLLLWLWLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · +4.7pp headshot accuracy · −42ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 593ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 560ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1 against its own average).

Aim6.5
Utility5.1
Positioning5.1
Opening Duels2.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.1
Utility5.1
Mechanics6.2
Opening Duels1.5
Win Impact2.8

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time577ms−69ms
first ⅓ avg 646ms → last ⅓ avg 577ms
Headshot accuracy18.3%+0.2%
first ⅓ avg 18.1% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · train, 25 Nov
42%Best headshot accuracy · 11–13 · dust2, 18 Jun
469msFastest reaction time · 9–13 · inferno, 17 Jun
13–1Biggest win · nuke, 24 Jan

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
68In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 57% over 23mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B23111248%-0.01
infernoA23131057%0.00
nukeA22121055%0.00
mirageD124833%-0.01
overpassB63350%0.00
trainD62433%0.03
cacheC52340%-0.05
vertigo2020%-0.04
anubis1010%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

76,943Lifetime kills
1.06K/D · Top 50% of Level 4 players
3,868Matches
43.7%Match win rate
43.9%Headshot % · Top 50% of Level 4 players
16.8%Shot accuracy · Top 25% of Level 4 players
7,630MVPs
1,693Hours (in match)
5,442Bombs planted
836Bombs defused

Most-used weapons

Lifetime map wins

9,102dust2
7,415inferno
4,017nuke
1,463train
1,247cbble
783vertigo
268lake
265office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

768Matches
50%Win rate
0.99Avg K/D
ADR
44%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
33.6%Accuracy (enemy spotted)
36.4%Spray accuracy
78.1%Counter-strafing
10.6°Preaim
595msReaction time
35.6%T opening success
36.7%CT opening success
0.62Enemies flashed / flash
12.4%Flash assists
15.03HE damage / grenade
3.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.06 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.5667% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–9-0.0520%6 Sept
dust213–100.0220%6 Sept
cache9–130.0029%3 Sept
cache1–13-0.0418%26 Aug
inferno10–13-0.0317%26 Aug
inferno13–90.0118%19 Aug
dust24–13-0.0220%15 Aug
nuke16–14-0.0314%30 Jul
cache4–13-0.1331%27 Jul
mirage9–13-0.0416%27 Jul
nuke13–70.0717%25 Jul
dust26–13-0.0414%25 Jul
inferno9–13-0.009%25 Jul
inferno13–60.0518%13 Jul
mirage10–13-0.0213%13 Jul
inferno6–13-0.0515%12 Jul
dust213–5-0.0119%12 Jul
cache13–8-0.0213%10 Jul
dust213–10-0.0027%10 Jul
nuke13–110.0215%1 Jul
inferno13–70.0821%1 Jul
overpass11–13-0.0313%19 Jun
mirage13–110.047%19 Jun
inferno7–130.0217%18 Jun
mirage16–140.0734%18 Jun
mirage0–90.000%18 Jun
dust211–13-0.0242%18 Jun
inferno9–13-0.0432%17 Jun
dust25–13-0.0513%17 Jun
mirage2–13-0.0914%16 Jun
nuke13–50.1118%16 Jun
mirage10–13-0.0218%15 Jun
inferno8–13-0.0212%15 Jun
overpass13–70.0618%15 Jun
nuke16–13-0.0327%13 Jun
nuke13–90.0123%13 Jun
inferno1–13-0.1014%13 Jun
dust213–70.0414%13 Jun
dust213–40.0618%8 Jun
mirage13–80.0121%8 Jun
nuke3–13-0.0913%24 May
inferno13–5-0.0323%24 May
inferno13–70.0420%13 May
nuke15–150.0010%13 May
nuke13–20.0314%10 May
anubis11–13-0.0514%10 May
nuke13–10-0.0021%5 May
nuke15–15-0.010%3 May
dust213–4-0.029%3 May
mirage15–150.0012%2 May
overpass2–13-0.066%2 May
dust213–100.0119%1 May
inferno13–9-0.0221%1 May
dust29–13-0.0312%6 Mar
nuke13–50.0718%3 Feb
dust213–50.0017%3 Feb
dust27–13-0.0013%24 Jan
inferno10–13-0.0010%24 Jan
nuke13–1-0.0033%24 Jan
nuke2–13-0.0529%23 Jan
dust211–13-0.0110%23 Jan
inferno8–13-0.0124%20 Jan
vertigo12–12-0.067%20 Jan
inferno13–30.0514%14 Jan
nuke13–30.039%14 Jan
overpass8–13-0.0119%8 Jan
nuke10–130.0218%6 Jan
inferno16–140.0118%6 Jan
vertigo5–13-0.0212%5 Jan
nuke10–13-0.008%5 Jan
train19–150.0316%5 Jan
inferno13–90.0229%5 Jan
inferno13–70.0213%18 Dec
inferno13–90.0113%16 Dec
mirage13–90.0011%16 Dec
nuke13–9-0.0122%15 Dec
inferno13–30.0227%15 Dec
train6–13-0.0319%15 Dec
nuke11–130.0013%8 Dec
dust213–4-0.0322%8 Dec
train14–160.0319%8 Dec
train11–130.0211%30 Nov
mirage8–13-0.0413%30 Nov
dust24–13-0.0222%30 Nov
dust29–13-0.0524%25 Nov
train13–30.1429%25 Nov
dust212–16-0.0119%24 Nov
inferno13–110.0633%24 Nov
nuke9–13-0.0317%23 Nov
overpass13–5-0.0011%22 Nov
dust210–13-0.0424%22 Nov
dust213–30.0126%22 Nov
overpass13–50.0516%4 Nov
dust28–13-0.0217%4 Nov
nuke4–13-0.0419%4 Nov
train7–13-0.008%3 Nov
nuke11–13-0.0217%3 Nov
inferno7–13-0.0619%3 Nov
mirage5–13-0.0317%24 Oct
dust213–40.0416%24 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →